Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
AquaAquarius908
Awilix
Level 101
God Stats
6W - 5L
1,456 SR
Queue Stats
50W - 53L
1,511 Elo+
Party 2
Nike
Nike
BrownBoyHim
Nike
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,483 Elo+
Solo
Jormungandr
Jormungandr
XEN0M0RPHE0US
Jormungandr
Level 159
God Stats
4W - 0L
1,905 SR
Queue Stats
14W - 4L
1,834 Elo+
Solo
Merlin
Merlin
xXcObRaXxXx
Merlin
Level 107
God Stats
3W - 1L
1,550 SR
Queue Stats
62W - 71L
1,512 Elo+
Party 2
Team Averages
Level 145
1,582 SR
1,568 Elo+

VS

Team Averages
Level 106
1,577 SR
1,442 Elo+
Kukulkan
Kukulkan
DumbSkyline
Kukulkan
Level 67
God Stats
0W - 1L
1,721 SR
Queue Stats
30W - 42L
1,447 Elo+
Party 1
Jing Wei
Jing Wei
Hagenzuka
Jing Wei
Level 149
God Stats
5W - 11L
1,512 SR
Queue Stats
64W - 110L
1,404 Elo+
Party 1
Thanatos
Thanatos
HashiramaSenjew
Thanatos
Level 141
God Stats
12W - 13L
1,521 SR
Queue Stats
57W - 87L
1,405 Elo+
Party 1
Horus
Horus
Mandolorian8517
Horus
Level 115
God Stats
1W - 1L
1,411 SR
Queue Stats
59W - 56L
1,462 Elo+
Solo
Cthulhu
Cthulhu
skronkie70
Cthulhu
Level 56
God Stats
3W - 4L
1,719 SR
Queue Stats
96W - 89L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
2 / 1 / 2
6,175
618
7,763
6,512
2,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
6 / 4 / 1
6,384
638
4,060
9,580
3,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
2 / 0 / 1
5,595
560
4,412
8,170
5,384
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Jormungandr
XEN0M0RPHE0US
Jormungandr
11
2 / 0 / 2
7,048
705
4,347
6,621
4,003
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
11
1 / 2 / 3
6,425
643
4,959
5,456
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DumbSkyline
Kukulkan
9
1 / 4 / 3
5,564
556
2,965
6,148
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Jing Wei
Hagenzuka
Jing Wei
9
0 / 1 / 2
5,087
509
4,090
6,437
2,056
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
11
6 / 2 / 1
6,361
636
8,175
11,036
4,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 3 / 0
4,979
498
3,033
9,261
6,996
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Cthulhu
skronkie70
Cthulhu
9
0 / 3 / 0
5,166
517
2,312
6,109
3,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
13
Kills
7
7
Deaths
13
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
2
1
2
3
W
6
4
1
1.63
W
2
0
1
2.5
L
Kukulkan
DumbSkyline
Kukulkan
1
4
3
0.63
L
Jing Wei
Hagenzuka
Jing Wei
0
1
2
1
L
Thanatos
6
2
1
3.25
L
0
3
0
0
W
Jormungandr
XEN0M0RPHE0US
Jormungandr
2
0
2
3
L
Cthulhu
skronkie70
Cthulhu
0
3
0
0
W
Merlin
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,541
Damage
20,575
36,339
Taken
38,991
17,196
Mitigated
19,973
8,763
Healing
15,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
7,763
6,027
0
2,557
6,512
2,204
0
760
5,752
0
47,815
W
4,060
1,223
0
655
9,580
3,945
0
1,089
8,451
0
47,642
W
4,412
508
0
2,853
8,170
5,384
0
211
7,923
0
22,317
L
Kukulkan
DumbSkyline
Kukulkan
2,965
718
0
950
6,148
2,450
0
2,380
3,768
30,655
938
L
Jing Wei
Hagenzuka
Jing Wei
4,090
3,029
0
2,647
6,437
2,056
0
265
6,172
0
38,234
L
Thanatos
8,175
1,667
0
7,452
11,036
4,645
0
3,149
7,887
0
37,716
L
3,033
1,630
510
3,616
9,261
6,996
0
323
8,938
0
17,957
W
Jormungandr
XEN0M0RPHE0US
Jormungandr
4,347
1,470
0
2,048
6,621
4,003
0
1,438
4,889
46,930
2,867
L
Cthulhu
skronkie70
Cthulhu
2,312
100
62
410
6,109
3,826
0
3,022
3,087
31,753
0
W
Merlin
4,959
463
0
650
5,456
1,660
0
1,292
4,124
40,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,627
Gold Earned
27,157
376
Minions Killed
266
0
Camps Cleared
0
1,025,799
Distance Traveled
1,063,710
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,175
618
91
9
0
183,753
0
W
Awilix
6,384
638
81
8
0
235,121
2
W
Nike
5,595
560
21
2
0
210,880
4
L
Kukulkan
5,564
556
60
6
0
206,957
0
L
Jing Wei
5,087
509
65
7
0
211,174
0
L
Thanatos
6,361
636
47
5
0
237,927
0
L
Horus
4,979
498
28
3
0
225,585
3
W
Jormungandr
7,048
705
97
10
0
201,033
1
L
Cthulhu
5,166
517
66
7
0
182,067
1
W
Merlin
6,425
643
86
9
0
195,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role