Player Matchup

Hou Yi
Hou Yi
Gold IV
Morphisse
Hou Yi
Gold IV
Level 142
God Stats
0W - 2L
1,392 SR
Queue Stats
58W - 54L
1,472 MMR
Solo
Kukulkan
Kukulkan
Gold IV
NiteCreeperr
Kukulkan
Gold IV
Level 152
God Stats
1W - 1L
1,717 SR
Queue Stats
95W - 99L
1,477 MMR
Solo
Ravana
Ravana
Gold III
PJ-IS-RAEL
Ravana
Gold III
Level 139
God Stats
9W - 6L
1,725 SR
Queue Stats
177W - 180L
1,468 MMR
Party 1
Sobek
Sobek
Gold IV
Psychobones47
Sobek
Gold IV
Level 210
God Stats
2W - 3L
1,606 SR
Queue Stats
130W - 141L
1,466 MMR
Solo
Shiva
Shiva
Gold V
sosaaj901
Shiva
Gold V
Level 153
God Stats
58W - 44L
1,618 SR
Queue Stats
305W - 308L
1,400 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 159
1,612 SR
1,457 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 164
1,742 SR
1,457 MMR
Surtr
Surtr
Silver III
Charapa80
Surtr
Silver III
Level 148
God Stats
1W - 0L
1,741 SR
Queue Stats
11W - 9L
1,461 MMR
Solo
Ares
Ares
Gold IV
ChiSquareTest
Ares
Gold IV
Level 128
God Stats
5W - 4L
1,675 SR
Queue Stats
35W - 34L
1,434 MMR
Solo
Hun Batz
Hun Batz
Gold I
DeanR98
Hun Batz
Gold I
Level 157
God Stats
9W - 2L
2,071 SR
Queue Stats
143W - 145L
1,467 MMR
Solo
Olorun
Olorun
Gold II
KyySoulo
Olorun
Gold II
Level 227
God Stats
2W - 4L
1,516 SR
Queue Stats
189W - 190L
1,475 MMR
Solo
Xbalanque
Xbalanque
Gold IV
Radoric1
Xbalanque
Gold IV
Level 159
God Stats
1W - 0L
1,710 SR
Queue Stats
47W - 49L
1,447 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Morphisse
Hou Yi
17
1 / 2 / 1
10,396
473
5,559
14,524
6,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
NiteCreeperr
Kukulkan
18
0 / 3 / 1
10,562
480
11,172
12,370
6,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
PJ-IS-RAEL
Ravana
17
3 / 4 / 1
9,838
447
11,883
16,187
8,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

14
0 / 8 / 2
9,425
428
4,294
21,662
22,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Shiva
sosaaj901
Shiva
16
1 / 4 / 0
11,007
500
16,067
22,331
27,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
CharonThothThanatosGilgamesh

VS

Bans
BastetAgniArachneOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Charapa80
Surtr
19
3 / 1 / 7
12,601
573
17,340
28,645
33,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
4 / 1 / 17
12,488
568
18,405
25,149
32,983
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
DeanR98
Hun Batz
20
8 / 0 / 8
13,189
600
16,473
17,859
10,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
KyySoulo
Olorun
18
2 / 2 / 9
12,273
558
8,455
10,905
5,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Xbalanque
Radoric1
Xbalanque
20
4 / 1 / 6
13,807
628
7,532
10,712
5,442
Leader's Cowl

Leader's Cowl

+50
Physical Power
+250
Health
+20%
Attack Speed
+15%
Physical Lifesteal

AURA - You provide 5% increased Power to all nearby allied gods. This aura gains a bonus stack for each ally god within 55 units causing it to provide an additional 3% increased Power. For each enemy god within 55 units a stack is removed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
68
5
Kills
21
21
Deaths
5
5
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Surtr
Charapa80
Surtr
3
1
7
6.5
W
4
1
17
12.5
W
Hun Batz
DeanR98
Hun Batz
8
0
8
12
W
Olorun
KyySoulo
Olorun
2
2
9
3.25
L
Hou Yi
Morphisse
Hou Yi
1
2
1
0.75
L
Kukulkan
NiteCreeperr
Kukulkan
0
3
1
0.17
L
Ravana
PJ-IS-RAEL
Ravana
3
4
1
0.88
L
0
8
2
0.13
W
Xbalanque
Radoric1
Xbalanque
4
1
6
7
L
Shiva
sosaaj901
Shiva
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,975
Damage
68,205
87,074
Taken
93,270
71,708
Mitigated
88,360
15,929
Healing
29,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Charapa80
Surtr
17,340
4,012
0
7,002
28,645
33,717
931
6,150
22,495
5,842
84,592
W
18,405
1,166
0
7,991
25,149
32,983
1,299
6,251
18,898
47,052
2,861
W
Hun Batz
DeanR98
Hun Batz
16,473
5,335
0
3,221
17,859
10,920
1,672
2,647
15,212
0
149,812
W
Olorun
KyySoulo
Olorun
8,455
2,385
1,560
4,156
10,905
5,298
2,929
4,262
6,643
83,418
383
L
Hou Yi
Morphisse
Hou Yi
5,559
2,100
0
3,205
14,524
6,769
0
3,953
10,571
0
86,294
L
Kukulkan
NiteCreeperr
Kukulkan
11,172
141
0
230
12,370
6,523
0
5,785
6,349
97,592
632
L
Ravana
PJ-IS-RAEL
Ravana
11,883
3,787
0
5,298
16,187
8,792
0
5,372
10,576
0
96,306
L
4,294
490
0
4,266
21,662
22,382
0
9,884
11,474
33,616
1,337
W
Xbalanque
Radoric1
Xbalanque
7,532
3,610
0
5,240
10,712
5,442
4,536
1,809
8,903
0
133,046
L
Shiva
sosaaj901
Shiva
16,067
2,524
0
2,930
22,331
27,242
0
4,045
18,222
18,935
81,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,228
Gold Earned
64,358
699
Minions Killed
664
0
Camps Cleared
0
2,099,357
Distance Traveled
2,252,458
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
12,601
573
123
6
0
436,306
0
W
Ares
12,488
568
34
2
0
471,945
8
W
Hun Batz
13,189
600
164
7
0
501,163
1
W
Olorun
12,273
558
150
7
0
404,635
8
L
Hou Yi
10,396
473
155
7
0
408,480
3
L
Kukulkan
10,562
480
182
8
0
438,643
1
L
Ravana
9,838
447
131
6
0
484,861
6
L
Sobek
9,425
428
51
2
0
388,975
0
W
Xbalanque
13,807
628
193
9
0
438,409
7
L
Shiva
11,007
500
180
8
0
378,398
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role