Player Matchup

Chang'e
Chang'e
Baalrugh
Chang'e
Level 156
God Stats
1W - 4L
1,286 SR
Queue Stats
136W - 131L
1,468 Elo+
Solo
Skadi
Skadi
HoneyMojo
Skadi
Level 128
God Stats
2W - 1L
1,921 SR
Queue Stats
64W - 26L
1,725 Elo+
Solo
Ra
Ra
LowIQPlayer
Ra
Level 156
God Stats
4W - 25L
1,192 SR
Queue Stats
109W - 109L
1,604 Elo+
Solo
Aphrodite
Aphrodite
OrbitalBooty
Aphrodite
Level 87
God Stats
204W - 180L
1,667 SR
Queue Stats
227W - 213L
1,613 Elo+
Solo
Hel
Hel
Unrivaled20
Hel
Level 143
God Stats
20W - 20L
1,547 SR
Queue Stats
317W - 337L
1,520 Elo+
Solo
Team Averages
Level 134
1,523 SR
1,586 Elo+

VS

Team Averages
Level 149
1,668 SR
1,510 Elo+
Agni
Agni
 
Agni
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Dankskie
Ao Kuang
Level 100
God Stats
10W - 4L
1,783 SR
Queue Stats
146W - 129L
1,495 Elo+
Solo
King Arthur
King Arthur
LEONN1DA5
King Arthur
Level 156
God Stats
1W - 1L
1,912 SR
Queue Stats
56W - 60L
1,516 Elo+
Solo
Mulan
Mulan
RoMs_153
Mulan
Level 159
God Stats
11W - 4L
1,646 SR
Queue Stats
32W - 31L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Baalrugh
Chang'e
12
0 / 0 / 1
6,714
1,119
3,330
6,399
4,799
Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Skadi
HoneyMojo
Skadi
11
0 / 1 / 1
6,449
1,075
5,266
5,111
2,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 2 / 0
6,203
1,034
2,607
2,947
822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Aphrodite
OrbitalBooty
Aphrodite
11
0 / 4 / 0
6,367
1,061
4,235
8,830
5,097
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 4 / 1
6,262
1,044
2,864
8,650
5,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Team 1 Tickets

291

VS

Team 2 Tickets

382

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
3 / 0 / 7
8,074
1,346
7,626
2,333
876
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
 
Neith
12
0 / 0 / 4
6,749
1,125
5,027
2,012
755
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

Ao Kuang
Dankskie
Ao Kuang
13
5 / 0 / 6
7,903
1,317
4,000
5,042
4,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
LEONN1DA5
King Arthur
12
0 / 1 / 6
6,741
1,124
5,229
8,674
7,524
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Mulan
RoMs_153
Mulan
13
3 / 0 / 7
7,848
1,308
8,151
4,183
3,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
41
1
Kills
11
11
Deaths
1
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
0
7
6.5
W
Neith
 
Neith
0
0
4
2
L
Chang'e
Baalrugh
Chang'e
0
0
1
0.5
W
Ao Kuang
Dankskie
Ao Kuang
5
0
6
8
L
Skadi
HoneyMojo
Skadi
0
1
1
0.5
W
King Arthur
LEONN1DA5
King Arthur
0
1
6
3
L
1
2
0
0.5
L
Aphrodite
OrbitalBooty
Aphrodite
0
4
0
0
W
Mulan
RoMs_153
Mulan
3
0
7
6.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,302
Damage
30,033
31,937
Taken
22,244
18,102
Mitigated
16,669
7,097
Healing
6,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
7,626
306
0
0
2,333
876
0
188
2,131
18,952
0
W
Neith
 
Neith
5,027
2,281
0
532
2,012
755
0
1,277
681
0
22,700
L
Chang'e
Baalrugh
Chang'e
3,330
302
843
1,595
6,399
4,799
0
2,115
4,243
16,839
0
W
Ao Kuang
Dankskie
Ao Kuang
4,000
1,305
0
1,027
5,042
4,214
0
3,462
1,429
7,989
212
L
Skadi
HoneyMojo
Skadi
5,266
1,527
0
0
5,111
2,184
0
2,373
2,738
0
23,592
W
King Arthur
LEONN1DA5
King Arthur
5,229
776
0
2,605
8,674
7,524
0
5,606
2,924
486
13,746
L
2,607
379
163
267
2,947
822
0
1,062
1,847
3,191
0
L
Aphrodite
OrbitalBooty
Aphrodite
4,235
627
956
1,153
8,830
5,097
0
2,763
5,887
13,261
0
W
Mulan
RoMs_153
Mulan
8,151
664
0
1,964
4,183
3,300
0
2,104
2,043
0
22,843
L
2,864
209
992
1,128
8,650
5,200
0
3,629
4,810
6,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,995
Gold Earned
37,315
105
Minions Killed
139
2
Camps Cleared
10
521,220
Distance Traveled
657,702
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,074
1,346
40
7
2
135,490
0
W
Neith
6,749
1,125
34
6
1
130,809
0
L
Chang'e
6,714
1,119
29
5
0
148,639
0
W
Ao Kuang
7,903
1,317
11
2
3
129,208
0
L
Skadi
6,449
1,075
34
6
1
107,573
0
W
King Arthur
6,741
1,124
12
2
3
136,285
0
L
Ra
6,203
1,034
0
0
0
42,060
0
L
Aphrodite
6,367
1,061
26
4
1
111,432
1
W
Mulan
7,848
1,308
42
7
1
125,910
0
L
Hel
6,262
1,044
16
3
0
111,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role