Player Matchup

Shiva
Shiva
RealArtimisFowl
Shiva
Level 94
God Stats
3W - 1L
1,500 SR
Queue Stats
51W - 40L
1,603 Elo+
Solo
Hades
Hades
Thaniel lol
Hades
Level 107
God Stats
1W - 3L
1,193 SR
Queue Stats
152W - 162L
1,451 Elo+
Solo
Artio
Artio
goosefart103
Artio
Level 103
God Stats
2W - 1L
2,022 SR
Queue Stats
110W - 34L
1,679 Elo+
Party 1
Nox
Nox
maipuang
Nox
Level 177
God Stats
2W - 0L
1,682 SR
Queue Stats
20W - 7L
1,767 Elo+
Party 1
Freya
Freya
samera540
Freya
Level 153
God Stats
2W - 0L
1,703 SR
Queue Stats
27W - 8L
1,747 Elo+
Solo
Team Averages
Level 127
1,620 SR
1,649 Elo+

VS

Team Averages
Level 108
1,630 SR
1,589 Elo+
Cernunnos
Cernunnos
CaptainJack08
Cernunnos
Level 109
God Stats
1W - 1L
1,715 SR
Queue Stats
58W - 54L
1,564 Elo+
Party 2
Ganesha
Ganesha
Persona0049
Ganesha
Level 120
God Stats
0W - 1L
1,802 SR
Queue Stats
57W - 33L
1,652 Elo+
Party 2
Ratatoskr
Ratatoskr
Whiteamalan
Ratatoskr
Level 159
God Stats
1W - 3L
1,588 SR
Queue Stats
143W - 148L
1,525 Elo+
Solo
Achilles
Achilles
ilusionnz
Achilles
Level 106
God Stats
1W - 1L
1,440 SR
Queue Stats
84W - 70L
1,589 Elo+
Party 2
Baron Samedi
Baron Samedi
thisgamewack
Baron Samedi
Level 45
God Stats
0W - 1L
1,603 SR
Queue Stats
53W - 51L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 21
10,344
862
15,862
16,231
21,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
4 / 3 / 20
10,936
911
16,449
14,766
11,023
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 3 / 21
10,503
875
10,256
24,218
28,936
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
9 / 3 / 16
10,956
913
15,560
11,534
7,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
samera540
Freya
17
7 / 2 / 16
10,694
891
16,281
13,487
8,471
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CaptainJack08
Cernunnos
16
2 / 5 / 4
9,464
789
14,282
15,754
7,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
Persona0049
Ganesha
16
0 / 5 / 12
9,160
763
9,831
19,105
22,736
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ratatoskr
Whiteamalan
Ratatoskr
16
4 / 4 / 7
9,847
821
9,173
12,091
12,377
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
ilusionnz
Achilles
15
3 / 6 / 6
8,685
724
13,557
21,259
21,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
thisgamewack
Baron Samedi
14
4 / 10 / 2
9,009
751
13,297
17,929
9,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
44
29
Kills
13
13
Deaths
30
94
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
CaptainJack08
Cernunnos
2
5
4
0.8
L
Ganesha
Persona0049
Ganesha
0
5
12
1.2
W
6
2
21
8.25
W
4
3
20
4.67
L
Ratatoskr
Whiteamalan
Ratatoskr
4
4
7
1.88
W
3
3
21
4.5
L
Achilles
ilusionnz
Achilles
3
6
6
1
W
9
3
16
5.67
W
Freya
samera540
Freya
7
2
16
7.5
L
Baron Samedi
thisgamewack
Baron Samedi
4
10
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,408
Damage
60,140
80,236
Taken
86,138
76,697
Mitigated
74,036
41,237
Healing
28,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
CaptainJack08
Cernunnos
14,282
7,355
1,030
4,366
15,754
7,511
124
10,804
4,611
0
33,205
L
Ganesha
Persona0049
Ganesha
9,831
771
1,747
4,348
19,105
22,736
0
13,003
5,584
16,394
1,210
W
15,862
2,767
3,227
2,554
16,231
21,182
776
4,331
11,289
0
24,741
W
16,449
1,306
3,499
4,258
14,766
11,023
2,584
4,520
9,857
33,444
0
L
Ratatoskr
Whiteamalan
Ratatoskr
9,173
983
0
2,551
12,091
12,377
0
6,909
4,822
0
17,651
W
10,256
704
9,901
7,933
24,218
28,936
340
6,001
17,494
14,150
1,952
L
Achilles
ilusionnz
Achilles
13,557
3,263
1,039
7,283
21,259
21,930
0
13,009
7,882
0
17,362
W
15,560
1,661
1,703
1,920
11,534
7,085
752
2,982
8,141
29,256
0
W
Freya
samera540
Freya
16,281
4,913
2,182
4,060
13,487
8,471
3,062
4,379
8,809
39,274
742
L
Baron Samedi
thisgamewack
Baron Samedi
13,297
1,224
3,356
2,536
17,929
9,482
0
13,192
4,542
22,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,433
Gold Earned
46,165
142
Minions Killed
113
0
Camps Cleared
0
1,239,209
Distance Traveled
1,056,362
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,464
789
50
4
0
201,266
0
L
Ganesha
9,160
763
2
0
0
207,801
0
W
Shiva
10,344
862
20
2
0
266,126
0
W
Hades
10,936
911
46
4
0
239,278
0
L
Ratatoskr
9,847
821
20
2
0
227,201
0
W
Artio
10,503
875
6
1
0
281,544
0
L
Achilles
8,685
724
14
1
0
243,697
0
W
Nox
10,956
913
28
2
0
225,185
0
W
Freya
10,694
891
42
4
0
227,076
0
L
Baron Samedi
9,009
751
27
2
0
176,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role