Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
KevsNice
Neith
Level 84
God Stats
3W - 3L
1,592 SR
Queue Stats
4W - 5L
1,389 Elo+
Solo
Bakasura
Bakasura
PopShiesty_
Bakasura
Level 93
God Stats
5W - 4L
1,600 SR
Queue Stats
147W - 132L
1,544 Elo+
Solo
Kali
Kali
Skr1ttles
Kali
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 93L
1,589 Elo+
Solo
Janus
Janus
Tyblz
Janus
Level 118
God Stats
4W - 4L
1,656 SR
Queue Stats
134W - 117L
1,564 Elo+
Solo
Team Averages
Level 97
1,570 SR
1,517 Elo+

VS

Team Averages
Level 72
1,457 SR
1,561 Elo+
Camazotz
Camazotz
Dorshuul
Camazotz
Level 60
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 11L
1,621 Elo+
Solo
Kuzenbo
Kuzenbo
HurtsToPeepee
Kuzenbo
Level 111
God Stats
2W - 0L
1,905 SR
Queue Stats
258W - 204L
1,537 Elo+
Solo
Ra
Ra
Nonouryoku
Ra
Level 73
God Stats
7W - 8L
1,307 SR
Queue Stats
135W - 130L
1,582 Elo+
Solo
Jing Wei
Jing Wei
Sweatxxr
Jing Wei
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 77L
1,553 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
joelpr26
Morgan Le Fay
Level 54
God Stats
1W - 4L
1,074 SR
Queue Stats
82W - 80L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
2 / 2 / 2
6,952
497
7,906
9,893
6,172
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Neith
KevsNice
Neith
15
4 / 2 / 2
8,654
618
9,788
8,776
3,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
PopShiesty_
Bakasura
11
0 / 6 / 1
6,615
473
7,085
15,695
8,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Kali
13
1 / 3 / 3
7,421
530
5,964
14,836
7,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Janus
Tyblz
Janus
13
2 / 2 / 1
7,682
549
4,012
10,136
4,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Dorshuul
Camazotz
15
8 / 1 / 0
9,912
708
12,744
19,351
8,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
12
2 / 1 / 4
7,486
535
4,437
10,025
11,395
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 0 / 6
7,851
561
5,536
6,437
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Jing Wei
Sweatxxr
Jing Wei
13
1 / 4 / 3
6,853
490
4,780
10,548
4,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morgan Le Fay
joelpr26
Morgan Le Fay
14
4 / 3 / 4
7,871
562
8,759
10,421
4,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
9
Kills
15
15
Deaths
9
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
2
2
1.5
W
Camazotz
Dorshuul
Camazotz
8
1
0
8
W
Kuzenbo
2
1
4
4
L
Neith
KevsNice
Neith
4
2
2
2.5
W
0
0
6
3
L
Bakasura
PopShiesty_
Bakasura
0
6
1
0.08
L
Kali
1
3
3
0.83
W
Jing Wei
Sweatxxr
Jing Wei
1
4
3
0.63
L
Janus
Tyblz
Janus
2
2
1
1.25
W
Morgan Le Fay
joelpr26
Morgan Le Fay
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,755
Damage
36,256
59,336
Taken
56,782
30,252
Mitigated
30,926
24,152
Healing
23,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,906
271
91
2,084
9,893
6,172
0
3,295
6,598
39,124
0
W
Camazotz
Dorshuul
Camazotz
12,744
5,765
0
11,743
19,351
8,598
0
611
17,647
0
88,186
W
Kuzenbo
4,437
1,882
0
1,796
10,025
11,395
0
2,539
7,439
28,579
1,436
L
Neith
KevsNice
Neith
9,788
3,254
0
3,431
8,776
3,957
372
2,926
5,850
0
76,968
W
5,536
631
955
2,559
6,437
2,367
0
2,188
4,113
62,804
633
L
Bakasura
PopShiesty_
Bakasura
7,085
4,703
0
7,835
15,695
8,986
368
1,063
14,632
0
30,280
L
Kali
5,964
2,658
0
8,054
14,836
7,010
445
3,506
11,330
0
62,979
W
Jing Wei
Sweatxxr
Jing Wei
4,780
4,142
0
3,379
10,548
4,160
0
2,897
7,651
0
45,029
L
Janus
Tyblz
Janus
4,012
392
0
2,657
10,136
4,127
0
7,359
2,719
58,526
0
W
Morgan Le Fay
joelpr26
Morgan Le Fay
8,759
1,201
0
3,532
10,421
4,406
0
3,295
6,953
56,019
1,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,324
Gold Earned
39,973
452
Minions Killed
458
0
Camps Cleared
0
1,419,961
Distance Traveled
1,410,021
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,952
497
59
4
0
315,403
0
W
Camazotz
9,912
708
131
9
0
287,218
0
W
Kuzenbo
7,486
535
38
3
0
300,518
4
L
Neith
8,654
618
126
9
0
231,140
0
W
Ra
7,851
561
119
9
0
284,030
6
L
Bakasura
6,615
473
68
5
0
282,533
0
L
Kali
7,421
530
95
7
0
321,686
0
W
Jing Wei
6,853
490
80
6
0
245,443
2
L
Janus
7,682
549
104
7
0
269,199
2
W
Morgan Le Fay
7,871
562
90
6
0
292,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role