Player Matchup

Cthulhu
Cthulhu
I zazka I
Cthulhu
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 134L
1,560 Elo+
Solo
Vamana
Vamana
Tiggeth01
Vamana
Level 129
God Stats
1W - 1L
1,570 SR
Queue Stats
54W - 53L
1,513 Elo+
Party 1
Zeus
Zeus
Turbulenz
Zeus
Level 47
God Stats
1W - 0L
1,448 SR
Queue Stats
7W - 8L
1,194 Elo+
Party 1
Awilix
Awilix
quirkyqwerti
Awilix
Level 145
God Stats
10W - 10L
1,535 SR
Queue Stats
103W - 89L
1,594 Elo+
Solo
Danzaburou
Danzaburou
snipster
Danzaburou
Level 103
God Stats
1W - 1L
1,817 SR
Queue Stats
26W - 26L
1,456 Elo+
Party 1
Team Averages
Level 105
1,574 SR
1,463 Elo+

VS

Team Averages
Level 105
1,544 SR
1,507 Elo+
Ymir
Ymir
 
Ymir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
MrWoofgang
Cliodhna
Level 46
God Stats
1W - 2L
1,499 SR
Queue Stats
136W - 134L
1,435 Elo+
Solo
Achilles
Achilles
WarSacue
Achilles
Level 109
God Stats
0W - 2L
1,283 SR
Queue Stats
47W - 50L
1,528 Elo+
Party 2
Izanami
Izanami
papersalamander
Izanami
Level 101
God Stats
1W - 2L
1,794 SR
Queue Stats
30W - 31L
1,550 Elo+
Solo
Nox
Nox
tuxedoninja
Nox
Level 112
God Stats
2W - 3L
1,644 SR
Queue Stats
55W - 64L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
I zazka I
Cthulhu
16
1 / 2 / 12
9,488
474
14,730
14,036
14,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vamana
Tiggeth01
Vamana
20
4 / 2 / 1
13,206
660
12,048
24,114
25,620
Axe of Animosity

Axe of Animosity

+30
Physical Protection
+30
Magical Protection
+300
Health
+30%
Crowd Control Reduction

PASSIVE - Your Basic Attacks deal bonus damage equal to 2.5% of your Maximum Health as Magical Damage to enemies and structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Zeus
16
1 / 1 / 10
10,055
503
11,187
10,787
4,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
19
14 / 1 / 7
11,875
594
18,677
19,687
9,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Danzaburou
snipster
Danzaburou
19
4 / 1 / 4
11,558
578
10,413
7,780
3,405
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
0 / 6 / 2
8,438
422
5,825
22,576
16,377
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cliodhna
MrWoofgang
Cliodhna
13
0 / 5 / 2
8,012
401
8,085
22,193
8,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Achilles
WarSacue
Achilles
18
2 / 3 / 0
11,179
559
18,180
21,343
21,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

18
2 / 5 / 2
10,638
532
5,141
13,592
4,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 5 / 0
10,453
523
9,309
13,996
5,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
13
24
Kills
7
7
Deaths
24
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
6
2
0.17
W
Cthulhu
I zazka I
Cthulhu
1
2
12
3.5
L
Cliodhna
MrWoofgang
Cliodhna
0
5
2
0.2
W
Vamana
Tiggeth01
Vamana
4
2
1
2.25
W
Zeus
1
1
10
6
L
Achilles
WarSacue
Achilles
2
3
0
0.67
L
2
5
2
0.6
W
Awilix
14
1
7
17.5
W
Danzaburou
snipster
Danzaburou
4
1
4
6
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,055
Damage
46,540
76,404
Taken
93,700
57,149
Mitigated
57,087
31,797
Healing
24,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,825
1,106
2,144
2,879
22,576
16,377
0
8,987
12,793
23,356
0
W
Cthulhu
I zazka I
Cthulhu
14,730
988
416
906
14,036
14,730
0
3,559
10,477
51,225
1,302
L
Cliodhna
MrWoofgang
Cliodhna
8,085
771
0
8,041
22,193
8,457
0
4,857
16,930
0
63,276
W
Vamana
Tiggeth01
Vamana
12,048
4,633
0
13,447
24,114
25,620
0
1,122
22,992
62
122,422
W
Zeus
11,187
2,009
0
3,854
10,787
4,226
0
5,112
5,675
60,280
1,576
L
Achilles
WarSacue
Achilles
18,180
4,382
0
7,518
21,343
21,396
0
1,770
18,026
0
111,881
L
5,141
4,362
0
2,757
13,592
4,918
0
2,159
11,085
0
108,737
W
Awilix
18,677
5,811
0
8,550
19,687
9,168
0
5,166
14,521
0
124,653
W
Danzaburou
snipster
Danzaburou
10,413
6,378
0
4,624
7,780
3,405
1,847
1,433
6,347
0
108,421
L
9,309
466
0
775
13,996
5,939
0
5,880
7,744
74,795
1,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,182
Gold Earned
48,720
702
Minions Killed
616
0
Camps Cleared
0
2,125,194
Distance Traveled
1,883,394
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,438
422
36
2
0
371,365
11
W
Cthulhu
9,488
474
87
4
0
417,421
0
L
Cliodhna
8,012
401
78
4
0
425,540
0
W
Vamana
13,206
660
213
11
0
398,291
0
W
Zeus
10,055
503
106
5
0
407,119
0
L
Achilles
11,179
559
185
9
0
367,919
0
L
Izanami
10,638
532
181
9
0
337,951
0
W
Awilix
11,875
594
135
7
0
503,283
3
W
Danzaburou
11,558
578
161
8
0
399,080
0
L
Nox
10,453
523
136
7
0
380,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role