Player Matchup

Zeus
Zeus
Abravi
Zeus
Level 125
God Stats
2W - 1L
1,818 SR
Queue Stats
113W - 135L
1,459 Elo+
Solo
Cthulhu
Cthulhu
HippiGrenade
Cthulhu
Level 69
God Stats
0W - 1L
1,208 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Cerberus
Cerberus
MACALVES4
Cerberus
Level 170
God Stats
3W - 2L
1,441 SR
Queue Stats
85W - 81L
1,443 Elo+
Solo
Olorun
Olorun
MrDad5938
Olorun
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 28L
1,528 Elo+
Solo
Thanatos
Thanatos
Pvzin_777
Thanatos
Level 74
God Stats
0W - 1L
1,475 SR
Queue Stats
21W - 12L
1,574 Elo+
Solo
Team Averages
Level 111
1,488 SR
1,501 Elo+

VS

Team Averages
Level 114
1,596 SR
1,420 Elo+
Surtr
Surtr
 
Surtr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Abnastyyy
Hera
Level 109
God Stats
6W - 1L
1,894 SR
Queue Stats
164W - 149L
1,465 Elo+
Solo
Olorun
Olorun
LokisBrood207
Olorun
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 168L
1,435 Elo+
Solo
Nike
Nike
PapaNergul
Nike
Level 41
God Stats
1W - 0L
1,586 SR
Queue Stats
6W - 10L
1,269 Elo+
Solo
Ne Zha
Ne Zha
miller_chiller26
Ne Zha
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 59L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Abravi
Zeus
16
3 / 6 / 13
9,438
726
18,593
11,732
4,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
HippiGrenade
Cthulhu
19
6 / 5 / 6
11,363
874
17,510
18,296
12,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Cerberus
MACALVES4
Cerberus
13
0 / 7 / 9
7,949
611
6,963
23,309
15,305
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Olorun
MrDad5938
Olorun
12
2 / 3 / 7
8,033
618
5,815
6,983
3,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 8% of the target's maximum Health. This effect can only occur once every 10s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Pvzin_777
Thanatos
16
5 / 6 / 5
9,896
761
9,146
19,361
9,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
16
4 / 3 / 16
10,087
776
10,118
13,622
10,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hera
17
6 / 5 / 11
10,983
845
17,292
10,734
4,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
9 / 1 / 10
12,221
940
16,594
14,232
6,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

18
2 / 3 / 18
10,520
809
11,323
18,307
11,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

16
5 / 5 / 13
10,491
807
16,261
13,603
6,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
94
16
Kills
26
27
Deaths
17
40
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
4
3
16
4
W
Hera
6
5
11
2.3
L
Zeus
Abravi
Zeus
3
6
13
1.58
L
Cthulhu
HippiGrenade
Cthulhu
6
5
6
1.8
W
9
1
10
14
L
Cerberus
MACALVES4
Cerberus
0
7
9
0.64
L
Olorun
MrDad5938
Olorun
2
3
7
1.83
W
2
3
18
3.67
L
Thanatos
Pvzin_777
Thanatos
5
6
5
1.25
W
5
5
13
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,027
Damage
71,588
79,681
Taken
70,498
44,914
Mitigated
39,152
25,653
Healing
29,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
10,118
3,278
1,034
4,411
13,622
10,623
455
8,152
5,470
542
16,423
W
Hera
17,292
3,781
2,403
1,242
10,734
4,512
537
5,999
4,735
32,013
0
L
Zeus
Abravi
Zeus
18,593
1,782
651
1,806
11,732
4,426
0
3,814
7,727
40,777
0
L
Cthulhu
HippiGrenade
Cthulhu
17,510
0
314
2,294
18,296
12,888
0
10,151
7,907
39,077
371
W
16,594
8,380
4,864
8,124
14,232
6,500
1,990
11,807
2,425
34,562
0
L
Cerberus
MACALVES4
Cerberus
6,963
344
73
6,048
23,309
15,305
57
9,613
13,243
16,542
1,086
L
Olorun
MrDad5938
Olorun
5,815
2,362
1,198
1,532
6,983
3,131
214
2,983
3,949
12,887
0
W
11,323
666
515
4,235
18,307
11,244
231
13,368
4,939
3,356
25,274
L
Thanatos
Pvzin_777
Thanatos
9,146
1,713
1,319
10,418
19,361
9,164
0
9,790
9,341
0
24,845
W
16,261
2,296
1,148
1,889
13,603
6,273
1,506
8,870
4,733
0
22,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,679
Gold Earned
54,302
183
Minions Killed
145
0
Camps Cleared
0
1,035,737
Distance Traveled
1,218,758
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,087
776
15
1
0
256,504
0
W
Hera
10,983
845
25
2
0
251,924
0
L
Zeus
9,438
726
46
4
0
201,726
0
L
Cthulhu
11,363
874
47
4
0
250,707
0
W
Olorun
12,221
940
58
4
0
220,433
1
L
Cerberus
7,949
611
42
3
0
219,033
0
L
Olorun
8,033
618
14
1
0
150,237
0
W
Nike
10,520
809
30
2
0
235,282
0
L
Thanatos
9,896
761
34
3
0
214,034
0
W
Ne Zha
10,491
807
17
1
0
254,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role