Player Matchup

Thor
Thor
ArcShrk
Thor
Level 125
God Stats
1W - 1L
1,232 SR
Queue Stats
136W - 140L
1,476 Elo+
Party 1
Camazotz
Camazotz
Drsiffie
Camazotz
Level 145
God Stats
4W - 1L
1,635 SR
Queue Stats
134W - 129L
1,534 Elo+
Party 1
Discordia
Discordia
GebackeneBohnen
Discordia
Level 80
God Stats
1W - 1L
1,252 SR
Queue Stats
22W - 19L
1,604 Elo+
Party 1
Scylla
Scylla
GetJippyRight
Scylla
Level 158
God Stats
2W - 1L
1,264 SR
Queue Stats
53W - 41L
1,578 Elo+
Solo
Kuzenbo
Kuzenbo
Zottelzorro
Kuzenbo
Level 154
God Stats
5W - 0L
1,923 SR
Queue Stats
157W - 84L
1,610 Elo+
Solo
Team Averages
Level 132
1,461 SR
1,560 Elo+

VS

Team Averages
Level 169
1,628 SR
1,536 Elo+
Nox
Nox
 
Nox
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
PaTToNeiToR
Chiron
Level 183
God Stats
3W - 2L
1,906 SR
Queue Stats
111W - 120L
1,582 Elo+
Solo
Tiamat
Tiamat
SirVegies
Tiamat
Level 156
God Stats
1W - 3L
1,538 SR
Queue Stats
163W - 151L
1,474 Elo+
Solo
Achilles
Achilles
Łoathe
Achilles
Level 154
God Stats
3W - 2L
1,697 SR
Queue Stats
109W - 71L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
ArcShrk
Thor
14
2 / 5 / 10
8,357
760
8,417
14,315
12,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Camazotz
Drsiffie
Camazotz
13
2 / 3 / 7
7,954
723
8,203
12,572
6,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Discordia
GebackeneBohnen
Discordia
14
2 / 2 / 6
8,129
739
9,383
8,121
3,706
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 1 / 9
10,069
915
10,822
9,218
4,399
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Kuzenbo
Zottelzorro
Kuzenbo
17
7 / 2 / 10
9,982
907
9,763
14,987
22,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
3 / 4 / 3
8,494
772
5,354
9,638
4,519
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Raijin
 
Raijin
13
3 / 3 / 3
7,948
723
11,799
8,012
3,680
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
13
1 / 4 / 4
7,679
698
11,577
8,107
3,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Tiamat
SirVegies
Tiamat
13
2 / 4 / 6
7,907
719
10,657
9,385
6,335
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Łoathe
Achilles
15
1 / 4 / 6
8,139
740
7,853
15,446
18,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
32
19
Kills
10
13
Deaths
19
42
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
3
4
3
1.13
L
Raijin
 
Raijin
3
3
3
1.5
W
Thor
ArcShrk
Thor
2
5
10
1.4
W
Camazotz
Drsiffie
Camazotz
2
3
7
1.83
W
Discordia
GebackeneBohnen
Discordia
2
2
6
2.5
W
6
1
9
10.5
L
Chiron
1
4
4
0.75
L
Tiamat
SirVegies
Tiamat
2
4
6
1.25
W
Kuzenbo
Zottelzorro
Kuzenbo
7
2
10
6
L
Achilles
Łoathe
Achilles
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,588
Damage
47,240
59,213
Taken
50,588
49,136
Mitigated
35,837
18,633
Healing
8,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
5,354
472
813
544
9,638
4,519
0
5,739
3,719
19,342
375
L
Raijin
 
Raijin
11,799
564
0
375
8,012
3,680
0
4,728
3,128
26,047
0
W
Thor
ArcShrk
Thor
8,417
364
888
1,450
14,315
12,051
150
6,521
7,069
0
13,875
W
Camazotz
Drsiffie
Camazotz
8,203
872
1,671
4,244
12,572
6,836
544
4,190
7,752
0
13,101
W
Discordia
GebackeneBohnen
Discordia
9,383
186
1,378
1,097
8,121
3,706
336
4,489
3,357
16,803
0
W
10,822
750
1,298
2,171
9,218
4,399
746
4,722
4,250
39,696
0
L
Chiron
11,577
3,045
868
776
8,107
3,239
0
3,980
4,063
0
18,522
L
Tiamat
SirVegies
Tiamat
10,657
252
1,140
1,783
9,385
6,335
44
6,670
2,561
20,587
468
W
Kuzenbo
Zottelzorro
Kuzenbo
9,763
2,186
1,257
3,179
14,987
22,144
386
6,317
8,353
11,989
4,366
L
Achilles
Łoathe
Achilles
7,853
1,222
585
2,102
15,446
18,064
0
6,436
8,512
0
13,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,491
Gold Earned
40,167
125
Minions Killed
134
0
Camps Cleared
0
1,125,640
Distance Traveled
1,001,916
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,494
772
42
4
0
206,107
0
L
Raijin
7,948
723
27
2
0
175,375
0
W
Thor
8,357
760
15
1
0
199,444
0
W
Camazotz
7,954
723
7
1
0
238,153
0
W
Discordia
8,129
739
12
1
0
237,663
0
W
Scylla
10,069
915
70
6
0
222,433
0
L
Chiron
7,679
698
26
2
0
172,380
0
L
Tiamat
7,907
719
26
2
0
234,895
0
W
Kuzenbo
9,982
907
21
2
0
227,947
0
L
Achilles
8,139
740
13
1
0
213,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role