Player Matchup

Nike
Nike
 
Nike
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Bastronaut1
Danzaburou
Level 29
God Stats
3W - 9L
1,238 SR
Queue Stats
12W - 24L
1,184 Elo+
Party 3
Ra
Ra
Ikeyll
Ra
Level 44
God Stats
1W - 5L
1,316 SR
Queue Stats
13W - 26L
1,184 Elo+
Party 3
Arachne
Arachne
Milesia
Arachne
Level 51
God Stats
1W - 1L
1,801 SR
Queue Stats
135W - 156L
1,418 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Titan-sama816
Cu Chulainn
Level 88
God Stats
3W - 5L
1,788 SR
Queue Stats
139W - 144L
1,468 Elo+
Party 1
Team Averages
Level 56
1,528 SR
1,351 Elo+

VS

Team Averages
Level 58
1,585 SR
1,376 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
FindeWalter
Cerberus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,237 Elo+
Party 2
Ah Puch
Ah Puch
Mighty_Manhunter
Ah Puch
Level 61
God Stats
11W - 1L
1,945 SR
Queue Stats
32W - 21L
1,546 Elo+
Solo
Chiron
Chiron
Scifrain
Chiron
Level 60
God Stats
1W - 0L
1,624 SR
Queue Stats
5W - 12L
1,234 Elo+
Party 2
Thanatos
Thanatos
TacticalJew
Thanatos
Level 82
God Stats
7W - 13L
1,356 SR
Queue Stats
13W - 19L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
0 / 3 / 0
8,289
518
6,777
14,447
11,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Bastronaut1
Danzaburou
13
1 / 4 / 1
7,670
479
9,835
11,902
4,576
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ra
15
3 / 1 / 1
8,626
539
2,614
10,319
4,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
Milesia
Arachne
11
1 / 4 / 2
6,755
422
5,887
16,482
6,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
Titan-sama816
Cu Chulainn
13
3 / 5 / 1
7,373
461
12,006
19,184
13,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
1 / 0 / 3
10,116
632
7,672
12,429
11,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
FindeWalter
Cerberus
12
1 / 3 / 5
8,522
533
6,425
19,436
16,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

15
4 / 1 / 2
9,251
578
11,751
7,629
3,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chiron
Scifrain
Chiron
15
8 / 2 / 3
9,999
625
17,199
12,516
5,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
TacticalJew
Thanatos
14
3 / 2 / 3
8,578
536
7,586
13,313
6,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
8
Kills
17
17
Deaths
8
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
3
0
0
W
Gilgamesh
 
Gilgamesh
1
0
3
2.5
L
Danzaburou
Bastronaut1
Danzaburou
1
4
1
0.38
W
Cerberus
FindeWalter
Cerberus
1
3
5
1.17
L
Ra
3
1
1
3.5
W
4
1
2
5
L
Arachne
Milesia
Arachne
1
4
2
0.5
W
Chiron
Scifrain
Chiron
8
2
3
4.75
W
Thanatos
TacticalJew
Thanatos
3
2
3
2.25
L
Cu Chulainn
Titan-sama816
Cu Chulainn
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,119
Damage
50,633
72,334
Taken
65,323
39,707
Mitigated
43,700
17,431
Healing
25,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
6,777
702
0
1,230
14,447
11,383
0
2,633
11,664
0
66,258
W
Gilgamesh
 
Gilgamesh
7,672
2,341
0
4,305
12,429
11,757
558
111
12,318
5,951
72,699
L
Danzaburou
Bastronaut1
Danzaburou
9,835
5,327
0
3,675
11,902
4,576
1,024
3,407
8,431
0
58,665
W
Cerberus
FindeWalter
Cerberus
6,425
547
0
4,889
19,436
16,445
65
2,327
17,109
29,562
827
L
Ra
2,614
228
348
4,519
10,319
4,110
0
5,429
4,420
57,390
818
W
11,751
290
0
2,159
7,629
3,565
0
1,566
6,063
57,892
679
L
Arachne
Milesia
Arachne
5,887
4,214
0
3,393
16,482
6,522
0
2,546
13,840
0
43,977
W
Chiron
Scifrain
Chiron
17,199
7,732
1,311
4,297
12,516
5,517
249
807
11,698
0
76,819
W
Thanatos
TacticalJew
Thanatos
7,586
1,434
0
8,369
13,313
6,416
538
777
12,536
0
61,602
L
Cu Chulainn
Titan-sama816
Cu Chulainn
12,006
2,553
0
4,266
19,184
13,116
0
3,544
15,528
10,164
41,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,713
Gold Earned
46,466
463
Minions Killed
523
0
Camps Cleared
0
1,479,028
Distance Traveled
1,500,353
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,289
518
131
8
0
281,782
0
W
Gilgamesh
10,116
632
140
9
0
297,270
0
L
Danzaburou
7,670
479
84
5
0
287,609
0
W
Cerberus
8,522
533
77
5
0
294,000
0
L
Ra
8,626
539
111
7
0
291,465
0
W
Ah Puch
9,251
578
107
7
0
274,382
0
L
Arachne
6,755
422
66
4
0
309,623
2
W
Chiron
9,999
625
107
7
0
291,959
1
W
Thanatos
8,578
536
92
6
0
342,742
1
L
Cu Chulainn
7,373
461
71
4
0
308,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role