Player Matchup

Janus
Janus
Gold III
Icaunais
Janus
Gold III
Level 159
God Stats
1W - 4L
1,208 SR
Queue Stats
46W - 53L
1,339 MMR
Party 1
Hercules
Hercules
Gold IV
RRaven666
Hercules
Gold IV
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 126L
1,246 MMR
Party 1
Osiris
Osiris
Silver II
Surroundedd
Osiris
Silver II
Level 129
God Stats
5W - 2L
1,946 SR
Queue Stats
54W - 49L
1,311 MMR
Solo
Chernobog
Chernobog
Silver IV
TuMadreEnBolas
Chernobog
Silver IV
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 28L
1,308 MMR
Solo
Aphrodite
Aphrodite
Gold V
zaaheer
Aphrodite
Gold V
Level 129
God Stats
4W - 3L
1,851 SR
Queue Stats
76W - 85L
1,300 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,601 SR
1,301 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 132
1,498 SR
1,395 MMR
Danzaburou
Danzaburou
Silver IV
 
Danzaburou
Silver IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Silver I
 
Yemoja
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Gold V
Monkeylord6084
Susano
Gold V
Level 125
God Stats
2W - 3L
1,488 SR
Queue Stats
114W - 115L
1,321 MMR
Solo
Ra
Ra
Gold V
PeanutBickie
Ra
Gold V
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 47L
1,341 MMR
Solo
Fafnir
Fafnir
Bronze III
gerbil29
Fafnir
Bronze III
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 35L
1,315 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Icaunais
Janus
15
3 / 0 / 2
8,265
689
4,325
4,349
1,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
RRaven666
Hercules
14
4 / 0 / 2
8,158
680
5,924
6,618
5,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Osiris
13
4 / 0 / 3
7,170
598
8,616
10,598
6,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
TuMadreEnBolas
Chernobog
11
0 / 2 / 4
6,619
552
4,903
7,576
2,878
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
zaaheer
Aphrodite
9
1 / 2 / 4
6,293
524
2,572
7,704
5,391
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
ThothArachneAgniBellona

VS

Bans
RavanaAresMaman BrigitteThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
2 / 3 / 2
6,368
531
5,547
8,220
2,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
 
Yemoja
11
0 / 3 / 0
6,202
517
3,116
8,758
5,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
2 / 3 / 2
5,723
477
5,516
11,217
4,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

12
0 / 2 / 3
6,617
551
3,909
6,093
2,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
gerbil29
Fafnir
9
0 / 1 / 2
5,673
473
3,585
9,521
8,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
12
Kills
4
4
Deaths
12
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
3
2
1
L
Yemoja
 
Yemoja
0
3
0
0
W
Janus
Icaunais
Janus
3
0
2
4
L
2
3
2
1
L
0
2
3
0.75
W
Hercules
RRaven666
Hercules
4
0
2
5
W
Osiris
4
0
3
5.5
W
Chernobog
TuMadreEnBolas
Chernobog
0
2
4
1
L
Fafnir
gerbil29
Fafnir
0
1
2
1
W
Aphrodite
zaaheer
Aphrodite
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,340
Damage
21,673
36,845
Taken
43,809
21,472
Mitigated
23,688
20,516
Healing
14,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,547
2,670
0
2,287
8,220
2,919
0
852
7,279
0
46,098
L
Yemoja
 
Yemoja
3,116
420
196
1,878
8,758
5,250
0
484
7,994
39,124
1,120
W
Janus
Icaunais
Janus
4,325
615
0
2,145
4,349
1,746
0
1,603
2,570
84,050
2,149
L
5,516
1,144
0
4,759
11,217
4,577
0
860
10,256
0
37,889
L
3,909
265
425
2,283
6,093
2,417
0
2,392
3,604
55,844
0
W
Hercules
RRaven666
Hercules
5,924
1,882
0
3,952
6,618
5,022
0
1,559
4,518
0
61,188
W
Osiris
8,616
3,598
0
5,487
10,598
6,435
0
2,024
8,360
0
58,169
W
Chernobog
TuMadreEnBolas
Chernobog
4,903
3,398
0
3,141
7,576
2,878
812
1,659
5,709
0
51,842
L
Fafnir
gerbil29
Fafnir
3,585
1,075
0
2,741
9,521
8,525
0
1,917
7,515
17,385
0
W
Aphrodite
zaaheer
Aphrodite
2,572
520
2,328
3,463
7,704
5,391
96
2,230
5,211
16,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,505
Gold Earned
30,583
471
Minions Killed
363
0
Camps Cleared
0
1,208,411
Distance Traveled
1,207,459
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,368
531
69
6
0
235,236
2
L
Yemoja
6,202
517
84
7
0
194,745
0
W
Janus
8,265
689
160
13
0
260,949
0
L
Susano
5,723
477
65
5
0
263,973
1
L
Ra
6,617
551
122
10
0
251,121
2
W
Hercules
8,158
680
114
10
0
217,268
6
W
Osiris
7,170
598
82
7
0
292,876
0
W
Chernobog
6,619
552
100
8
0
197,671
0
L
Fafnir
5,673
473
23
2
0
262,384
3
W
Aphrodite
6,293
524
15
1
0
239,647
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role