Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
ARR0ZeFEIJAO
Raijin
Level 159
God Stats
1W - 1L
1,287 SR
Queue Stats
232W - 215L
1,592 Elo+
Solo
Hachiman
Hachiman
CORBACHO
Hachiman
Level 112
God Stats
8W - 1L
1,429 SR
Queue Stats
16W - 18L
1,474 Elo+
Solo
Nu Wa
Nu Wa
ConnerMundim
Nu Wa
Level 146
God Stats
2W - 0L
1,817 SR
Queue Stats
44W - 44L
1,532 Elo+
Solo
Thor
Thor
Faape
Thor
Level 129
God Stats
2W - 1L
1,398 SR
Queue Stats
20W - 16L
1,474 Elo+
Solo
Team Averages
Level 135
1,486 SR
1,514 Elo+

VS

Team Averages
Level 163
1,581 SR
1,495 Elo+
Shiva
Shiva
 
Shiva
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
DuduzinBalaTensa
Xbalanque
Level 159
God Stats
3W - 1L
1,698 SR
Queue Stats
82W - 93L
1,470 Elo+
Solo
Athena
Athena
Varoskt
Athena
Level 142
God Stats
9W - 4L
1,707 SR
Queue Stats
58W - 47L
1,536 Elo+
Solo
Bakasura
Bakasura
zeebzeeb
Bakasura
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 33L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
0 / 0 / 1
4,047
675
1,311
2,229
1,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Raijin
7
0 / 1 / 0
4,181
697
1,181
2,366
593
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
CORBACHO
Hachiman
6
0 / 0 / 0
3,777
630
0
1,064
284
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
1 / 0 / 1
4,090
682
2,963
1,263
305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Thor
Faape
Thor
8
1 / 0 / 0
4,262
710
1,022
5,100
1,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
6
0 / 0 / 1
3,218
536
0
2,355
1,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
 
Janus
5
0 / 1 / 0
3,092
515
775
2,229
652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Xbalanque
2
0 / 0 / 0
2,739
457
0
379
85
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Athena
Varoskt
Athena
5
0 / 1 / 0
3,311
552
78
3,701
1,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
zeebzeeb
Bakasura
8
1 / 0 / 0
3,903
651
2,170
5,063
1,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
2
Kills
1
1
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
0
1
0.5
L
Shiva
 
Shiva
0
0
1
0.5
L
Janus
 
Janus
0
1
0
0
W
Raijin
0
1
0
0
W
Hachiman
CORBACHO
Hachiman
0
0
0
0
W
1
0
1
1.5
L
Xbalanque
0
0
0
0
W
Thor
Faape
Thor
1
0
0
1
L
Athena
Varoskt
Athena
0
1
0
0
L
Bakasura
zeebzeeb
Bakasura
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,477
Damage
3,023
12,022
Taken
13,727
4,469
Mitigated
5,395
3,522
Healing
4,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
1,311
178
0
802
2,229
1,411
392
280
1,879
14,804
0
L
Shiva
 
Shiva
0
0
124
665
2,355
1,033
0
855
1,470
0
9,300
L
Janus
 
Janus
775
39
0
712
2,229
652
0
1,484
669
10,664
263
W
Raijin
1,181
0
0
920
2,366
593
0
0
2,047
27,461
1,242
W
Hachiman
CORBACHO
Hachiman
0
0
0
324
1,064
284
450
0
1,064
0
18,489
W
2,963
1,116
0
396
1,263
305
0
395
802
19,985
473
L
Xbalanque
0
0
0
39
379
85
0
99
250
0
835
W
Thor
Faape
Thor
1,022
272
0
1,080
5,100
1,876
0
0
4,900
0
28,584
L
Athena
Varoskt
Athena
78
27
0
706
3,701
1,630
0
1,858
1,673
7,260
0
L
Bakasura
zeebzeeb
Bakasura
2,170
1,538
0
1,958
5,063
1,995
0
885
4,098
0
21,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,357
Gold Earned
16,263
197
Minions Killed
92
0
Camps Cleared
0
528,490
Distance Traveled
426,329
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
4,047
675
26
4
0
106,396
0
L
Shiva
3,218
536
12
2
0
82,988
2
L
Janus
3,092
515
23
4
0
87,748
0
W
Raijin
4,181
697
46
8
0
92,448
0
W
Hachiman
3,777
630
32
5
0
95,634
0
W
Nu Wa
4,090
682
44
7
0
107,453
0
L
Xbalanque
2,739
457
1
0
0
25,612
0
W
Thor
4,262
710
49
8
0
126,559
1
L
Athena
3,311
552
5
1
0
77,139
1
L
Bakasura
3,903
651
51
9
0
152,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role