Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Kreypee
Heimdallr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 82L
1,549 Elo+
Party 1
Yu Huang
Yu Huang
VeiledSnow42
Yu Huang
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 82L
1,549 Elo+
Party 1
Charon
Charon
Yizera
Charon
Level 159
God Stats
0W - 2L
1,678 SR
Queue Stats
1W - 5L
1,462 Elo+
Party 2
Geb
Geb
ohMeloo
Geb
Level 151
God Stats
2W - 1L
1,554 SR
Queue Stats
79W - 63L
1,511 Elo+
Party 2
Team Averages
Level 150
1,546 SR
1,514 Elo+

VS

Team Averages
Level 125
1,654 SR
1,613 Elo+
Medusa
Medusa
Cassandra_mnz
Medusa
Level 127
God Stats
2W - 1L
1,446 SR
Queue Stats
91W - 86L
1,521 Elo+
Solo
Merlin
Merlin
WavyRug28
Merlin
Level 119
God Stats
36W - 35L
1,518 SR
Queue Stats
161W - 177L
1,476 Elo+
Solo
Maui
Maui
Zaayko17
Maui
Level 86
God Stats
3W - 1L
1,737 SR
Queue Stats
25W - 11L
1,737 Elo+
Party 3
Xing Tian
Xing Tian
pipoyo
Xing Tian
Level 140
God Stats
1W - 0L
1,870 SR
Queue Stats
25W - 9L
1,737 Elo+
Party 3
Lancelot
Lancelot
zombaio
Lancelot
Level 155
God Stats
4W - 1L
1,699 SR
Queue Stats
34W - 24L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 2 / 0
5,171
517
6,010
10,957
7,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Heimdallr
Kreypee
Heimdallr
9
0 / 3 / 0
4,819
482
2,378
5,783
2,275
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Yu Huang
VeiledSnow42
Yu Huang
10
0 / 1 / 0
5,497
550
2,203
3,345
1,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Charon
Yizera
Charon
11
0 / 1 / 0
5,341
534
3,371
8,264
3,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Geb
9
0 / 2 / 0
5,046
505
1,851
6,591
4,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 2
5,614
561
4,574
4,237
1,555
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Merlin
WavyRug28
Merlin
11
0 / 0 / 2
6,001
600
2,992
2,975
1,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Maui
10
1 / 0 / 4
5,722
572
2,161
5,049
3,621
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xing Tian
pipoyo
Xing Tian
11
3 / 0 / 0
6,193
619
6,013
9,510
7,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lancelot
zombaio
Lancelot
10
3 / 0 / 3
5,583
558
3,720
5,979
2,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
9
9
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
2
0
0
W
2
0
2
3
L
Heimdallr
Kreypee
Heimdallr
0
3
0
0
L
Yu Huang
VeiledSnow42
Yu Huang
0
1
0
0
W
Merlin
WavyRug28
Merlin
0
0
2
1
L
Charon
Yizera
Charon
0
1
0
0
W
Maui
1
0
4
3
L
Geb
0
2
0
0
W
Xing Tian
pipoyo
Xing Tian
3
0
0
3
W
Lancelot
zombaio
Lancelot
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,813
Damage
19,460
34,940
Taken
27,750
18,904
Mitigated
16,621
9,118
Healing
7,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,010
628
0
2,140
10,957
7,032
0
3,623
6,768
0
37,126
W
4,574
1,392
0
1,798
4,237
1,555
0
693
3,544
0
44,768
L
Heimdallr
Kreypee
Heimdallr
2,378
1,445
0
1,110
5,783
2,275
0
1,261
4,522
0
34,050
L
Yu Huang
VeiledSnow42
Yu Huang
2,203
159
0
500
3,345
1,105
0
1,410
1,673
39,209
0
W
Merlin
WavyRug28
Merlin
2,992
246
0
997
2,975
1,064
0
2,286
689
40,131
296
L
Charon
Yizera
Charon
3,371
623
0
3,207
8,264
3,658
0
1,900
6,131
42,977
0
W
Maui
2,161
505
0
1,498
5,049
3,621
0
1,030
4,019
14,174
0
L
Geb
1,851
121
176
1,985
6,591
4,834
0
1,339
5,178
16,614
0
W
Xing Tian
pipoyo
Xing Tian
6,013
271
0
2,250
9,510
7,870
0
1,010
8,500
33,869
3,751
W
Lancelot
zombaio
Lancelot
3,720
184
0
990
5,979
2,511
0
2,406
3,573
0
26,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,874
Gold Earned
29,113
295
Minions Killed
319
0
Camps Cleared
0
983,387
Distance Traveled
1,074,993
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,171
517
57
6
0
172,062
0
W
Medusa
5,614
561
82
8
0
205,383
2
L
Heimdallr
4,819
482
55
6
0
189,445
0
L
Yu Huang
5,497
550
73
7
0
194,704
0
W
Merlin
6,001
600
98
10
0
196,619
4
L
Charon
5,341
534
82
8
0
214,911
0
W
Maui
5,722
572
22
2
0
234,061
4
L
Geb
5,046
505
28
3
0
212,265
0
W
Xing Tian
6,193
619
78
8
0
193,290
4
W
Lancelot
5,583
558
39
4
0
245,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role