Player Matchup

Chang'e
Chang'e
BigLuckBuck
Chang'e
Level 156
God Stats
1W - 0L
1,833 SR
Queue Stats
16W - 17L
1,556 Elo+
Solo
Yemoja
Yemoja
HornyPancake
Yemoja
Level 147
God Stats
3W - 0L
1,821 SR
Queue Stats
40W - 2L
2,123 Elo+
Party 1
Charybdis
Charybdis
HornyVampire
Charybdis
Level 160
God Stats
7W - 0L
2,107 SR
Queue Stats
40W - 2L
2,123 Elo+
Party 1
Team Averages
Level 154
1,921 SR
1,934 Elo+

VS

Team Averages
Level 137
1,468 SR
1,504 Elo+
Tyr
Tyr
 
Tyr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Tenshi-Dragon
Discordia
Level 143
God Stats
1W - 3L
1,500 SR
Queue Stats
53W - 60L
1,594 Elo+
Solo
Nut
Nut
WackyFury
Nut
Level 146
God Stats
0W - 3L
1,405 SR
Queue Stats
7W - 12L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BigLuckBuck
Chang'e
15
5 / 0 / 2
10,165
782
12,124
15,683
7,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
14
1 / 1 / 7
8,873
683
2,966
17,239
19,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Charybdis
HornyVampire
Charybdis
13
2 / 2 / 5
8,854
681
13,428
13,534
6,394
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
1 / 2 / 2
8,540
657
11,397
15,168
13,432
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Tenshi-Dragon
Discordia
13
2 / 3 / 1
8,308
639
17,991
8,338
2,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

12
0 / 3 / 2
7,722
594
7,508
8,849
3,460
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
8
Kills
3
3
Deaths
8
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
2
2
1
W
Chang'e
BigLuckBuck
Chang'e
5
0
2
6
W
Yemoja
1
1
7
4.5
W
Charybdis
HornyVampire
Charybdis
2
2
5
2.25
L
Discordia
Tenshi-Dragon
Discordia
2
3
1
0.83
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,518
Damage
36,896
46,456
Taken
32,355
33,831
Mitigated
19,792
27,001
Healing
3,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
11,397
1,281
0
2,242
15,168
13,432
0
7,489
7,538
668
26,749
W
Chang'e
BigLuckBuck
Chang'e
12,124
1,318
5,373
7,553
15,683
7,575
1,137
6,793
8,890
49,466
0
W
Yemoja
2,966
1,308
8,176
4,453
17,239
19,862
432
5,777
11,462
9,779
2,627
W
Charybdis
HornyVampire
Charybdis
13,428
5,234
0
1,446
13,534
6,394
1,390
6,172
7,362
0
42,040
L
Discordia
Tenshi-Dragon
Discordia
17,991
467
74
769
8,338
2,900
0
3,088
5,226
39,237
0
L
7,508
3,836
0
750
8,849
3,460
0
3,519
5,330
0
37,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,892
Gold Earned
24,570
148
Minions Killed
139
0
Camps Cleared
0
705,229
Distance Traveled
675,194
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,540
657
31
2
0
271,660
0
W
Chang'e
10,165
782
77
6
0
273,694
0
W
Yemoja
8,873
683
13
1
0
221,898
0
W
Charybdis
8,854
681
58
4
0
209,637
0
L
Discordia
8,308
639
46
4
0
217,271
0
L
Nut
7,722
594
62
5
0
186,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role