Player Matchup

Neith
Neith
 
Neith
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
darkboy
Ah Puch
Level 110
God Stats
2W - 1L
1,700 SR
Queue Stats
123W - 113L
1,513 Elo+
Solo
Chang'e
Chang'e
kevysocks
Chang'e
Level 85
God Stats
3W - 3L
1,376 SR
Queue Stats
116W - 115L
1,477 Elo+
Party 1
Awilix
Awilix
sgtwolfiewaffles
Awilix
Level 144
God Stats
1W - 0L
1,793 SR
Queue Stats
109W - 55L
1,595 Elo+
Solo
Ymir
Ymir
xXLOWERCASEXx
Ymir
Level 63
God Stats
4W - 0L
1,890 SR
Queue Stats
82W - 76L
1,519 Elo+
Party 1
Team Averages
Level 101
1,652 SR
1,521 Elo+

VS

Team Averages
Level 133
1,402 SR
1,526 Elo+
Ra
Ra
Briceewwq
Ra
Level 148
God Stats
0W - 1L
1,330 SR
Queue Stats
27W - 30L
1,485 Elo+
Solo
Anubis
Anubis
I selkie I
Anubis
Level 146
God Stats
1W - 2L
1,491 SR
Queue Stats
173W - 170L
1,573 Elo+
Solo
Shiva
Shiva
RetiredMinion
Shiva
Level 113
God Stats
1W - 4L
1,256 SR
Queue Stats
438W - 445L
1,560 Elo+
Solo
Nemesis
Nemesis
Sca_the
Nemesis
Level 155
God Stats
2W - 2L
1,501 SR
Queue Stats
337W - 346L
1,520 Elo+
Solo
Thor
Thor
SinisterFatGuy
Thor
Level 101
God Stats
2W - 4L
1,432 SR
Queue Stats
110W - 103L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
4 / 0 / 14
9,544
868
16,714
7,803
4,041
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
darkboy
Ah Puch
15
2 / 1 / 12
9,054
823
11,462
8,166
3,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
kevysocks
Chang'e
14
2 / 1 / 13
8,429
766
6,991
13,295
7,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

16
5 / 0 / 11
9,233
839
11,447
10,438
5,683
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

15
5 / 2 / 9
8,885
808
8,829
14,542
12,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 2
8,195
745
8,785
9,427
4,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
I selkie I
Anubis
15
0 / 2 / 3
7,912
719
12,504
9,223
4,995
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

13
0 / 3 / 1
7,163
651
4,793
14,119
13,532
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Nemesis
Sca_the
Nemesis
12
1 / 4 / 1
7,182
653
9,778
13,111
14,003
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 5 / 0
7,324
666
8,194
12,672
6,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
11
18
Kills
4
4
Deaths
18
59
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
14
11
L
2
4
2
0.75
L
Anubis
I selkie I
Anubis
0
2
3
0.75
L
0
3
1
0.17
L
Nemesis
Sca_the
Nemesis
1
4
1
0.38
L
1
5
0
0.2
W
Ah Puch
darkboy
Ah Puch
2
1
12
8
W
Chang'e
kevysocks
Chang'e
2
1
13
8.5
W
5
0
11
10.5
W
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,443
Damage
44,054
54,244
Taken
58,552
34,375
Mitigated
43,467
28,276
Healing
22,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
16,714
3,098
501
1,978
7,803
4,041
443
2,545
5,258
0
26,186
L
8,785
484
9,019
3,119
9,427
4,449
0
4,556
4,681
21,892
0
L
Anubis
I selkie I
Anubis
12,504
205
249
2,650
9,223
4,995
0
3,350
5,519
35,453
544
L
4,793
233
1,240
2,799
14,119
13,532
0
5,629
7,906
0
8,378
L
Nemesis
Sca_the
Nemesis
9,778
1,197
0
2,564
13,111
14,003
0
4,682
7,745
0
13,299
L
8,194
1,088
281
458
12,672
6,488
0
6,367
5,863
0
13,168
W
Ah Puch
darkboy
Ah Puch
11,462
1,519
1,152
1,547
8,166
3,917
1,620
2,266
5,900
31,232
519
W
Chang'e
kevysocks
Chang'e
6,991
524
10,473
6,451
13,295
7,795
1,019
5,708
7,312
11,897
736
W
11,447
3,446
1,215
1,294
10,438
5,683
294
3,445
6,903
0
20,462
W
8,829
1,003
1,391
2,274
14,542
12,939
242
6,558
7,984
14,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,145
Gold Earned
37,776
122
Minions Killed
137
0
Camps Cleared
0
1,023,896
Distance Traveled
931,882
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,544
868
30
3
0
197,219
0
L
Ra
8,195
745
42
4
0
189,962
0
L
Anubis
7,912
719
41
4
0
184,707
0
L
Shiva
7,163
651
18
2
0
182,344
0
L
Nemesis
7,182
653
18
2
0
190,185
0
L
Thor
7,324
666
18
2
0
184,684
0
W
Ah Puch
9,054
823
36
3
0
191,515
0
W
Chang'e
8,429
766
22
2
0
224,620
0
W
Awilix
9,233
839
21
2
0
213,967
0
W
Ymir
8,885
808
13
1
0
196,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role