Player Matchup

Ares
Ares
Silver III
Guhmb
Ares
Silver III
Level 157
God Stats
1W - 1L
1,444 SR
Queue Stats
9W - 12L
1,326 MMR
Party 2
Anubis
Anubis
Gold V
Magic Max1132
Anubis
Gold V
Level 117
God Stats
1W - 2L
1,741 SR
Queue Stats
53W - 65L
1,427 MMR
Solo
Charybdis
Charybdis
Silver III
SidWhicked
Charybdis
Silver III
Level 77
God Stats
1W - 6L
1,554 SR
Queue Stats
3W - 7L
1,363 MMR
Party 1
Amaterasu
Amaterasu
Bronze III
fhdhgkdjgd
Amaterasu
Bronze III
Level 124
God Stats
1W - 3L
1,692 SR
Queue Stats
4W - 5L
1,500 MMR
Party 2
Camazotz
Camazotz
Gold III
jaybone214
Camazotz
Gold III
Level 121
God Stats
0W - 1L
1,880 SR
Queue Stats
53W - 53L
1,471 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 119
1,662 SR
1,417 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,560 SR
1,430 MMR
Osiris
Osiris
Gold III
 
Osiris
Gold III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Gold IV
Icantdienow
Yu Huang
Gold IV
Level 240
God Stats
16W - 7L
1,745 SR
Queue Stats
287W - 283L
1,400 MMR
Solo
Rama
Rama
Gold IV
TuMaMaEsM1Na1ga
Rama
Gold IV
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 37L
1,439 MMR
Solo
Atlas
Atlas
Silver I
Yung Q1709
Atlas
Silver I
Level 127
God Stats
2W - 2L
1,575 SR
Queue Stats
12W - 13L
1,416 MMR
Solo
Serqet
Serqet
Gold III
dantesagara
Serqet
Gold III
Level 149
God Stats
2W - 7L
1,478 SR
Queue Stats
83W - 79L
1,395 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Guhmb
Ares
12
2 / 3 / 3
7,337
489
6,281
15,615
13,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
2 / 2 / 0
7,766
518
4,583
6,929
3,449
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
SidWhicked
Charybdis
13
1 / 5 / 1
7,164
478
5,078
12,761
4,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Amaterasu
fhdhgkdjgd
Amaterasu
15
1 / 2 / 1
8,392
559
10,243
17,832
19,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Camazotz
jaybone214
Camazotz
15
2 / 3 / 3
7,624
508
7,472
16,012
6,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Bans
ThanatosLokiBastet

VS

Bans
ThothAo KuangOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
1 / 1 / 1
8,903
594
10,849
15,488
11,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
Icantdienow
Yu Huang
15
4 / 0 / 4
9,210
614
10,420
7,585
3,174
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 3 / 3
8,082
539
9,515
11,042
4,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Atlas
12
0 / 2 / 6
7,474
498
4,909
7,336
5,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Serqet
16
7 / 2 / 7
8,822
588
9,638
14,819
6,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
8
Kills
15
15
Deaths
8
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
1
1
1.5
L
Ares
Guhmb
Ares
2
3
3
1.17
W
Yu Huang
Icantdienow
Yu Huang
4
0
4
6
L
2
2
0
1
L
Charybdis
SidWhicked
Charybdis
1
5
1
0.3
W
3
3
3
1.5
W
Atlas
0
2
6
1.5
W
Serqet
7
2
7
5.25
L
Amaterasu
fhdhgkdjgd
Amaterasu
1
2
1
0.75
L
Camazotz
jaybone214
Camazotz
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,657
Damage
45,331
69,149
Taken
56,270
48,782
Mitigated
31,047
25,084
Healing
26,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
10,849
5,679
0
11,722
15,488
11,473
0
66
14,403
0
75,003
L
Ares
Guhmb
Ares
6,281
828
0
3,814
15,615
13,686
0
6,281
8,973
23,486
0
W
Yu Huang
Icantdienow
Yu Huang
10,420
1,548
0
1,069
7,585
3,174
16
2,319
5,266
82,568
3,565
L
4,583
146
110
3,389
6,929
3,449
530
4,271
2,658
58,694
1,196
L
Charybdis
SidWhicked
Charybdis
5,078
2,868
0
4,342
12,761
4,726
0
1,511
11,197
0
56,296
W
9,515
6,471
0
4,570
11,042
4,102
174
1,019
10,023
0
63,311
W
Atlas
4,909
1,917
0
1,942
7,336
5,407
44
3,260
4,076
21,952
0
W
Serqet
9,638
3,539
0
7,438
14,819
6,891
0
4,188
10,500
0
68,436
L
Amaterasu
fhdhgkdjgd
Amaterasu
10,243
5,146
0
7,694
17,832
19,953
0
171
17,367
0
71,153
L
Camazotz
jaybone214
Camazotz
7,472
1,891
0
5,735
16,012
6,968
0
2,897
12,869
0
80,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,283
Gold Earned
42,491
477
Minions Killed
498
0
Camps Cleared
0
1,394,957
Distance Traveled
1,492,016
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,903
594
130
9
0
291,219
0
L
Ares
7,337
489
11
1
0
297,267
4
W
Yu Huang
9,210
614
142
9
0
301,632
1
L
Anubis
7,766
518
127
8
0
237,141
0
L
Charybdis
7,164
478
96
6
0
261,768
0
W
Rama
8,082
539
99
7
0
268,870
0
W
Atlas
7,474
498
15
1
0
312,887
3
W
Serqet
8,822
588
112
7
0
317,408
0
L
Amaterasu
8,392
559
128
9
0
281,450
0
L
Camazotz
7,624
508
115
8
0
317,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role