Player Matchup

Janus
Janus
Gold V
 
Janus
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold V
OLD_Segalla
Artemis
Gold V
Level 198
God Stats
64W - 63L
1,520 SR
Queue Stats
91W - 97L
1,352 MMR
Solo
Freya
Freya
Gold V
RonnyJG_
Freya
Gold V
Level 93
God Stats
0W - 2L
1,412 SR
Queue Stats
118W - 123L
1,369 MMR
Solo
Sylvanus
Sylvanus
Gold V
W3tnut999
Sylvanus
Gold V
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 163L
1,340 MMR
Solo
Odin
Odin
Gold V
mbartello
Odin
Gold V
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,346 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 143
1,486 SR
1,382 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 139
1,616 SR
1,356 MMR
Chronos
Chronos
Gold IV
Dies2Nox
Chronos
Gold IV
Level 112
God Stats
20W - 17L
1,569 SR
Queue Stats
195W - 201L
1,323 MMR
Solo
Medusa
Medusa
Gold I
Dschweinzger
Medusa
Gold I
Level 146
God Stats
3W - 0L
1,889 SR
Queue Stats
55W - 53L
1,510 MMR
Party 1
Arachne
Arachne
Gold IV
Eduardosuy
Arachne
Gold IV
Level 154
God Stats
14W - 12L
1,567 SR
Queue Stats
133W - 139L
1,352 MMR
Solo
Mulan
Mulan
Gold III
SerFrith
Mulan
Gold III
Level 156
God Stats
10W - 10L
1,479 SR
Queue Stats
62W - 53L
1,345 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
frognamedzach
Kuzenbo
Gold V
Level 129
God Stats
17W - 15L
1,578 SR
Queue Stats
42W - 47L
1,247 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
0 / 2 / 2
7,488
416
7,017
6,967
2,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
OLD_Segalla
Artemis
16
0 / 1 / 1
8,727
485
9,020
11,381
4,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
RonnyJG_
Freya
14
0 / 4 / 1
8,048
447
8,583
11,041
4,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sylvanus
W3tnut999
Sylvanus
11
1 / 2 / 2
7,426
413
6,378
15,022
14,146
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Odin
13
2 / 3 / 1
7,786
433
5,771
12,159
5,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Bans
AwilixLokiThorHachiman

VS

Bans
BastetHun BatzKaliThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Dies2Nox
Chronos
18
1 / 0 / 1
11,234
624
8,663
15,636
7,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
17
2 / 1 / 3
10,679
593
9,691
8,574
3,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Arachne
Eduardosuy
Arachne
18
6 / 1 / 2
10,437
580
5,609
15,195
6,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
SerFrith
Mulan
17
3 / 0 / 3
11,928
663
8,501
15,644
11,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Kuzenbo
14
0 / 1 / 5
9,719
540
7,847
15,996
16,772
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
3
Kills
12
12
Deaths
3
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
2
2
0.5
W
Chronos
Dies2Nox
Chronos
1
0
1
1.5
W
Medusa
2
1
3
3.5
W
Arachne
Eduardosuy
Arachne
6
1
2
7
L
Artemis
OLD_Segalla
Artemis
0
1
1
0.5
L
Freya
RonnyJG_
Freya
0
4
1
0.13
W
Mulan
SerFrith
Mulan
3
0
3
4.5
L
Sylvanus
W3tnut999
Sylvanus
1
2
2
1
W
Kuzenbo
0
1
5
2.5
L
Odin
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,769
Damage
40,311
56,570
Taken
71,045
31,426
Mitigated
46,003
19,889
Healing
31,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,017
291
0
1,972
6,967
2,658
0
1,758
5,209
56,370
2,154
W
Chronos
Dies2Nox
Chronos
8,663
4,619
0
7,083
15,636
7,169
3,730
1,765
13,769
97,174
13,378
W
Medusa
9,691
3,689
0
1,000
8,574
3,591
832
3,512
4,642
0
100,465
W
Arachne
Eduardosuy
Arachne
5,609
3,052
0
11,625
15,195
6,901
33
2,452
12,623
0
89,929
L
Artemis
OLD_Segalla
Artemis
9,020
2,856
0
4,543
11,381
4,458
0
6,550
4,831
0
83,661
L
Freya
RonnyJG_
Freya
8,583
2,010
0
4,445
11,041
4,542
0
302
10,739
49,625
0
W
Mulan
SerFrith
Mulan
8,501
1,319
0
7,265
15,644
11,570
160
5,878
9,012
0
87,916
L
Sylvanus
W3tnut999
Sylvanus
6,378
1,904
1,136
4,399
15,022
14,146
0
3,995
11,027
28,493
2,362
W
Kuzenbo
7,847
2,867
0
4,745
15,996
16,772
101
6,995
8,566
32,778
4,622
L
Odin
5,771
980
0
3,394
12,159
5,622
0
1,373
10,786
0
57,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,475
Gold Earned
53,997
490
Minions Killed
624
0
Camps Cleared
0
1,526,549
Distance Traveled
1,779,228
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,488
416
122
7
0
289,247
0
W
Chronos
11,234
624
167
9
0
365,119
4
W
Medusa
10,679
593
145
8
0
345,605
3
W
Arachne
10,437
580
116
6
0
399,822
0
L
Artemis
8,727
485
133
7
0
314,607
2
L
Freya
8,048
447
94
5
0
326,391
3
W
Mulan
11,928
663
146
8
0
287,504
3
L
Sylvanus
7,426
413
41
2
0
285,697
5
W
Kuzenbo
9,719
540
50
3
0
381,178
1
L
Odin
7,786
433
100
6
0
310,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role