Player Matchup

King Arthur
King Arthur
Bronze IV
Aelogvyn
King Arthur
Bronze IV
Level 44
God Stats
0W - 5L
1,281 SR
Queue Stats
14W - 35L
1,126 MMR
Solo
Artemis
Artemis
Silver I
D0PPELGANG
Artemis
Silver I
Level 146
God Stats
9W - 17L
1,483 SR
Queue Stats
57W - 75L
1,248 MMR
Solo
Chang'e
Chang'e
Gold V
NombreRdm
Chang'e
Gold V
Level 126
God Stats
4W - 3L
1,434 SR
Queue Stats
60W - 65L
1,220 MMR
Solo
Bacchus
Bacchus
Bronze IV
lautarotlopez199
Bacchus
Bronze IV
Level 70
God Stats
0W - 1L
1,642 SR
Queue Stats
0W - 6L
1,269 MMR
Solo
Serqet
Serqet
Gold V
xSkYtz
Serqet
Gold V
Level 123
God Stats
2W - 3L
1,509 SR
Queue Stats
68W - 69L
1,220 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,470 SR
1,216 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,666 SR
1,214 MMR
Skadi
Skadi
Silver II
DatBackGuy
Skadi
Silver II
Level 123
God Stats
22W - 6L
1,895 SR
Queue Stats
45W - 57L
1,092 MMR
Party 2
Mercury
Mercury
Gold V
J2T0X1C
Mercury
Gold V
Level 113
God Stats
3W - 0L
1,804 SR
Queue Stats
54W - 62L
1,312 MMR
Party 2
Eset
Eset
Gold IV
Orbyt_Draxxy
Eset
Gold IV
Level 129
God Stats
29W - 44L
1,466 SR
Queue Stats
677W - 702L
1,362 MMR
Party 1
Sobek
Sobek
Silver II
TheCollector971
Sobek
Silver II
Level 70
God Stats
8W - 6L
1,589 SR
Queue Stats
174W - 172L
1,115 MMR
Solo
Hachiman
Hachiman
Silver I
TwistedStunZz_99
Hachiman
Silver I
Level 120
God Stats
6W - 3L
1,577 SR
Queue Stats
210W - 220L
1,191 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aelogvyn
King Arthur
5
0 / 0 / 0
3,032
606
1,127
4,402
1,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Artemis
D0PPELGANG
Artemis
6
1 / 0 / 0
3,561
712
2,156
1,329
374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Chang'e
NombreRdm
Chang'e
7
0 / 2 / 1
3,554
711
1,904
4,262
1,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

3
0 / 2 / 0
2,915
583
939
3,349
2,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Serqet
xSkYtz
Serqet
5
0 / 2 / 0
3,068
614
1,561
4,252
1,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
CthulhuAgniPoseidon

VS

Bans
BastetThanatosLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
7
0 / 2 / 0
4,004
801
2,495
3,673
852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mercury
J2T0X1C
Mercury
6
0 / 0 / 2
3,342
668
1,559
4,357
1,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 1 / 3
3,767
753
2,603
2,418
810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
3 / 0 / 3
4,598
920
1,525
3,388
2,037
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

7
3 / 0 / 2
4,121
824
2,060
2,396
752
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
6
6
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Aelogvyn
King Arthur
0
0
0
0
L
Artemis
D0PPELGANG
Artemis
1
0
0
1
W
Skadi
0
2
0
0
W
Mercury
J2T0X1C
Mercury
0
0
2
1
L
Chang'e
NombreRdm
Chang'e
0
2
1
0.25
W
0
1
3
1.5
W
3
0
3
4.5
W
3
0
2
4
L
0
2
0
0
L
Serqet
xSkYtz
Serqet
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,687
Damage
10,242
17,594
Taken
16,232
7,420
Mitigated
5,704
3,433
Healing
6,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Aelogvyn
King Arthur
1,127
0
0
930
4,402
1,650
0
0
4,402
0
11,992
L
Artemis
D0PPELGANG
Artemis
2,156
804
0
315
1,329
374
0
68
1,261
0
17,507
W
Skadi
2,495
660
0
660
3,673
852
218
0
3,673
0
24,386
W
Mercury
J2T0X1C
Mercury
1,559
592
0
2,020
4,357
1,253
0
540
3,541
0
10,793
L
Chang'e
NombreRdm
Chang'e
1,904
67
200
810
4,262
1,364
0
1,945
2,317
17,285
0
W
2,603
223
222
611
2,418
810
0
934
1,308
23,176
0
W
1,525
151
0
1,739
3,388
2,037
0
630
2,754
9,073
2,196
W
2,060
1,333
0
1,386
2,396
752
0
439
1,957
0
18,311
L
939
177
0
928
3,349
2,423
0
791
2,558
4,305
0
L
Serqet
xSkYtz
Serqet
1,561
372
0
250
4,252
1,609
0
1,133
3,119
0
10,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,130
Gold Earned
19,832
117
Minions Killed
156
0
Camps Cleared
0
526,812
Distance Traveled
583,742
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
3,032
606
19
4
0
101,551
1
L
Artemis
3,561
712
36
7
0
105,239
1
W
Skadi
4,004
801
32
6
0
110,460
2
W
Mercury
3,342
668
26
5
0
135,614
0
L
Chang'e
3,554
711
36
7
0
111,928
0
W
Eset
3,767
753
47
9
0
109,053
0
W
Sobek
4,598
920
17
3
0
119,085
0
W
Hachiman
4,121
824
34
7
0
109,530
1
L
Bacchus
2,915
583
5
1
0
80,701
0
L
Serqet
3,068
614
21
4
0
127,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role