Player Matchup

Apollo
Apollo
 
Apollo
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Rushing Him
Maui
Level 187
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 95L
1,565 Elo+
Solo
Vulcan
Vulcan
Stealth_gamer_BR
Vulcan
Level 153
God Stats
78W - 45L
1,683 SR
Queue Stats
155W - 123L
1,655 Elo+
Solo
Serqet
Serqet
laxxu5
Serqet
Level 129
God Stats
18W - 16L
1,765 SR
Queue Stats
194W - 187L
1,666 Elo+
Solo
Nut
Nut
young453
Nut
Level 153
God Stats
4W - 2L
1,793 SR
Queue Stats
62W - 58L
1,670 Elo+
Solo
Team Averages
Level 167
1,648 SR
1,611 Elo+

VS

Team Averages
Level 162
1,598 SR
1,807 Elo+
Artemis
Artemis
RickAzi3
Artemis
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
260W - 242L
1,537 Elo+
Solo
Arachne
Arachne
Unsuccess
Arachne
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
713W - 63L
2,055 Elo+
Party 1
Geb
Geb
Vincentwwws
Geb
Level 145
God Stats
1W - 1L
1,299 SR
Queue Stats
116W - 92L
1,630 Elo+
Solo
Hercules
Hercules
cοdy
Hercules
Level 245
God Stats
7W - 0L
2,019 SR
Queue Stats
257W - 10L
2,216 Elo+
Party 1
Ix Chel
Ix Chel
elcucas
Ix Chel
Level 144
God Stats
4W - 1L
1,672 SR
Queue Stats
226W - 213L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
0 / 2 / 1
4,522
904
1,711
4,177
1,829
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
0 / 0 / 0
3,939
788
67
0
0
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 1 / 0
4,328
866
2,608
3,630
1,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Serqet
laxxu5
Serqet
10
1 / 0 / 0
4,639
928
1,727
3,415
1,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 1 / 0
4,249
850
2,260
3,835
1,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
RickAzi3
Artemis
9
0 / 0 / 0
4,433
887
3,048
3,630
1,304
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Unsuccess
Arachne
10
0 / 0 / 2
4,981
996
1,499
3,691
1,641
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 1 / 1
4,985
997
1,030
3,196
2,325
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
cοdy
Hercules
10
3 / 0 / 0
5,216
1,043
4,233
3,629
2,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ix Chel
elcucas
Ix Chel
10
0 / 0 / 0
4,623
925
1,770
1,992
706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
4
4
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
2
1
0.25
W
Artemis
RickAzi3
Artemis
0
0
0
0
L
0
0
0
0
L
0
1
0
0
W
Arachne
Unsuccess
Arachne
0
0
2
1
W
1
1
1
1.5
W
Hercules
cοdy
Hercules
3
0
0
3
W
Ix Chel
elcucas
Ix Chel
0
0
0
0
L
Serqet
laxxu5
Serqet
1
0
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,373
Damage
11,580
15,057
Taken
16,138
6,482
Mitigated
8,693
2,556
Healing
5,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
1,711
1,186
0
357
4,177
1,829
0
530
3,531
0
15,869
W
Artemis
RickAzi3
Artemis
3,048
1,101
0
682
3,630
1,304
92
888
2,622
0
15,866
L
67
0
0
0
0
0
0
0
0
67
0
L
2,608
745
0
939
3,630
1,549
0
497
2,974
11,023
0
W
Arachne
Unsuccess
Arachne
1,499
1,065
0
768
3,691
1,641
0
67
3,624
0
9,396
W
1,030
72
593
599
3,196
2,325
0
366
2,588
6,507
897
W
Hercules
cοdy
Hercules
4,233
918
0
1,530
3,629
2,717
68
477
3,072
0
6,544
W
Ix Chel
elcucas
Ix Chel
1,770
371
850
650
1,992
706
786
579
1,395
16,798
0
L
Serqet
laxxu5
Serqet
1,727
61
0
500
3,415
1,642
0
638
2,697
0
7,063
L
2,260
1,306
0
760
3,835
1,462
0
1,023
2,770
0
7,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,677
Gold Earned
24,238
86
Minions Killed
125
0
Camps Cleared
0
465,874
Distance Traveled
577,319
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,522
904
33
7
0
96,304
0
W
Artemis
4,433
887
27
5
0
106,052
0
L
Maui
3,939
788
0
0
0
13,105
0
L
Vulcan
4,328
866
24
5
0
113,287
0
W
Arachne
4,981
996
26
5
0
129,702
0
W
Geb
4,985
997
20
4
0
105,078
0
W
Hercules
5,216
1,043
9
2
0
127,079
0
W
Ix Chel
4,623
925
43
9
0
109,408
0
L
Serqet
4,639
928
15
3
0
133,924
0
L
Nut
4,249
850
14
3
0
109,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role