Player Matchup

Baron Samedi
Baron Samedi
Hazuki
Baron Samedi
Level 166
God Stats
6W - 2L
2,104 SR
Queue Stats
70W - 60L
1,625 Elo+
Solo
Neith
Neith
PingTheFatties
Neith
Level 110
God Stats
0W - 2L
1,544 SR
Queue Stats
44W - 30L
1,681 Elo+
Solo
Gilgamesh
Gilgamesh
Skolvaldr
Gilgamesh
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,663 Elo+
Solo
Team Averages
Level 141
1,716 SR
1,656 Elo+

VS

Team Averages
Level 124
1,443 SR
1,476 Elo+
Hachiman
Hachiman
OriginalImposter
Hachiman
Level 68
God Stats
2W - 4L
1,018 SR
Queue Stats
11W - 16L
1,248 Elo+
Solo
Osiris
Osiris
cptkazoo
Osiris
Level 180
God Stats
3W - 0L
1,766 SR
Queue Stats
40W - 31L
1,617 Elo+
Party 1
Scylla
Scylla
thecomedybro
Scylla
Level 125
God Stats
2W - 1L
1,546 SR
Queue Stats
15W - 11L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hazuki
Baron Samedi
9
0 / 2 / 2
5,435
679
2,387
3,297
1,178
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

10
1 / 1 / 1
5,655
707
2,846
4,065
1,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
Skolvaldr
Gilgamesh
9
1 / 6 / 0
5,495
687
4,949
10,953
7,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 4
7,100
888
4,880
5,810
1,965
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Osiris
cptkazoo
Osiris
10
0 / 1 / 6
5,864
733
5,096
6,366
6,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Scylla
12
5 / 0 / 3
7,192
899
6,016
3,315
1,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
2
Kills
9
9
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Hazuki
Baron Samedi
0
2
2
0.5
W
4
1
4
6
L
1
1
1
1.5
L
Gilgamesh
Skolvaldr
Gilgamesh
1
6
0
0.17
W
Osiris
cptkazoo
Osiris
0
1
6
3
W
Scylla
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,182
Damage
15,992
18,315
Taken
15,491
10,320
Mitigated
10,027
3,139
Healing
3,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Hazuki
Baron Samedi
2,387
80
231
326
3,297
1,178
0
1,653
1,488
11,035
0
W
4,880
2,635
0
1,772
5,810
1,965
538
627
5,175
0
18,623
L
2,846
785
0
1,077
4,065
1,516
0
640
3,229
0
15,327
L
Gilgamesh
Skolvaldr
Gilgamesh
4,949
1,152
0
1,505
10,953
7,626
0
3,055
7,205
0
16,019
W
Osiris
cptkazoo
Osiris
5,096
1,420
0
937
6,366
6,919
231
1,382
4,982
0
18,578
W
Scylla
6,016
791
0
680
3,315
1,143
120
435
2,878
24,660
1,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,585
Gold Earned
20,156
77
Minions Killed
113
0
Camps Cleared
0
353,063
Distance Traveled
473,725
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,435
679
30
4
0
99,529
0
W
Hachiman
7,100
888
35
4
0
147,246
0
L
Neith
5,655
707
34
4
0
107,886
0
L
Gilgamesh
5,495
687
13
2
0
145,648
0
W
Osiris
5,864
733
32
4
0
170,650
0
W
Scylla
7,192
899
46
6
0
155,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role