Player Matchup

Hera
Hera
 
Hera
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Ghostlypipo
Odin
Level 143
God Stats
2W - 6L
1,351 SR
Queue Stats
107W - 93L
1,513 Elo+
Solo
Ix Chel
Ix Chel
JEFREYXDA
Ix Chel
Level 151
God Stats
12W - 8L
1,649 SR
Queue Stats
140W - 143L
1,574 Elo+
Solo
Aphrodite
Aphrodite
MechiraX
Aphrodite
Level 180
God Stats
2W - 2L
1,509 SR
Queue Stats
40W - 44L
1,549 Elo+
Solo
Team Averages
Level 165
1,502 SR
1,527 Elo+

VS

Team Averages
Level 140
1,593 SR
1,596 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Arthrous
Nu Wa
Level 157
God Stats
4W - 0L
1,877 SR
Queue Stats
82W - 54L
1,594 Elo+
Solo
Surtr
Surtr
Scuff3d
Surtr
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
208W - 202L
1,669 Elo+
Solo
Ullr
Ullr
SuperThanol
Ullr
Level 151
God Stats
4W - 2L
1,497 SR
Queue Stats
88W - 50L
1,658 Elo+
Solo
Charon
Charon
Wait Im Savage
Charon
Level 125
God Stats
23W - 19L
1,592 SR
Queue Stats
62W - 62L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
2 / 0 / 2
7,873
1,312
6,922
3,934
1,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Tsukuyomi
 
Tsukuyomi
12
0 / 3 / 4
6,721
1,120
6,669
5,790
3,299
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 3 / 2
6,855
1,143
3,672
7,541
7,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
JEFREYXDA
Ix Chel
11
2 / 1 / 3
7,026
1,171
3,260
5,969
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Aphrodite
MechiraX
Aphrodite
12
0 / 1 / 4
6,539
1,090
3,604
5,252
2,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

315

VS

Team 2 Tickets

334

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
1 / 0 / 3
6,884
1,147
1,465
2,850
1,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Nu Wa
Arthrous
Nu Wa
12
1 / 1 / 5
7,006
1,168
7,457
4,390
1,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
Scuff3d
Surtr
12
2 / 3 / 4
7,344
1,224
6,855
7,838
5,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 0 / 5
7,656
1,276
5,859
4,549
1,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
2 / 1 / 5
8,255
1,376
5,420
8,324
7,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
30
5
Kills
8
8
Deaths
5
15
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
0
2
3
L
Tsukuyomi
 
Tsukuyomi
0
3
4
0.67
W
Aphrodite
 
Aphrodite
1
0
3
2.5
W
Nu Wa
Arthrous
Nu Wa
1
1
5
3.5
L
1
3
2
0.67
L
Ix Chel
JEFREYXDA
Ix Chel
2
1
3
3.5
L
Aphrodite
MechiraX
Aphrodite
0
1
4
2
W
Surtr
Scuff3d
Surtr
2
3
4
1.33
W
2
0
5
4.5
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,127
Damage
27,056
28,486
Taken
27,951
17,641
Mitigated
17,917
4,249
Healing
6,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
6,922
1,644
0
0
3,934
1,716
0
2,031
1,903
38,262
0
L
Tsukuyomi
 
Tsukuyomi
6,669
1,188
0
550
5,790
3,299
0
2,818
2,972
0
18,059
W
Aphrodite
 
Aphrodite
1,465
331
2,562
2,078
2,850
1,546
0
1,311
1,539
12,045
0
W
Nu Wa
Arthrous
Nu Wa
7,457
2,975
0
0
4,390
1,623
0
1,758
2,545
25,213
0
L
3,672
302
0
348
7,541
7,659
0
4,080
3,461
0
7,300
L
Ix Chel
JEFREYXDA
Ix Chel
3,260
540
210
242
5,969
2,431
0
3,296
2,673
11,313
0
L
Aphrodite
MechiraX
Aphrodite
3,604
489
1,481
1,418
5,252
2,536
0
2,443
2,809
11,448
0
W
Surtr
Scuff3d
Surtr
6,855
2,177
0
400
7,838
5,814
0
4,587
2,850
703
17,205
W
5,859
2,505
0
162
4,549
1,846
0
1,729
2,771
0
18,368
W
5,420
635
0
937
8,324
7,088
0
3,980
3,905
10,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,014
Gold Earned
37,145
161
Minions Killed
142
4
Camps Cleared
6
543,475
Distance Traveled
620,180
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,873
1,312
90
15
2
124,480
0
L
Tsukuyomi
6,721
1,120
22
4
0
131,213
2
W
Aphrodite
6,884
1,147
22
4
1
88,940
0
W
Nu Wa
7,006
1,168
51
9
1
124,217
1
L
Odin
6,855
1,143
9
2
1
84,472
0
L
Ix Chel
7,026
1,171
15
3
1
94,407
0
L
Aphrodite
6,539
1,090
25
4
0
108,903
0
W
Surtr
7,344
1,224
22
4
2
123,220
0
W
Ullr
7,656
1,276
38
6
2
144,060
0
W
Charon
8,255
1,376
9
2
0
139,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role