Player Matchup

Geb
Geb
IceMint78
Geb
Level 175
God Stats
5W - 5L
1,607 SR
Queue Stats
113W - 121L
1,547 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Stupeflute
Morgan Le Fay
Level 128
God Stats
2W - 1L
1,570 SR
Queue Stats
7W - 3L
1,683 Elo+
Solo
Bellona
Bellona
Zenorco
Bellona
Level 65
God Stats
6W - 5L
1,438 SR
Queue Stats
150W - 124L
1,474 Elo+
Party 1
Nut
Nut
koko112
Nut
Level 154
God Stats
0W - 2L
1,264 SR
Queue Stats
48W - 56L
1,545 Elo+
Solo
Kali
Kali
raginggiant
Kali
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 89L
1,474 Elo+
Party 1
Team Averages
Level 111
1,476 SR
1,545 Elo+

VS

Team Averages
Level 132
1,577 SR
1,535 Elo+
Gilgamesh
Gilgamesh
AshVega
Gilgamesh
Level 152
God Stats
4W - 1L
1,939 SR
Queue Stats
74W - 67L
1,517 Elo+
Party 2
Hades
Hades
Dewinshy
Hades
Level 103
God Stats
11W - 10L
1,653 SR
Queue Stats
140W - 132L
1,532 Elo+
Solo
Chiron
Chiron
Max1musrex
Chiron
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
183W - 163L
1,580 Elo+
Solo
Aphrodite
Aphrodite
Ogva
Aphrodite
Level 159
God Stats
2W - 0L
1,547 SR
Queue Stats
52W - 47L
1,564 Elo+
Solo
Ne Zha
Ne Zha
RizelHopp
Ne Zha
Level 117
God Stats
3W - 7L
1,246 SR
Queue Stats
53W - 55L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 0
9,893
471
9,149
15,097
12,359
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
Stupeflute
Morgan Le Fay
15
4 / 5 / 0
9,880
470
22,259
16,207
5,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Zenorco
Bellona
16
1 / 4 / 1
10,898
519
22,735
28,742
37,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nut
18
0 / 6 / 0
10,834
516
8,198
15,313
5,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

16
0 / 7 / 1
9,536
454
7,830
28,897
14,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AshVega
Gilgamesh
18
3 / 2 / 8
11,852
564
14,354
26,105
31,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Hades
Dewinshy
Hades
17
2 / 0 / 10
11,128
530
10,160
24,334
29,031
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
Max1musrex
Chiron
20
13 / 0 / 1
13,686
652
22,089
15,124
7,531
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
Ogva
Aphrodite
18
4 / 2 / 7
10,926
520
12,912
18,040
8,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
RizelHopp
Ne Zha
19
1 / 2 / 16
10,963
522
12,599
23,283
11,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
65
6
Kills
23
23
Deaths
6
2
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AshVega
Gilgamesh
3
2
8
3.5
W
Hades
Dewinshy
Hades
2
0
10
7
L
1
1
0
1
W
Chiron
Max1musrex
Chiron
13
0
1
13.5
W
Aphrodite
Ogva
Aphrodite
4
2
7
3.75
W
Ne Zha
RizelHopp
Ne Zha
1
2
16
4.5
L
Morgan Le Fay
Stupeflute
Morgan Le Fay
4
5
0
0.8
L
Bellona
Zenorco
Bellona
1
4
1
0.38
L
Nut
0
6
0
0
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,171
Damage
72,114
104,256
Taken
106,886
74,675
Mitigated
87,850
30,771
Healing
52,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AshVega
Gilgamesh
14,354
3,956
0
4,514
26,105
31,042
0
2,866
21,385
0
84,446
W
Hades
Dewinshy
Hades
10,160
1,002
1,342
7,720
24,334
29,031
308
11,773
12,462
54,463
0
L
9,149
143
2,651
2,737
15,097
12,359
0
2,761
12,175
43,858
2,262
W
Chiron
Max1musrex
Chiron
22,089
9,000
691
6,870
15,124
7,531
417
2,963
12,107
0
137,973
W
Aphrodite
Ogva
Aphrodite
12,912
929
6,575
10,918
18,040
8,715
479
10,274
7,662
82,412
1,181
W
Ne Zha
RizelHopp
Ne Zha
12,599
2,211
0
13,418
23,283
11,531
457
4,766
18,420
0
120,040
L
Morgan Le Fay
Stupeflute
Morgan Le Fay
22,259
1,221
0
1,588
16,207
5,233
0
6,105
9,750
88,881
0
L
Bellona
Zenorco
Bellona
22,735
9,059
0
11,428
28,742
37,142
798
4,546
22,093
701
97,788
L
Nut
8,198
3,972
0
2,101
15,313
5,714
828
1,001
14,129
0
108,230
L
7,830
3,879
0
10,266
28,897
14,227
0
7,004
21,417
0
102,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,041
Gold Earned
58,555
623
Minions Killed
712
0
Camps Cleared
0
2,054,167
Distance Traveled
2,157,012
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,852
564
146
7
0
415,155
3
W
Hades
11,128
530
62
3
0
372,047
0
L
Geb
9,893
471
65
3
0
468,363
1
W
Chiron
13,686
652
215
10
0
438,846
0
W
Aphrodite
10,926
520
145
7
0
441,085
1
W
Ne Zha
10,963
522
144
7
0
489,879
0
L
Morgan Le Fay
9,880
470
115
5
0
379,006
9
L
Bellona
10,898
519
155
7
0
418,914
0
L
Nut
10,834
516
163
8
0
370,972
0
L
Kali
9,536
454
125
6
0
416,912
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role