Player Matchup

Thor
Thor
 
Thor
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
 
Anubis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ExplodingHummus
Gilgamesh
Level 164
God Stats
5W - 6L
1,538 SR
Queue Stats
53W - 43L
1,619 Elo+
Party 2
Cabrakan
Cabrakan
Izyamami
Cabrakan
Level 195
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,698 Elo+
Solo
Izanami
Izanami
NOX TR1LOGY
Izanami
Level 156
God Stats
21W - 13L
1,648 SR
Queue Stats
133W - 134L
1,541 Elo+
Solo
Team Averages
Level 154
1,537 SR
1,572 Elo+

VS

Team Averages
Level 139
1,690 SR
1,556 Elo+
Sun Wukong
Sun Wukong
BurgerGuy
Sun Wukong
Level 149
God Stats
7W - 4L
1,606 SR
Queue Stats
196W - 176L
1,568 Elo+
Solo
Bacchus
Bacchus
TheManOutOfTime
Bacchus
Level 122
God Stats
5W - 6L
1,721 SR
Queue Stats
124W - 134L
1,536 Elo+
Party 1
Neith
Neith
TygerLyllie
Neith
Level 127
God Stats
18W - 12L
1,542 SR
Queue Stats
52W - 51L
1,474 Elo+
Party 1
Eset
Eset
vKinkster
Eset
Level 154
God Stats
3W - 1L
1,685 SR
Queue Stats
24W - 18L
1,606 Elo+
Party 1
Osiris
Osiris
xxLimePledge
Osiris
Level 144
God Stats
5W - 1L
1,897 SR
Queue Stats
89W - 78L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
7
2 / 1 / 1
3,986
664
2,785
4,592
1,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
 
Anubis
6
1 / 1 / 1
3,613
602
3,001
3,169
1,292
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Gilgamesh
ExplodingHummus
Gilgamesh
7
1 / 0 / 0
3,980
663
3,179
4,970
3,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cabrakan
Izyamami
Cabrakan
7
0 / 1 / 0
3,765
628
569
3,993
2,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Izanami
NOX TR1LOGY
Izanami
5
0 / 2 / 1
3,328
555
1,966
3,795
1,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BurgerGuy
Sun Wukong
7
0 / 1 / 0
4,225
704
2,698
5,097
2,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

6
1 / 1 / 2
4,077
680
2,169
4,272
3,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 1 / 2
3,495
583
2,229
4,100
830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Eset
8
1 / 1 / 1
4,519
753
1,966
2,796
736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Osiris
8
3 / 0 / 1
4,563
761
2,980
4,014
1,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
4
Kills
5
5
Deaths
4
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
1
1
2.5
L
Anubis
 
Anubis
1
1
1
1.5
W
Sun Wukong
BurgerGuy
Sun Wukong
0
1
0
0
L
Gilgamesh
ExplodingHummus
Gilgamesh
1
0
0
1
L
Cabrakan
Izyamami
Cabrakan
0
1
0
0
L
Izanami
NOX TR1LOGY
Izanami
0
2
1
0.25
W
1
1
2
2
W
0
1
2
1
W
Eset
1
1
1
1.5
W
Osiris
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,500
Damage
12,042
20,519
Taken
20,279
9,747
Mitigated
8,785
6,056
Healing
8,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,785
885
0
955
4,592
1,795
0
795
3,685
0
19,860
L
Anubis
 
Anubis
3,001
267
0
1,630
3,169
1,292
0
816
2,353
15,737
0
W
Sun Wukong
BurgerGuy
Sun Wukong
2,698
628
0
2,012
5,097
2,188
0
0
4,593
0
27,813
L
Gilgamesh
ExplodingHummus
Gilgamesh
3,179
1,009
0
1,642
4,970
3,177
0
0
4,970
0
22,462
L
Cabrakan
Izyamami
Cabrakan
569
0
0
1,088
3,993
2,355
0
942
2,958
21,197
0
L
Izanami
NOX TR1LOGY
Izanami
1,966
1,178
0
741
3,795
1,128
0
1,353
2,442
0
13,760
W
2,169
493
0
2,060
4,272
3,082
0
1,181
3,091
10,362
0
W
2,229
337
0
1,272
4,100
830
0
1,654
2,446
0
18,539
W
Eset
1,966
514
108
1,095
2,796
736
0
438
2,340
25,248
1,096
W
Osiris
2,980
1,155
0
2,333
4,014
1,949
0
239
3,735
0
24,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,672
Gold Earned
20,879
183
Minions Killed
202
0
Camps Cleared
0
547,477
Distance Traveled
654,432
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
3,986
664
38
6
0
123,070
0
L
Anubis
3,613
602
29
5
0
78,696
1
W
Sun Wukong
4,225
704
55
9
0
113,356
0
L
Gilgamesh
3,980
663
46
8
0
119,236
1
L
Cabrakan
3,765
628
49
8
0
108,516
0
L
Izanami
3,328
555
21
4
0
117,959
0
W
Bacchus
4,077
680
12
2
0
132,632
0
W
Neith
3,495
583
30
5
0
130,626
0
W
Eset
4,519
753
56
9
0
119,297
0
W
Osiris
4,563
761
49
8
0
158,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role