Player Matchup

Zeus
Zeus
BicTheFlic
Zeus
Level 105
God Stats
6W - 2L
1,856 SR
Queue Stats
148W - 165L
1,433 Elo+
Solo
Discordia
Discordia
BorderHopper603
Discordia
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,808 Elo+
Party 2
Artio
Artio
DanyRann
Artio
Level 109
God Stats
3W - 2L
1,871 SR
Queue Stats
95W - 78L
1,490 Elo+
Solo
Hercules
Hercules
LIMPY_BIZKIT
Hercules
Level 148
God Stats
2W - 1L
1,468 SR
Queue Stats
94W - 99L
1,483 Elo+
Solo
Hera
Hera
jspence17 dsc
Hera
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 12L
1,808 Elo+
Party 2
Team Averages
Level 107
1,639 SR
1,604 Elo+

VS

Team Averages
Level 128
1,483 SR
1,496 Elo+
Odin
Odin
CRISPAIVAX
Odin
Level 158
God Stats
3W - 3L
1,622 SR
Queue Stats
90W - 78L
1,485 Elo+
Party 1
Vamana
Vamana
JOAOLADS
Vamana
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 68L
1,446 Elo+
Party 1
Olorun
Olorun
JinnaSeo
Olorun
Level 107
God Stats
0W - 2L
1,293 SR
Queue Stats
35W - 31L
1,436 Elo+
Solo
Anhur
Anhur
SoulReaper2133
Anhur
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,489 Elo+
Solo
Da Ji
Da Ji
crozz274
Da Ji
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 15
13,666
759
21,766
11,248
6,121
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
BorderHopper603
Discordia
20
11 / 1 / 22
14,886
827
32,580
13,406
7,957
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
DanyRann
Artio
20
7 / 1 / 24
14,650
814
13,020
23,847
28,672
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hercules
LIMPY_BIZKIT
Hercules
20
11 / 2 / 18
14,032
780
21,416
29,203
45,201
Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
0 / 3 / 19
11,234
624
5,943
9,761
4,498
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 3
11,346
630
21,454
33,673
22,805
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vamana
JOAOLADS
Vamana
17
3 / 11 / 3
10,238
569
10,607
29,993
26,015
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
JinnaSeo
Olorun
20
1 / 8 / 2
11,334
630
15,633
19,404
10,272
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 8% of the target's maximum Health. This effect can only occur once every 10s, reduced by 2s for each successful Basic Attack on an enemy god.

1
0 / 3 / 0
4,710
262
0
2,183
550
Da Ji
crozz274
Da Ji
18
0 / 10 / 5
10,211
567
4,567
21,136
12,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
21
37
Kills
8
9
Deaths
37
98
Assists
13
Player
Kills
Deaths
Assists
KDA
W
8
2
15
7.75
W
Discordia
BorderHopper603
Discordia
11
1
22
22
L
4
5
3
1.1
W
Artio
DanyRann
Artio
7
1
24
19
L
Vamana
JOAOLADS
Vamana
3
11
3
0.41
L
Olorun
JinnaSeo
Olorun
1
8
2
0.25
W
Hercules
LIMPY_BIZKIT
Hercules
11
2
18
10
L
0
3
0
0
L
Da Ji
crozz274
Da Ji
0
10
5
0.25
W
0
3
19
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,725
Damage
52,261
87,465
Taken
106,389
92,449
Mitigated
72,477
45,232
Healing
25,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,766
3,447
4,272
3,620
11,248
6,121
2,960
1,996
9,252
42,430
0
W
Discordia
BorderHopper603
Discordia
32,580
4,932
1,591
1,844
13,406
7,957
2,505
2,331
11,075
74,288
0
L
21,454
2,425
1,136
13,120
33,673
22,805
0
19,705
13,968
0
36,255
W
Artio
DanyRann
Artio
13,020
1,015
7,952
11,224
23,847
28,672
281
5,512
17,240
21,976
5,457
L
Vamana
JOAOLADS
Vamana
10,607
3,499
1,382
4,931
29,993
26,015
0
18,977
11,016
0
25,911
L
Olorun
JinnaSeo
Olorun
15,633
8,504
2,070
1,904
19,404
10,272
0
15,557
3,847
46,079
0
W
Hercules
LIMPY_BIZKIT
Hercules
21,416
4,894
342
13,413
29,203
45,201
1,207
5,025
24,178
0
36,154
L
0
0
0
0
2,183
550
0
2,183
0
0
0
L
Da Ji
crozz274
Da Ji
4,567
946
831
621
21,136
12,835
0
14,628
6,508
0
16,766
W
5,943
3,235
144
830
9,761
4,498
282
769
8,992
15,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,468
Gold Earned
47,839
217
Minions Killed
138
0
Camps Cleared
0
1,824,872
Distance Traveled
1,094,222
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,666
759
50
3
0
334,793
0
W
Discordia
14,886
827
85
5
0
375,597
0
L
Odin
11,346
630
35
2
0
312,991
0
W
Artio
14,650
814
23
1
0
404,749
0
L
Vamana
10,238
569
22
1
0
307,859
0
L
Olorun
11,334
630
57
3
0
221,666
0
W
Hercules
14,032
780
32
2
0
382,982
0
L
Anhur
4,710
262
0
0
0
258
0
L
Da Ji
10,211
567
24
1
0
251,448
0
W
Hera
11,234
624
27
2
0
326,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role