Player Matchup

Baron Samedi
Baron Samedi
DIVIDER
Baron Samedi
Level 157
God Stats
0W - 2L
1,285 SR
Queue Stats
224W - 238L
1,476 Elo+
Solo
Cthulhu
Cthulhu
PUMBAAxISxHIGH
Cthulhu
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,561 Elo+
Party 2
Arachne
Arachne
SIMBAxISxHIGH
Arachne
Level 162
God Stats
4W - 2L
1,636 SR
Queue Stats
20W - 12L
1,596 Elo+
Party 2
Nut
Nut
XxBlackaXexX853
Nut
Level 43
God Stats
1W - 3L
1,457 SR
Queue Stats
3W - 3L
1,652 Elo+
Solo
Scylla
Scylla
untouchedhills
Scylla
Level 69
God Stats
6W - 5L
1,738 SR
Queue Stats
54W - 56L
1,480 Elo+
Solo
Team Averages
Level 110
1,523 SR
1,553 Elo+

VS

Team Averages
Level 66
1,619 SR
1,497 Elo+
Merlin
Merlin
AceWyld
Merlin
Level 128
God Stats
56W - 51L
1,554 SR
Queue Stats
70W - 76L
1,479 Elo+
Solo
Charon
Charon
MaxDraxus
Charon
Level 17
God Stats
3W - 4L
1,360 SR
Queue Stats
21W - 23L
1,474 Elo+
Party 1
Guan Yu
Guan Yu
OpticalvG
Guan Yu
Level 64
God Stats
3W - 0L
1,749 SR
Queue Stats
32W - 37L
1,559 Elo+
Solo
Mulan
Mulan
landonnvk
Mulan
Level 68
God Stats
6W - 6L
1,559 SR
Queue Stats
27W - 20L
1,516 Elo+
Solo
Cupid
Cupid
sconegod
Cupid
Level 54
God Stats
3W - 1L
1,870 SR
Queue Stats
183W - 189L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DIVIDER
Baron Samedi
10
0 / 4 / 1
5,301
1,060
3,087
7,241
3,259
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

10
0 / 4 / 1
5,555
1,111
6,687
10,552
8,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Arachne
9
0 / 1 / 1
5,263
1,053
2,358
4,110
2,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

8
0 / 0 / 0
3,454
691
0
0
0
10
1 / 1 / 0
5,934
1,187
5,282
4,531
1,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

326

VS

Team 2 Tickets

411

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AceWyld
Merlin
11
2 / 0 / 3
6,162
1,232
2,593
584
350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charon
MaxDraxus
Charon
11
3 / 0 / 6
7,124
1,425
3,775
3,426
2,785
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
OpticalvG
Guan Yu
11
3 / 1 / 4
6,265
1,253
5,053
5,052
3,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mulan
landonnvk
Mulan
11
2 / 0 / 7
6,283
1,257
8,389
5,665
4,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
sconegod
Cupid
11
0 / 0 / 10
6,046
1,209
4,806
4,765
1,995
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
1
Kills
10
10
Deaths
1
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Merlin
AceWyld
Merlin
2
0
3
3.5
L
Baron Samedi
DIVIDER
Baron Samedi
0
4
1
0.13
W
Charon
MaxDraxus
Charon
3
0
6
6
W
Guan Yu
OpticalvG
Guan Yu
3
1
4
5
L
0
4
1
0.13
L
Arachne
0
1
1
0.5
L
0
0
0
0
W
Mulan
landonnvk
Mulan
2
0
7
5.5
W
Cupid
sconegod
Cupid
0
0
10
5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,414
Damage
24,616
26,434
Taken
19,492
15,084
Mitigated
13,562
1,718
Healing
5,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AceWyld
Merlin
2,593
252
0
0
584
350
0
542
0
22,522
0
L
Baron Samedi
DIVIDER
Baron Samedi
3,087
161
442
309
7,241
3,259
0
1,058
5,975
6,173
0
W
Charon
MaxDraxus
Charon
3,775
1,321
0
729
3,426
2,785
0
2,379
1,006
7,980
0
W
Guan Yu
OpticalvG
Guan Yu
5,053
866
889
404
5,052
3,778
0
3,872
1,056
0
12,262
L
6,687
603
0
442
10,552
8,139
0
2,899
7,460
15,485
0
L
Arachne
2,358
1,626
0
525
4,110
2,038
0
1,614
2,447
0
3,616
L
0
0
0
0
0
0
0
0
0
0
0
W
Mulan
landonnvk
Mulan
8,389
1,872
0
1,414
5,665
4,654
0
3,914
1,548
0
12,268
W
Cupid
sconegod
Cupid
4,806
3,253
118
2,170
4,765
1,995
0
3,858
826
0
9,373
L
5,282
543
0
0
4,531
1,648
0
797
3,562
21,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,507
Gold Earned
31,880
75
Minions Killed
104
3
Camps Cleared
6
353,256
Distance Traveled
498,915
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,162
1,232
54
11
0
97,649
0
L
Baron Samedi
5,301
1,060
2
0
1
90,267
0
W
Charon
7,124
1,425
15
3
2
96,498
0
W
Guan Yu
6,265
1,253
11
2
3
110,581
0
L
Cthulhu
5,555
1,111
30
6
2
93,495
0
L
Arachne
5,263
1,053
9
2
0
72,754
0
L
Nut
3,454
691
0
0
0
0
0
W
Mulan
6,283
1,257
9
2
0
97,039
0
W
Cupid
6,046
1,209
15
3
1
97,148
0
L
Scylla
5,934
1,187
34
7
0
96,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role