Player Matchup

Ix Chel
Ix Chel
DLJ1
Ix Chel
Level 156
God Stats
8W - 10L
1,689 SR
Queue Stats
106W - 90L
1,655 Elo+
Party 2
King Arthur
King Arthur
Intcon
King Arthur
Level 57
God Stats
7W - 21L
1,322 SR
Queue Stats
112W - 128L
1,491 Elo+
Party 2
Surtr
Surtr
LordXaNa
Surtr
Level 94
God Stats
1W - 2L
1,204 SR
Queue Stats
164W - 154L
1,536 Elo+
Solo
Ishtar
Ishtar
XEN0M0RPHE0US
Ishtar
Level 159
God Stats
2W - 0L
1,884 SR
Queue Stats
14W - 4L
1,816 Elo+
Solo
Fenrir
Fenrir
chicharitowin100
Fenrir
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 47L
1,559 Elo+
Solo
Team Averages
Level 117
1,520 SR
1,611 Elo+

VS

Team Averages
Level 146
1,536 SR
1,598 Elo+
Martichoras
Martichoras
BLAZEGGRYT
Martichoras
Level 154
God Stats
5W - 2L
1,679 SR
Queue Stats
128W - 112L
1,612 Elo+
Solo
Amaterasu
Amaterasu
Cinnilyn
Amaterasu
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 23L
1,574 Elo+
Solo
Hades
Hades
Darknytesz
Hades
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,657 Elo+
Party 1
Ares
Ares
ItzDuko
Ares
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,560 Elo+
Party 1
Hun Batz
Hun Batz
ShadesOfGreg-
Hun Batz
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 40L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DLJ1
Ix Chel
17
8 / 3 / 5
11,114
585
19,330
11,013
5,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

King Arthur
Intcon
King Arthur
17
3 / 1 / 8
9,846
518
8,633
17,050
8,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
LordXaNa
Surtr
18
3 / 1 / 1
11,207
590
18,405
22,230
20,287
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
5 / 1 / 7
11,753
619
15,409
13,325
5,964
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 4 / 10
9,036
476
8,081
18,795
15,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
BLAZEGGRYT
Martichoras
14
3 / 6 / 0
8,954
471
6,070
12,386
5,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
Cinnilyn
Amaterasu
17
2 / 2 / 0
9,628
507
15,396
27,144
32,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Hades
15
1 / 5 / 2
8,595
452
7,723
16,011
8,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Ares
ItzDuko
Ares
15
2 / 3 / 4
9,533
502
9,420
21,307
25,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Hun Batz
ShadesOfGreg-
Hun Batz
17
2 / 5 / 3
9,248
487
10,636
18,314
8,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
21
Kills
10
10
Deaths
21
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Martichoras
BLAZEGGRYT
Martichoras
3
6
0
0.5
L
Amaterasu
Cinnilyn
Amaterasu
2
2
0
1
W
Ix Chel
DLJ1
Ix Chel
8
3
5
3.5
L
Hades
1
5
2
0.4
W
King Arthur
Intcon
King Arthur
3
1
8
7
L
Ares
ItzDuko
Ares
2
3
4
1.33
W
Surtr
LordXaNa
Surtr
3
1
1
3.5
L
Hun Batz
ShadesOfGreg-
Hun Batz
2
5
3
0.7
W
5
1
7
8.5
W
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,858
Damage
49,245
82,413
Taken
95,162
55,933
Mitigated
80,692
36,176
Healing
28,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
BLAZEGGRYT
Martichoras
6,070
1,693
0
1,666
12,386
5,244
0
687
11,614
0
65,245
L
Amaterasu
Cinnilyn
Amaterasu
15,396
7,937
0
15,236
27,144
32,525
0
1,931
25,053
0
83,327
W
Ix Chel
DLJ1
Ix Chel
19,330
3,123
1,080
2,858
11,013
5,260
320
1,958
8,897
94,124
799
L
Hades
7,723
386
2,060
5,163
16,011
8,923
635
8,585
6,909
66,166
739
W
King Arthur
Intcon
King Arthur
8,633
1,182
0
7,131
17,050
8,675
0
3,683
13,367
0
75,073
L
Ares
ItzDuko
Ares
9,420
1,583
0
3,197
21,307
25,197
0
3,596
16,789
35,950
0
W
Surtr
LordXaNa
Surtr
18,405
10,189
0
13,009
22,230
20,287
0
2,957
18,231
2,532
93,280
L
Hun Batz
ShadesOfGreg-
Hun Batz
10,636
2,863
0
1,411
18,314
8,803
0
4,675
13,220
0
99,577
W
15,409
11,322
0
7,310
13,325
5,964
2,127
2,364
10,961
0
122,014
W
8,081
2,390
0
4,788
18,795
15,747
30
7,013
11,728
0
22,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,956
Gold Earned
45,958
618
Minions Killed
558
0
Camps Cleared
0
1,864,531
Distance Traveled
1,693,955
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
8,954
471
121
6
0
256,432
4
L
Amaterasu
9,628
507
139
7
0
357,229
2
W
Ix Chel
11,114
585
148
8
0
374,257
7
L
Hades
8,595
452
139
7
0
324,582
1
W
King Arthur
9,846
518
101
5
0
413,314
6
L
Ares
9,533
502
27
1
0
365,967
0
W
Surtr
11,207
590
150
8
0
344,102
2
L
Hun Batz
9,248
487
132
7
0
389,745
0
W
Ishtar
11,753
619
195
10
0
346,658
4
W
Fenrir
9,036
476
24
1
0
386,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role