Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
FarmHeroGirl
Nu Wa
Level 105
God Stats
6W - 1L
1,870 SR
Queue Stats
27W - 23L
1,410 Elo+
Solo
Kukulkan
Kukulkan
K4m1-_-guru
Kukulkan
Level 158
God Stats
2W - 0L
1,754 SR
Queue Stats
70W - 63L
1,479 Elo+
Party 2
King Arthur
King Arthur
Legit_Haiku
King Arthur
Level 147
God Stats
6W - 9L
1,413 SR
Queue Stats
72W - 67L
1,472 Elo+
Party 2
Fenrir
Fenrir
Legit_VDash10
Fenrir
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 42L
1,380 Elo+
Party 2
Team Averages
Level 140
1,607 SR
1,448 Elo+

VS

Team Averages
Level 91
1,543 SR
1,395 Elo+
Hachiman
Hachiman
Brodobagins
Hachiman
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 19L
1,124 Elo+
Party 1
Charon
Charon
Calakai
Charon
Level 37
God Stats
2W - 4L
1,604 SR
Queue Stats
23W - 33L
1,464 Elo+
Party 1
Eset
Eset
Zinguruh
Eset
Level 146
God Stats
1W - 2L
1,456 SR
Queue Stats
1W - 2L
1,429 Elo+
Solo
Ah Puch
Ah Puch
comic-rain1
Ah Puch
Level 89
God Stats
14W - 11L
1,655 SR
Queue Stats
168W - 161L
1,423 Elo+
Solo
Bastet
Bastet
xSnoringSnorlax
Bastet
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
1 / 2 / 4
8,719
545
7,286
8,266
3,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 4 / 3
8,990
562
9,577
7,561
2,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
K4m1-_-guru
Kukulkan
13
3 / 4 / 1
7,885
493
10,641
10,091
3,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

King Arthur
Legit_Haiku
King Arthur
16
5 / 0 / 5
10,463
654
14,208
19,924
15,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
6 / 3 / 2
8,837
552
5,952
14,822
7,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Brodobagins
Hachiman
13
1 / 2 / 2
7,144
447
3,097
9,079
3,188
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Charon
Calakai
Charon
12
1 / 3 / 6
7,399
462
5,261
13,176
11,100
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Eset
12
0 / 4 / 0
7,163
448
6,733
11,047
6,847
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Puch
comic-rain1
Ah Puch
13
3 / 3 / 2
7,313
457
8,467
14,562
5,665
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
8 / 4 / 2
8,708
544
10,197
16,167
6,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
25
16
Kills
13
13
Deaths
16
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
2
4
1.5
L
Hachiman
Brodobagins
Hachiman
1
2
2
1
L
Charon
Calakai
Charon
1
3
6
1.33
W
1
4
3
0.63
W
Kukulkan
K4m1-_-guru
Kukulkan
3
4
1
0.88
W
King Arthur
Legit_Haiku
King Arthur
5
0
5
7.5
W
6
3
2
2.33
L
Eset
0
4
0
0
L
Ah Puch
comic-rain1
Ah Puch
3
3
2
1.33
L
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,664
Damage
33,755
60,664
Taken
64,031
32,475
Mitigated
33,398
9,960
Healing
19,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,286
2,393
0
950
8,266
3,631
437
2,422
5,844
0
58,567
L
Hachiman
Brodobagins
Hachiman
3,097
1,860
0
3,993
9,079
3,188
186
1,794
7,285
0
41,383
L
Charon
Calakai
Charon
5,261
1,270
0
1,800
13,176
11,100
0
6,086
7,090
24,342
0
W
9,577
4,960
0
1,537
7,561
2,471
541
3,746
3,815
71,470
498
W
Kukulkan
K4m1-_-guru
Kukulkan
10,641
972
22
1,068
10,091
3,610
124
4,308
5,783
45,537
0
W
King Arthur
Legit_Haiku
King Arthur
14,208
2,935
0
3,556
19,924
15,432
0
6,379
13,545
0
80,765
W
5,952
1,819
0
2,827
14,822
7,331
123
3,606
11,216
0
63,498
L
Eset
6,733
933
0
3,260
11,047
6,847
0
827
10,220
53,068
0
L
Ah Puch
comic-rain1
Ah Puch
8,467
582
0
4,278
14,562
5,665
0
8,699
5,863
51,259
1,122
L
10,197
2,470
0
6,484
16,167
6,598
0
2,710
13,457
0
59,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,894
Gold Earned
37,727
499
Minions Killed
350
0
Camps Cleared
0
1,538,048
Distance Traveled
1,458,978
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,719
545
106
7
0
320,096
9
L
Hachiman
7,144
447
77
5
0
289,125
0
L
Charon
7,399
462
34
2
0
308,482
3
W
Nu Wa
8,990
562
136
9
0
259,136
0
W
Kukulkan
7,885
493
67
4
0
309,952
0
W
King Arthur
10,463
654
110
7
0
317,173
5
W
Fenrir
8,837
552
80
5
0
331,691
0
L
Eset
7,163
448
85
5
0
257,446
0
L
Ah Puch
7,313
457
68
4
0
272,359
0
L
Bastet
8,708
544
86
5
0
331,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role