Player Matchup

Neith
Neith
ItzFluffy No TP
Neith
Level 128
God Stats
2W - 0L
1,615 SR
Queue Stats
64W - 50L
1,552 Elo+
Solo
Ao Kuang
Ao Kuang
Yahshua241
Ao Kuang
Level 156
God Stats
2W - 1L
1,560 SR
Queue Stats
25W - 25L
1,505 Elo+
Solo
Chaac
Chaac
jugo hebi
Chaac
Level 128
God Stats
3W - 1L
1,691 SR
Queue Stats
57W - 59L
1,533 Elo+
Solo
Thanatos
Thanatos
thebigestmuffin
Thanatos
Level 156
God Stats
3W - 4L
1,724 SR
Queue Stats
96W - 83L
1,584 Elo+
Solo
Chang'e
Chang'e
wyd_stepbro699
Chang'e
Level 149
God Stats
6W - 2L
1,852 SR
Queue Stats
380W - 353L
1,551 Elo+
Solo
Team Averages
Level 143
1,688 SR
1,545 Elo+

VS

Team Averages
Level 133
1,614 SR
1,559 Elo+
Da Ji
Da Ji
Buddah12
Da Ji
Level 149
God Stats
2W - 3L
1,487 SR
Queue Stats
52W - 48L
1,539 Elo+
Solo
Neith
Neith
DigiTaL-XaN
Neith
Level 139
God Stats
2W - 1L
1,855 SR
Queue Stats
56W - 44L
1,605 Elo+
Solo
Ix Chel
Ix Chel
PineappleIsLazy
Ix Chel
Level 148
God Stats
3W - 4L
1,555 SR
Queue Stats
131W - 139L
1,551 Elo+
Party 1
Amaterasu
Amaterasu
XxKaosPhoenix
Amaterasu
Level 136
God Stats
1W - 2L
1,675 SR
Queue Stats
50W - 56L
1,519 Elo+
Party 1
Bacchus
Bacchus
aarsterlol
Bacchus
Level 94
God Stats
3W - 1L
1,500 SR
Queue Stats
29W - 18L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
3,702
617
1,666
4,681
1,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ao Kuang
Yahshua241
Ao Kuang
8
1 / 1 / 1
4,292
715
1,254
3,840
1,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Chaac
jugo hebi
Chaac
8
0 / 0 / 1
4,558
760
1,825
3,899
1,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Thanatos
9
3 / 0 / 0
4,820
803
2,029
4,816
1,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
1 / 0 / 1
4,525
754
1,696
2,984
876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Buddah12
Da Ji
7
2 / 0 / 0
3,919
653
570
4,757
1,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 1 / 2
3,849
642
2,506
3,262
953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
0 / 2 / 0
3,720
620
1,293
3,017
943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
XxKaosPhoenix
Amaterasu
4
0 / 1 / 0
3,187
531
1,104
3,314
1,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Bacchus
aarsterlol
Bacchus
7
0 / 1 / 3
3,984
664
2,765
5,008
3,591
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
5
Kills
3
3
Deaths
5
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Buddah12
Da Ji
2
0
0
2
L
1
1
2
2
W
0
2
1
0.25
L
0
2
0
0
L
Amaterasu
XxKaosPhoenix
Amaterasu
0
1
0
0
W
Ao Kuang
Yahshua241
Ao Kuang
1
1
1
1.5
L
Bacchus
aarsterlol
Bacchus
0
1
3
1.5
W
Chaac
jugo hebi
Chaac
0
0
1
0.5
W
Thanatos
3
0
0
3
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,470
Damage
8,238
20,220
Taken
19,358
7,294
Mitigated
8,238
12,441
Healing
8,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Buddah12
Da Ji
570
38
0
3,046
4,757
1,519
0
107
4,650
0
19,180
L
2,506
1,026
0
1,209
3,262
953
0
593
2,669
0
22,344
W
1,666
499
0
1,437
4,681
1,521
0
1,866
2,815
0
20,824
L
1,293
160
150
846
3,017
943
0
1,520
1,321
14,815
354
L
Amaterasu
XxKaosPhoenix
Amaterasu
1,104
494
0
1,505
3,314
1,232
0
0
3,314
0
11,342
W
Ao Kuang
Yahshua241
Ao Kuang
1,254
292
0
1,494
3,840
1,551
0
766
3,074
11,832
700
L
Bacchus
aarsterlol
Bacchus
2,765
465
0
1,353
5,008
3,591
0
543
4,465
12,704
1,687
W
Chaac
jugo hebi
Chaac
1,825
591
0
1,635
3,899
1,796
0
228
3,671
0
27,866
W
Thanatos
2,029
562
0
5,491
4,816
1,550
0
493
4,231
0
27,262
W
1,696
404
332
2,052
2,984
876
0
496
2,348
23,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,897
Gold Earned
18,659
223
Minions Killed
157
0
Camps Cleared
0
605,666
Distance Traveled
582,703
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
3,919
653
44
7
0
151,288
2
L
Neith
3,849
642
39
7
0
118,590
0
W
Neith
3,702
617
31
5
0
111,482
0
L
Ix Chel
3,720
620
34
6
0
96,020
0
L
Amaterasu
3,187
531
20
3
0
76,356
0
W
Ao Kuang
4,292
715
31
5
0
117,517
2
L
Bacchus
3,984
664
20
3
0
140,449
0
W
Chaac
4,558
760
52
9
0
107,389
0
W
Thanatos
4,820
803
60
10
0
147,800
0
W
Chang'e
4,525
754
49
8
0
121,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role