Player Matchup

Ullr
Ullr
Platinum II
Flipphoneshawty
Ullr
Platinum II
Level 136
God Stats
1W - 0L
1,796 SR
Queue Stats
70W - 52L
1,828 MMR
Party 2
Ra
Ra
Platinum I
KateeKat
Ra
Platinum I
Level 159
God Stats
52W - 43L
1,646 SR
Queue Stats
261W - 254L
1,919 MMR
Solo
Ares
Ares
Platinum II
MØJØ
Ares
Platinum II
Level 156
God Stats
6W - 8L
1,683 SR
Queue Stats
76W - 66L
1,916 MMR
Solo
Bastet
Bastet
Platinum III
Tandemation
Bastet
Platinum III
Level 158
God Stats
1W - 0L
1,841 SR
Queue Stats
58W - 51L
1,875 MMR
Solo
Vamana
Vamana
Platinum I
emophase
Vamana
Platinum I
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
2,024 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 147
1,693 SR
1,912 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 151
1,633 SR
1,910 MMR
Hercules
Hercules
Platinum III
ItsDumpyBro
Hercules
Platinum III
Level 156
God Stats
0W - 2L
1,570 SR
Queue Stats
97W - 82L
1,933 MMR
Solo
Bacchus
Bacchus
Gold II
Morbbb
Bacchus
Gold II
Level 161
God Stats
2W - 3L
1,624 SR
Queue Stats
26W - 21L
1,861 MMR
Solo
Fenrir
Fenrir
Platinum I
ThiccDaddySlim
Fenrir
Platinum I
Level 124
God Stats
0W - 1L
1,738 SR
Queue Stats
89W - 79L
1,940 MMR
Solo
Janus
Janus
Platinum II
Togα
Janus
Platinum II
Level 156
God Stats
5W - 7L
1,517 SR
Queue Stats
94W - 82L
1,943 MMR
Party 1
Neith
Neith
Platinum II
Tr1ckyMoon
Neith
Platinum II
Level 157
God Stats
13W - 9L
1,716 SR
Queue Stats
85W - 73L
1,873 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 6
12,906
645
22,557
14,212
7,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

18
2 / 3 / 12
11,317
566
14,254
12,856
7,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Ares
MØJØ
Ares
17
7 / 2 / 10
11,250
563
15,038
21,991
27,067
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bastet
17
4 / 3 / 11
10,743
537
16,506
18,288
8,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
emophase
Vamana
19
5 / 2 / 11
12,450
623
15,491
22,340
20,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Bans
ZeusBake KujiraThorThanatos

VS

Bans
Sun WukongKuzenboHachimanThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ItsDumpyBro
Hercules
16
4 / 5 / 2
10,136
507
13,927
26,733
24,566
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 6% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.25% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Bacchus
Morbbb
Bacchus
13
1 / 5 / 7
9,032
452
10,455
19,586
24,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

13
0 / 8 / 2
7,825
391
6,085
23,160
9,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
Togα
Janus
16
3 / 3 / 1
9,797
490
9,772
15,290
6,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
16
3 / 5 / 6
9,964
498
14,980
20,513
9,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
29
26
Kills
11
11
Deaths
26
50
Assists
18
Player
Kills
Deaths
Assists
KDA
W
8
1
6
11
L
Hercules
ItsDumpyBro
Hercules
4
5
2
1
W
2
3
12
2.67
L
Bacchus
Morbbb
Bacchus
1
5
7
0.9
W
Ares
MØJØ
Ares
7
2
10
6
W
Bastet
4
3
11
3.17
L
0
8
2
0.13
L
Janus
Togα
Janus
3
3
1
1.17
L
Neith
3
5
6
1.2
W
Vamana
emophase
Vamana
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,846
Damage
55,219
89,687
Taken
105,282
70,039
Mitigated
74,991
42,066
Healing
27,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,557
8,087
0
5,551
14,212
7,434
173
2,676
11,526
0
122,843
L
Hercules
ItsDumpyBro
Hercules
13,927
3,713
0
11,002
26,733
24,566
416
8,636
18,097
632
79,766
W
14,254
881
6,351
6,546
12,856
7,090
2,158
4,861
7,765
117,149
0
L
Bacchus
Morbbb
Bacchus
10,455
569
0
3,017
19,586
24,556
0
7,681
11,706
24,592
3,077
W
Ares
MØJØ
Ares
15,038
420
0
4,561
21,991
27,067
2,446
7,237
14,475
37,232
0
W
Bastet
16,506
3,944
0
7,686
18,288
8,146
0
3,669
14,397
0
89,348
L
6,085
2,855
0
7,517
23,160
9,867
0
5,854
17,306
0
51,226
L
Janus
Togα
Janus
9,772
878
0
1,279
15,290
6,527
0
4,454
10,786
90,465
1,608
L
Neith
14,980
6,669
0
4,331
20,513
9,475
0
2,640
17,873
0
86,820
W
Vamana
emophase
Vamana
15,491
7,974
0
11,371
22,340
20,302
377
2,906
19,196
0
103,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,666
Gold Earned
46,754
628
Minions Killed
541
0
Camps Cleared
0
2,155,982
Distance Traveled
1,915,981
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,906
645
178
9
0
409,642
3
L
Hercules
10,136
507
109
5
0
338,727
0
W
Ra
11,317
566
187
9
0
416,768
2
L
Bacchus
9,032
452
25
1
0
409,716
0
W
Ares
11,250
563
24
1
0
424,829
7
W
Bastet
10,743
537
108
5
0
481,841
2
L
Fenrir
7,825
391
77
4
0
404,763
0
L
Janus
9,797
490
188
9
0
419,990
7
L
Neith
9,964
498
142
7
0
342,785
5
W
Vamana
12,450
623
131
7
0
422,902
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role