Player Matchup

Atlas
Atlas
Diamond IV
 
Atlas
Diamond IV
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Platinum V
 
Ne Zha
Platinum V
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Persephone
Persephone
Diamond V
Silanire
Persephone
Diamond V
Level 149
God Stats
121W - 89L
1,669 SR
Queue Stats
333W - 287L
2,039 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 105
1,556 SR
1,680 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 100
1,642 SR
1,716 MMR
Osiris
Osiris
Platinum IV
 
Osiris
Platinum IV
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Platinum II
BigALnazty
Medusa
Platinum II
Level 147
God Stats
11W - 4L
1,925 SR
Queue Stats
107W - 97L
1,879 MMR
Solo
Zhong Kui
Zhong Kui
Gold I
RebelCrawdad67
Zhong Kui
Gold I
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 57L
1,769 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
2 / 3 / 0
7,928
721
10,799
13,630
13,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
 
Ne Zha
12
0 / 4 / 2
7,182
653
5,204
11,062
5,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
Silanire
Persephone
12
1 / 7 / 2
7,850
714
7,639
10,978
4,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
KuzenboAresCharonCthulhu

VS

Bans
AchillesThothBacchusGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
7 / 0 / 7
9,527
866
15,648
16,751
13,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Medusa
BigALnazty
Medusa
15
6 / 1 / 7
9,560
869
9,961
10,027
3,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Zhong Kui
RebelCrawdad67
Zhong Kui
14
1 / 2 / 12
8,714
792
6,414
10,714
7,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
3
Kills
14
14
Deaths
3
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
3
0
0.67
L
Ne Zha
 
Ne Zha
0
4
2
0.25
W
Osiris
 
Osiris
7
0
7
10.5
W
Medusa
BigALnazty
Medusa
6
1
7
9.5
W
Zhong Kui
RebelCrawdad67
Zhong Kui
1
2
12
3.5
L
Persephone
Silanire
Persephone
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,642
Damage
32,023
35,670
Taken
37,492
23,181
Mitigated
24,722
2,967
Healing
19,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
10,799
1,924
0
1,288
13,630
13,131
0
2,929
10,337
16,402
2,273
L
Ne Zha
 
Ne Zha
5,204
338
0
961
11,062
5,837
0
1,083
9,437
0
18,122
W
Osiris
 
Osiris
15,648
4,658
0
9,289
16,751
13,459
249
5,759
10,031
0
42,545
W
Medusa
BigALnazty
Medusa
9,961
4,409
0
4,955
10,027
3,936
1,823
4,486
5,336
0
53,126
W
Zhong Kui
RebelCrawdad67
Zhong Kui
6,414
664
391
5,101
10,714
7,327
793
5,690
4,423
31,315
889
L
Persephone
Silanire
Persephone
7,639
380
0
718
10,978
4,213
0
2,149
8,319
26,472
656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,960
Gold Earned
27,801
98
Minions Killed
183
0
Camps Cleared
0
618,346
Distance Traveled
682,599
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,928
721
16
1
0
215,367
2
L
Ne Zha
7,182
653
27
2
0
210,547
0
W
Osiris
9,527
866
46
4
0
253,227
2
W
Medusa
9,560
869
78
7
0
222,081
0
W
Zhong Kui
8,714
792
59
5
0
207,291
0
L
Persephone
7,850
714
55
5
0
192,432
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role