Player Matchup

King Arthur
King Arthur
MrVarzea
King Arthur
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 37L
1,538 Elo+
Solo
Geb
Geb
Timelessoul
Geb
Level 141
God Stats
1W - 2L
1,512 SR
Queue Stats
171W - 189L
1,543 Elo+
Solo
Susano
Susano
Vetlens
Susano
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,505 Elo+
Party 2
Janus
Janus
Yraus
Janus
Level 127
God Stats
0W - 1L
1,306 SR
Queue Stats
21W - 23L
1,463 Elo+
Party 2
Zeus
Zeus
schrutemeister
Zeus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,378 Elo+
Solo
Team Averages
Level 121
1,464 SR
1,485 Elo+

VS

Team Averages
Level 161
1,616 SR
1,549 Elo+
Ne Zha
Ne Zha
Ardno21
Ne Zha
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 35L
1,571 Elo+
Solo
The Morrigan
The Morrigan
HarleyPudding
The Morrigan
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,582 Elo+
Party 1
Sobek
Sobek
Onkyoo62
Sobek
Level 157
God Stats
3W - 1L
1,581 SR
Queue Stats
131W - 114L
1,502 Elo+
Solo
Kumbhakarna
Kumbhakarna
TheHungryBoo
Kumbhakarna
Level 175
God Stats
3W - 0L
1,608 SR
Queue Stats
82W - 83L
1,538 Elo+
Party 1
Bacchus
Bacchus
tchala5
Bacchus
Level 168
God Stats
2W - 0L
1,892 SR
Queue Stats
60W - 50L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MrVarzea
King Arthur
10
0 / 3 / 4
7,351
565
2,185
6,019
5,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

18
5 / 5 / 14
10,657
820
16,055
14,628
16,858
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Susano
Vetlens
Susano
17
7 / 5 / 10
11,048
850
7,397
13,003
7,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
Yraus
Janus
18
9 / 5 / 9
10,802
831
13,364
11,588
5,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

17
3 / 6 / 12
10,288
791
13,615
10,847
4,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2% Attack Speed.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Ardno21
Ne Zha
16
2 / 6 / 11
9,810
755
14,947
13,087
8,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

The Morrigan
HarleyPudding
The Morrigan
17
8 / 7 / 7
11,333
872
7,989
10,108
5,189
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
Onkyoo62
Sobek
17
6 / 4 / 8
11,175
860
7,680
17,342
25,633
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Kumbhakarna
TheHungryBoo
Kumbhakarna
17
2 / 4 / 13
9,739
749
8,064
15,376
9,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bacchus
tchala5
Bacchus
19
6 / 4 / 15
11,762
905
12,359
14,817
23,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
78
24
Kills
24
24
Deaths
25
49
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Ardno21
Ne Zha
2
6
11
1.25
W
The Morrigan
HarleyPudding
The Morrigan
8
7
7
1.64
L
King Arthur
MrVarzea
King Arthur
0
3
4
0.67
W
Sobek
Onkyoo62
Sobek
6
4
8
2.5
W
Kumbhakarna
TheHungryBoo
Kumbhakarna
2
4
13
2.13
L
5
5
14
2.4
L
Susano
Vetlens
Susano
7
5
10
2.4
L
Janus
Yraus
Janus
9
5
9
2.7
L
3
6
12
1.5
W
Bacchus
tchala5
Bacchus
6
4
15
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,616
Damage
51,039
56,085
Taken
70,730
40,597
Mitigated
72,651
11,486
Healing
14,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Ardno21
Ne Zha
14,947
1,246
534
912
13,087
8,162
728
8,003
5,084
0
36,590
W
The Morrigan
HarleyPudding
The Morrigan
7,989
1,627
0
628
10,108
5,189
1,150
6,278
3,830
19,827
241
L
King Arthur
MrVarzea
King Arthur
2,185
159
204
181
6,019
5,822
0
3,612
2,137
0
4,833
W
Sobek
Onkyoo62
Sobek
7,680
186
1,938
4,945
17,342
25,633
581
9,678
7,664
14,915
1,660
W
Kumbhakarna
TheHungryBoo
Kumbhakarna
8,064
251
58
2,447
15,376
9,993
876
10,006
5,370
14,614
0
L
16,055
922
519
1,147
14,628
16,858
0
7,021
7,017
32,832
1,038
L
Susano
Vetlens
Susano
7,397
1,242
1,180
2,962
13,003
7,349
554
6,847
5,559
0
14,894
L
Janus
Yraus
Janus
13,364
340
1,176
2,954
11,588
5,570
0
8,307
2,709
27,245
0
L
13,615
2,024
339
824
10,847
4,998
385
5,226
5,352
36,079
0
W
Bacchus
tchala5
Bacchus
12,359
796
430
2,231
14,817
23,674
0
8,831
5,986
17,361
2,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,146
Gold Earned
53,819
135
Minions Killed
127
0
Camps Cleared
0
954,241
Distance Traveled
1,066,543
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,810
755
26
2
0
210,431
0
W
The Morrigan
11,333
872
36
3
0
177,286
0
L
King Arthur
7,351
565
5
0
0
109,984
0
W
Sobek
11,175
860
20
2
0
247,703
2
W
Kumbhakarna
9,739
749
28
2
0
198,661
0
L
Geb
10,657
820
24
2
0
234,479
0
L
Susano
11,048
850
11
1
0
215,901
0
L
Janus
10,802
831
39
3
0
203,247
0
L
Zeus
10,288
791
56
4
0
190,630
0
W
Bacchus
11,762
905
17
1
0
232,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role