Player Matchup

Hercules
Hercules
Jalan1
Hercules
Level 155
God Stats
3W - 1L
1,349 SR
Queue Stats
185W - 85L
1,572 Elo+
Solo
Olorun
Olorun
Kchos
Olorun
Level 179
God Stats
5W - 0L
1,982 SR
Queue Stats
225W - 20L
1,897 Elo+
Party 2
Kukulkan
Kukulkan
Yaquelin2
Kukulkan
Level 183
God Stats
28W - 23L
1,493 SR
Queue Stats
188W - 220L
1,385 Elo+
Solo
Cernunnos
Cernunnos
ditogandara
Cernunnos
Level 157
God Stats
4W - 1L
1,653 SR
Queue Stats
316W - 14L
2,032 Elo+
Party 2
Chaac
Chaac
yayopato96
Chaac
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 26L
1,508 Elo+
Solo
Team Averages
Level 154
1,596 SR
1,679 Elo+

VS

Team Averages
Level 94
1,505 SR
1,509 Elo+
Shiva
Shiva
 
Shiva
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
 
Rama
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Gildamore
Osiris
Level 69
God Stats
5W - 4L
1,525 SR
Queue Stats
19W - 10L
1,591 Elo+
Party 1
Kukulkan
Kukulkan
KID-BOO-TEE
Kukulkan
Level 57
God Stats
7W - 12L
1,534 SR
Queue Stats
32W - 37L
1,502 Elo+
Solo
Chang'e
Chang'e
t2ac3
Chang'e
Level 86
God Stats
50W - 63L
1,465 SR
Queue Stats
220W - 219L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Jalan1
Hercules
12
4 / 0 / 7
7,884
1,314
6,055
6,484
7,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Olorun
Kchos
Olorun
13
5 / 2 / 7
7,984
1,331
9,446
5,934
2,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Kukulkan
Yaquelin2
Kukulkan
12
0 / 0 / 5
6,401
1,067
2,972
3,361
1,416
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cernunnos
ditogandara
Cernunnos
13
3 / 2 / 8
8,047
1,341
9,364
7,892
3,342
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Chaac
12
1 / 2 / 6
6,889
1,148
6,084
6,458
5,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

370

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
1 / 4 / 4
6,953
1,159
10,057
11,581
12,286
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Rama
 
Rama
11
2 / 3 / 2
6,689
1,115
4,592
6,560
2,810
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Osiris
Gildamore
Osiris
12
2 / 2 / 3
7,202
1,200
4,892
10,152
10,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
KID-BOO-TEE
Kukulkan
12
1 / 4 / 1
6,736
1,123
6,559
9,400
4,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
t2ac3
Chang'e
10
0 / 0 / 0
5,658
943
0
0
0

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
13
Kills
6
6
Deaths
13
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
4
4
0.75
L
Rama
 
Rama
2
3
2
1
L
Osiris
Gildamore
Osiris
2
2
3
1.75
W
Hercules
Jalan1
Hercules
4
0
7
7.5
L
Kukulkan
KID-BOO-TEE
Kukulkan
1
4
1
0.38
W
Olorun
Kchos
Olorun
5
2
7
4.25
W
Kukulkan
Yaquelin2
Kukulkan
0
0
5
2.5
W
Cernunnos
ditogandara
Cernunnos
3
2
8
3.5
L
Chang'e
t2ac3
Chang'e
0
0
0
0
W
Chaac
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,921
Damage
26,100
30,129
Taken
37,693
19,689
Mitigated
29,762
5,545
Healing
3,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
10,057
1,234
140
960
11,581
12,286
0
4,475
6,773
0
20,088
L
Rama
 
Rama
4,592
3,907
0
1,247
6,560
2,810
0
1,594
4,841
0
10,547
L
Osiris
Gildamore
Osiris
4,892
1,943
0
936
10,152
10,327
0
3,012
6,800
0
14,686
W
Hercules
Jalan1
Hercules
6,055
1,317
0
1,743
6,484
7,039
0
2,129
4,091
0
11,369
L
Kukulkan
KID-BOO-TEE
Kukulkan
6,559
648
0
0
9,400
4,339
0
2,780
6,326
21,753
0
W
Olorun
Kchos
Olorun
9,446
4,276
528
902
5,934
2,523
0
628
5,225
16,642
2,415
W
Kukulkan
Yaquelin2
Kukulkan
2,972
692
0
0
3,361
1,416
0
934
2,388
10,954
0
W
Cernunnos
ditogandara
Cernunnos
9,364
7,255
0
1,156
7,892
3,342
0
1,991
5,810
0
26,333
L
Chang'e
t2ac3
Chang'e
0
0
0
0
0
0
0
0
0
0
0
W
Chaac
6,084
961
0
1,216
6,458
5,369
0
877
5,412
0
13,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,205
Gold Earned
33,238
114
Minions Killed
85
6
Camps Cleared
3
566,706
Distance Traveled
446,129
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,953
1,159
16
3
1
129,227
0
L
Rama
6,689
1,115
16
3
0
73,459
0
L
Osiris
7,202
1,200
17
3
1
126,356
0
W
Hercules
7,884
1,314
18
3
2
136,188
0
L
Kukulkan
6,736
1,123
36
6
1
117,087
0
W
Olorun
7,984
1,331
22
4
0
107,074
0
W
Kukulkan
6,401
1,067
25
4
0
90,906
0
W
Cernunnos
8,047
1,341
25
4
4
112,171
0
L
Chang'e
5,658
943
0
0
0
0
0
W
Chaac
6,889
1,148
24
4
0
120,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role