Player Matchup

Xbalanque
Xbalanque
Gold II
Alpha J3f3
Xbalanque
Gold II
Level 68
God Stats
4W - 0L
1,898 SR
Queue Stats
11W - 9L
1,800 MMR
Party 2
Scylla
Scylla
Gold III
IDntPlayYmir
Scylla
Gold III
Level 129
God Stats
1W - 1L
1,693 SR
Queue Stats
22W - 23L
1,643 MMR
Party 2
Sobek
Sobek
Gold III
KlipStar NQ
Sobek
Gold III
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,773 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 105
1,697 SR
1,739 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 116
1,619 SR
1,682 MMR
Cthulhu
Cthulhu
Masters
IPIR-REAPER
Cthulhu
Masters
Level 147
God Stats
3W - 4L
1,557 SR
Queue Stats
93W - 110L
1,587 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
Thegoldenflame
Baron Samedi
Gold II
Level 118
God Stats
1W - 3L
1,445 SR
Queue Stats
163W - 177L
1,624 MMR
Party 1
Chiron
Chiron
Platinum IV
charlesgambit
Chiron
Platinum IV
Level 84
God Stats
10W - 6L
1,854 SR
Queue Stats
108W - 115L
1,834 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Alpha J3f3
Xbalanque
17
6 / 4 / 3
12,372
825
17,236
16,472
6,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Scylla
17
3 / 6 / 6
11,670
778
14,860
12,335
4,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
2 / 4 / 7
10,831
722
7,957
23,050
25,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AchillesBake KujiraNe ZhaThothKuzenbo

VS

Bans
BacchusCharonChang'eAtlasAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IPIR-REAPER
Cthulhu
17
7 / 3 / 3
11,522
768
13,903
21,552
21,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Thegoldenflame
Baron Samedi
15
3 / 5 / 3
10,528
702
11,008
14,516
6,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 3 / 6
11,138
743
15,010
14,497
7,314
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
26
11
Kills
14
14
Deaths
11
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Alpha J3f3
Xbalanque
6
4
3
1.88
W
Scylla
3
6
6
1
L
Cthulhu
IPIR-REAPER
Cthulhu
7
3
3
2.83
W
2
4
7
1.38
L
Baron Samedi
Thegoldenflame
Baron Samedi
3
5
3
0.9
L
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,053
Damage
39,921
51,857
Taken
50,565
36,651
Mitigated
35,293
5,139
Healing
13,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Alpha J3f3
Xbalanque
17,236
9,660
0
1,431
16,472
6,419
2,268
7,029
8,324
0
59,104
W
Scylla
14,860
1,382
0
250
12,335
4,404
635
6,753
4,522
48,104
710
L
Cthulhu
IPIR-REAPER
Cthulhu
13,903
318
60
4,244
21,552
21,042
374
6,617
14,356
42,163
1,696
W
7,957
209
392
3,066
23,050
25,828
0
8,088
12,828
17,709
0
L
Baron Samedi
Thegoldenflame
Baron Samedi
11,008
1,058
847
2,777
14,516
6,937
732
7,958
6,217
41,860
0
L
15,010
5,895
393
5,104
14,497
7,314
696
6,772
7,363
267
38,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,873
Gold Earned
33,188
171
Minions Killed
175
0
Camps Cleared
0
780,453
Distance Traveled
813,441
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
12,372
825
71
5
0
253,962
0
W
Scylla
11,670
778
83
6
0
235,957
1
L
Cthulhu
11,522
768
52
3
0
287,217
2
W
Sobek
10,831
722
17
1
0
290,534
0
L
Baron Samedi
10,528
702
72
5
0
249,395
1
L
Chiron
11,138
743
51
3
0
276,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role