Player Matchup

Artio
Artio
BumpMastaFlex
Artio
Level 156
God Stats
53W - 52L
1,603 SR
Queue Stats
206W - 196L
1,603 Elo+
Solo
Erlang Shen
Erlang Shen
CodeBlitz
Erlang Shen
Level 27
God Stats
3W - 2L
1,632 SR
Queue Stats
34W - 46L
1,478 Elo+
Party 1
Loki
Loki
HellHound1X1
Loki
Level 153
God Stats
1W - 3L
1,602 SR
Queue Stats
10W - 17L
1,398 Elo+
Party 1
Cernunnos
Cernunnos
Ibrahim33
Cernunnos
Level 16
God Stats
3W - 6L
1,906 SR
Queue Stats
12W - 18L
1,473 Elo+
Party 1
Baba Yaga
Baba Yaga
xKyleB
Baba Yaga
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,729 Elo+
Solo
Team Averages
Level 79
1,649 SR
1,536 Elo+

VS

Team Averages
Level 151
1,605 SR
1,536 Elo+
Bacchus
Bacchus
DontBully
Bacchus
Level 157
God Stats
1W - 0L
1,810 SR
Queue Stats
103W - 92L
1,522 Elo+
Party 2
Arachne
Arachne
GeicoGreens
Arachne
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 71L
1,518 Elo+
Party 2
Amaterasu
Amaterasu
MaximumOverdong
Amaterasu
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 38L
1,545 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Slapadanuts
Morgan Le Fay
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 123L
1,551 Elo+
Solo
Artemis
Artemis
urmaster2
Artemis
Level 156
God Stats
3W - 1L
1,713 SR
Queue Stats
128W - 119L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 4
6,927
577
7,114
9,585
6,234
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
CodeBlitz
Erlang Shen
12
0 / 4 / 0
6,567
547
7,010
13,150
7,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

11
4 / 1 / 1
6,359
530
4,505
8,117
2,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
Ibrahim33
Cernunnos
11
1 / 4 / 2
6,035
503
4,267
10,851
3,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baba Yaga
xKyleB
Baba Yaga
11
0 / 2 / 2
5,900
492
1,900
7,546
2,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DontBully
Bacchus
11
1 / 3 / 5
6,423
535
3,886
8,895
7,404
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Arachne
GeicoGreens
Arachne
13
1 / 1 / 0
6,817
568
2,504
12,165
5,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Amaterasu
MaximumOverdong
Amaterasu
14
5 / 0 / 1
8,795
733
9,615
14,167
9,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
Slapadanuts
Morgan Le Fay
11
1 / 3 / 0
6,719
560
5,062
5,416
2,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
urmaster2
Artemis
13
4 / 1 / 1
7,812
651
9,902
6,955
2,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
8
Kills
12
12
Deaths
8
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
1
4
5
L
Erlang Shen
CodeBlitz
Erlang Shen
0
4
0
0
W
Bacchus
DontBully
Bacchus
1
3
5
1.17
W
Arachne
GeicoGreens
Arachne
1
1
0
1
L
4
1
1
4.5
L
Cernunnos
Ibrahim33
Cernunnos
1
4
2
0.5
W
Amaterasu
MaximumOverdong
Amaterasu
5
0
1
5.5
W
Morgan Le Fay
Slapadanuts
Morgan Le Fay
1
3
0
0.33
W
Artemis
urmaster2
Artemis
4
1
1
4.5
L
Baba Yaga
xKyleB
Baba Yaga
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,796
Damage
30,969
49,249
Taken
47,598
23,438
Mitigated
27,287
16,709
Healing
21,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,114
1,058
394
3,811
9,585
6,234
0
2,178
7,407
21,946
1,714
L
Erlang Shen
CodeBlitz
Erlang Shen
7,010
4,152
0
5,353
13,150
7,843
0
0
13,150
0
52,254
W
Bacchus
DontBully
Bacchus
3,886
367
0
1,684
8,895
7,404
77
1,868
7,027
24,955
0
W
Arachne
GeicoGreens
Arachne
2,504
1,582
0
3,904
12,165
5,576
5
2,843
9,281
0
50,729
L
4,505
970
0
3,568
8,117
2,828
0
1,667
6,450
0
39,246
L
Cernunnos
Ibrahim33
Cernunnos
4,267
2,032
0
2,465
10,851
3,568
0
1,771
9,080
0
38,150
W
Amaterasu
MaximumOverdong
Amaterasu
9,615
4,303
0
11,049
14,167
9,493
436
413
13,138
710
68,664
W
Morgan Le Fay
Slapadanuts
Morgan Le Fay
5,062
194
0
659
5,416
2,115
0
2,210
3,206
46,951
342
W
Artemis
urmaster2
Artemis
9,902
4,533
0
3,785
6,955
2,699
560
1,301
5,654
0
60,008
L
Baba Yaga
xKyleB
Baba Yaga
1,900
128
0
1,118
7,546
2,965
0
3,532
4,014
38,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,788
Gold Earned
36,566
335
Minions Killed
387
0
Camps Cleared
0
1,231,788
Distance Traveled
1,239,276
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,927
577
30
3
0
253,108
4
L
Erlang Shen
6,567
547
91
8
0
248,478
1
W
Bacchus
6,423
535
29
2
0
233,268
3
W
Arachne
6,817
568
89
7
0
243,632
0
L
Loki
6,359
530
59
5
0
292,558
0
L
Cernunnos
6,035
503
66
6
0
219,305
0
W
Amaterasu
8,795
733
109
9
0
282,641
3
W
Morgan Le Fay
6,719
560
65
5
0
252,581
1
W
Artemis
7,812
651
95
8
0
227,154
3
L
Baba Yaga
5,900
492
89
7
0
218,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role