Player Matchup

Charybdis
Charybdis
Bukubukuchaguma
Charybdis
Level 122
God Stats
45W - 35L
1,583 SR
Queue Stats
249W - 233L
1,538 Elo+
Party 1
Bellona
Bellona
Dorshuul
Bellona
Level 60
God Stats
3W - 1L
1,720 SR
Queue Stats
23W - 11L
1,772 Elo+
Solo
Arachne
Arachne
GUTI3
Arachne
Level 85
God Stats
3W - 2L
1,768 SR
Queue Stats
14W - 12L
1,659 Elo+
Solo
Agni
Agni
KareeemCheese
Agni
Level 102
God Stats
6W - 3L
1,836 SR
Queue Stats
196W - 178L
1,505 Elo+
Party 1
Athena
Athena
victorious05
Athena
Level 136
God Stats
3W - 4L
1,484 SR
Queue Stats
409W - 381L
1,487 Elo+
Party 1
Team Averages
Level 101
1,678 SR
1,592 Elo+

VS

Team Averages
Level 133
1,516 SR
1,519 Elo+
Kukulkan
Kukulkan
Einco_
Kukulkan
Level 148
God Stats
2W - 0L
1,803 SR
Queue Stats
33W - 25L
1,576 Elo+
Party 2
Geb
Geb
Kaimro
Geb
Level 128
God Stats
1W - 2L
1,230 SR
Queue Stats
11W - 21L
1,406 Elo+
Solo
Ne Zha
Ne Zha
Saddam-SustainL9
Ne Zha
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 31L
1,620 Elo+
Party 2
Amaterasu
Amaterasu
temp-407120
Amaterasu
Level 129
God Stats
7W - 5L
1,552 SR
Queue Stats
162W - 139L
1,440 Elo+
Party 2
Hachiman
Hachiman
tybaltc
Hachiman
Level 214
God Stats
8W - 4L
1,498 SR
Queue Stats
132W - 116L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bukubukuchaguma
Charybdis
13
0 / 3 / 0
7,520
442
6,607
9,453
4,072
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bellona
Dorshuul
Bellona
16
5 / 1 / 0
10,470
616
20,935
26,106
23,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
GUTI3
Arachne
13
1 / 2 / 2
7,282
428
4,412
14,066
6,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

16
0 / 2 / 0
8,492
500
3,034
8,307
3,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Athena
12
0 / 2 / 3
7,490
441
5,153
15,908
14,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Einco_
Kukulkan
17
1 / 1 / 4
10,118
595
4,231
6,282
3,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Geb
Kaimro
Geb
13
2 / 1 / 4
7,713
454
8,688
11,692
8,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 0 / 2
9,308
548
9,711
16,309
7,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Amaterasu
temp-407120
Amaterasu
14
0 / 3 / 1
8,395
494
10,955
22,422
22,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hachiman
tybaltc
Hachiman
16
3 / 1 / 4
9,241
544
10,208
9,938
4,165
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
6
Kills
10
10
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Bukubukuchaguma
Charybdis
0
3
0
0
L
Bellona
Dorshuul
Bellona
5
1
0
5
W
Kukulkan
Einco_
Kukulkan
1
1
4
3
L
Arachne
GUTI3
Arachne
1
2
2
1
W
Geb
Kaimro
Geb
2
1
4
4
L
0
2
0
0
W
4
0
2
5
W
Amaterasu
temp-407120
Amaterasu
0
3
1
0.17
W
Hachiman
tybaltc
Hachiman
3
1
4
5
L
Athena
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,141
Damage
43,793
73,840
Taken
66,643
51,938
Mitigated
45,825
24,751
Healing
29,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Bukubukuchaguma
Charybdis
6,607
4,292
0
997
9,453
4,072
0
1,088
8,153
0
63,354
L
Bellona
Dorshuul
Bellona
20,935
9,641
0
15,622
26,106
23,842
86
1,022
24,922
0
100,601
W
Kukulkan
Einco_
Kukulkan
4,231
92
0
1,097
6,282
3,021
0
776
5,404
102,197
1,356
L
Arachne
GUTI3
Arachne
4,412
3,612
0
3,027
14,066
6,192
0
3,988
9,820
0
50,079
W
Geb
Kaimro
Geb
8,688
917
0
3,114
11,692
8,180
0
2,817
8,722
25,850
661
L
3,034
396
95
1,720
8,307
3,037
0
1,773
6,524
72,382
0
W
9,711
2,775
0
10,152
16,309
7,584
0
3,148
12,782
0
94,455
W
Amaterasu
temp-407120
Amaterasu
10,955
5,385
0
11,144
22,422
22,875
0
508
20,366
0
64,606
W
Hachiman
tybaltc
Hachiman
10,208
6,899
0
4,020
9,938
4,165
289
1,506
8,432
0
77,608
L
Athena
5,153
1,385
0
3,290
15,908
14,795
13
3,768
11,558
32,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,254
Gold Earned
44,775
511
Minions Killed
575
0
Camps Cleared
0
1,676,336
Distance Traveled
1,708,623
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,520
442
103
6
0
305,860
0
L
Bellona
10,470
616
157
9
0
332,670
0
W
Kukulkan
10,118
595
181
11
0
326,601
5
L
Arachne
7,282
428
62
4
0
373,407
0
W
Geb
7,713
454
46
3
0
361,752
2
L
Agni
8,492
500
148
9
0
304,679
0
W
Ne Zha
9,308
548
123
7
0
403,238
1
W
Amaterasu
8,395
494
99
6
0
307,107
2
W
Hachiman
9,241
544
126
7
0
309,925
0
L
Athena
7,490
441
41
2
0
359,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role