Player Matchup

Arachne
Arachne
Akumawolf88
Arachne
Level 106
God Stats
1W - 1L
1,780 SR
Queue Stats
24W - 32L
1,486 Elo+
Party 2
Sun Wukong
Sun Wukong
Aloe64
Sun Wukong
Level 84
God Stats
8W - 8L
1,584 SR
Queue Stats
25W - 32L
1,495 Elo+
Party 2
Freya
Freya
soysauce0422
Freya
Level 98
God Stats
2W - 1L
1,855 SR
Queue Stats
23W - 30L
1,490 Elo+
Party 2
Team Averages
Level 96
1,740 SR
1,490 Elo+

VS

Team Averages
Level 86
1,558 SR
1,452 Elo+
Mulan
Mulan
 
Mulan
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
CrowReaper1216
Neith
Level 143
God Stats
1W - 0L
1,754 SR
Queue Stats
5W - 4L
1,415 Elo+
Party 1
Anubis
Anubis
MxAnxieTea
Anubis
Level 101
God Stats
18W - 8L
1,421 SR
Queue Stats
179W - 190L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Akumawolf88
Arachne
12
3 / 9 / 1
8,514
710
7,140
14,416
5,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
Aloe64
Sun Wukong
13
0 / 7 / 3
7,492
624
7,454
19,886
18,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
1 / 8 / 1
7,901
658
9,358
11,999
4,514
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 8% of the target's maximum Health. This effect can only occur once every 10s, reduced by 2s for each successful Basic Attack on an enemy god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
10 / 1 / 14
10,345
862
14,628
14,154
10,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
13 / 0 / 10
11,253
938
15,155
8,480
3,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Anubis
MxAnxieTea
Anubis
14
1 / 3 / 21
9,345
779
8,972
7,730
3,648
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
69
4
Kills
24
24
Deaths
4
5
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
10
1
14
17
L
Arachne
Akumawolf88
Arachne
3
9
1
0.39
L
Sun Wukong
Aloe64
Sun Wukong
0
7
3
0.21
W
13
0
10
18
W
Anubis
MxAnxieTea
Anubis
1
3
21
3.83
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,952
Damage
38,755
46,301
Taken
30,364
28,881
Mitigated
18,510
5,813
Healing
8,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
14,628
2,363
382
4,336
14,154
10,929
436
5,559
8,595
0
27,561
L
Arachne
Akumawolf88
Arachne
7,140
5,102
268
2,389
14,416
5,810
0
1,819
12,536
0
22,587
L
Sun Wukong
Aloe64
Sun Wukong
7,454
797
8
1,393
19,886
18,557
26
5,636
14,132
0
30,701
W
15,155
10,114
0
2,497
8,480
3,933
1,591
2,336
6,144
0
56,126
W
Anubis
MxAnxieTea
Anubis
8,972
326
58
1,273
7,730
3,648
447
1,301
6,425
41,615
309
L
9,358
2,200
465
1,290
11,999
4,514
144
1,522
10,431
38,027
189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,907
Gold Earned
30,943
128
Minions Killed
180
0
Camps Cleared
0
606,449
Distance Traveled
593,474
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,345
862
31
3
0
196,567
0
L
Arachne
8,514
710
39
3
0
211,429
0
L
Sun Wukong
7,492
624
28
2
0
211,364
0
W
Neith
11,253
938
85
7
0
198,260
0
W
Anubis
9,345
779
64
5
0
198,647
3
L
Freya
7,901
658
61
5
0
183,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role