Player Matchup

Anhur
Anhur
Dxaba
Anhur
Level 69
God Stats
3W - 0L
1,786 SR
Queue Stats
57W - 52L
1,499 Elo+
Party 1
Cthulhu
Cthulhu
l ZayFox l9793
Cthulhu
Level 68
God Stats
4W - 0L
1,932 SR
Queue Stats
16W - 11L
1,601 Elo+
Party 1
Ao Kuang
Ao Kuang
table468890
Ao Kuang
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,401 Elo+
Party 1
Team Averages
Level 51
1,740 SR
1,500 Elo+

VS

Team Averages
Level 81
1,511 SR
1,517 Elo+
Bacchus
Bacchus
Cloudy98
Bacchus
Level 34
God Stats
14W - 12L
1,441 SR
Queue Stats
89W - 81L
1,511 Elo+
Party 2
Cernunnos
Cernunnos
VzSGolhm
Cernunnos
Level 146
God Stats
1W - 2L
1,533 SR
Queue Stats
90W - 91L
1,515 Elo+
Party 2
Scylla
Scylla
Willric4
Scylla
Level 63
God Stats
5W - 3L
1,559 SR
Queue Stats
117W - 102L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dxaba
Anhur
16
5 / 2 / 5
10,307
793
8,891
12,570
6,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 0 / 9
10,489
807
15,735
14,103
17,211
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Ao Kuang
table468890
Ao Kuang
14
4 / 3 / 5
9,567
736
6,298
12,173
6,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 8% of the target's maximum Health. This effect can only occur once every 10s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cloudy98
Bacchus
13
0 / 3 / 3
7,574
583
9,034
13,528
15,496
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Cernunnos
VzSGolhm
Cernunnos
13
1 / 5 / 4
8,604
662
10,709
14,048
5,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Scylla
Willric4
Scylla
12
4 / 5 / 1
8,380
645
7,510
8,577
2,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
13
Kills
5
5
Deaths
13
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Cloudy98
Bacchus
0
3
3
0.5
W
Anhur
Dxaba
Anhur
5
2
5
3.75
L
Cernunnos
VzSGolhm
Cernunnos
1
5
4
0.6
L
Scylla
Willric4
Scylla
4
5
1
0.9
W
4
0
9
8.5
W
Ao Kuang
table468890
Ao Kuang
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,924
Damage
27,253
38,846
Taken
36,153
29,724
Mitigated
23,625
8,287
Healing
2,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Cloudy98
Bacchus
9,034
954
0
866
13,528
15,496
0
7,455
5,502
17,618
0
W
Anhur
Dxaba
Anhur
8,891
5,544
0
2,077
12,570
6,027
1,516
6,174
6,364
0
44,765
L
Cernunnos
VzSGolhm
Cernunnos
10,709
5,592
0
1,388
14,048
5,510
0
7,785
5,703
0
37,409
L
Scylla
Willric4
Scylla
7,510
356
0
260
8,577
2,619
0
4,155
4,106
20,466
0
W
15,735
1,379
272
1,908
14,103
17,211
300
4,590
9,456
39,478
810
W
Ao Kuang
table468890
Ao Kuang
6,298
1,435
0
4,030
12,173
6,486
476
5,822
6,303
26,561
5,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,363
Gold Earned
24,558
168
Minions Killed
102
0
Camps Cleared
0
739,914
Distance Traveled
628,800
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,574
583
13
1
0
243,830
0
W
Anhur
10,307
793
75
6
0
226,229
0
L
Cernunnos
8,604
662
54
4
0
216,862
0
L
Scylla
8,380
645
35
3
0
168,108
0
W
Cthulhu
10,489
807
45
3
0
271,106
1
W
Ao Kuang
9,567
736
48
4
0
242,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role