Player Matchup

Izanami
Izanami
 
Izanami
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Cocolando
Ganesha
Level 62
God Stats
9W - 3L
1,642 SR
Queue Stats
35W - 24L
1,545 Elo+
Solo
King Arthur
King Arthur
Ripka1
King Arthur
Level 148
God Stats
20W - 20L
1,625 SR
Queue Stats
277W - 246L
1,494 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
iSilveira
Ah Muzen Cab
Level 155
God Stats
0W - 1L
1,292 SR
Queue Stats
48W - 36L
1,575 Elo+
Solo
Janus
Janus
éoalegcarai
Janus
Level 157
God Stats
1W - 2L
1,521 SR
Queue Stats
39W - 48L
1,481 Elo+
Solo
Team Averages
Level 135
1,516 SR
1,519 Elo+

VS

Team Averages
Level 103
1,586 SR
1,496 Elo+
Zeus
Zeus
 
Zeus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
 
Cernunnos
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
MarcusGplayYT
Chaac
Level 72
God Stats
3W - 1L
1,629 SR
Queue Stats
103W - 115L
1,471 Elo+
Party 1
Ne Zha
Ne Zha
SoDaLixoNoSmite
Ne Zha
Level 108
God Stats
11W - 16L
1,372 SR
Queue Stats
122W - 130L
1,494 Elo+
Solo
Sylvanus
Sylvanus
minhamaezinha
Sylvanus
Level 116
God Stats
15W - 10L
1,928 SR
Queue Stats
126W - 161L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 3 / 1
5,523
552
3,490
8,156
2,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ganesha
Cocolando
Ganesha
8
0 / 1 / 1
4,879
488
1,492
5,696
3,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

King Arthur
Ripka1
King Arthur
10
1 / 0 / 0
5,196
520
2,321
7,924
3,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
iSilveira
Ah Muzen Cab
10
0 / 0 / 0
5,477
548
3,923
5,224
1,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 1 / 0
5,676
568
3,548
4,394
1,635
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
1 / 0 / 0
5,513
551
3,400
3,941
1,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
 
Cernunnos
10
1 / 0 / 0
5,335
534
4,563
5,840
2,154
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

11
1 / 0 / 2
6,290
629
5,109
7,110
6,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

10
2 / 2 / 1
5,356
536
3,865
8,981
3,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
minhamaezinha
Sylvanus
9
0 / 0 / 2
5,030
503
1,142
4,896
2,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
1
Kills
5
5
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
1
0.17
W
Zeus
 
Zeus
1
0
0
1
W
Cernunnos
 
Cernunnos
1
0
0
1
L
Ganesha
Cocolando
Ganesha
0
1
1
0.5
W
1
0
2
2
L
King Arthur
Ripka1
King Arthur
1
0
0
1
W
2
2
1
1.25
L
Ah Muzen Cab
iSilveira
Ah Muzen Cab
0
0
0
0
W
Sylvanus
minhamaezinha
Sylvanus
0
0
2
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,774
Damage
18,079
31,394
Taken
30,768
12,591
Mitigated
15,293
14,114
Healing
14,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,490
2,432
0
2,762
8,156
2,560
0
0
7,638
0
41,898
W
Zeus
 
Zeus
3,400
646
0
988
3,941
1,216
0
1,732
2,005
43,144
2,383
W
Cernunnos
 
Cernunnos
4,563
2,734
0
2,254
5,840
2,154
70
421
5,419
0
40,107
L
Ganesha
Cocolando
Ganesha
1,492
141
0
2,080
5,696
3,184
0
509
5,187
14,728
0
W
5,109
736
0
3,845
7,110
6,157
0
0
7,110
0
43,823
L
King Arthur
Ripka1
King Arthur
2,321
567
0
4,940
7,924
3,338
0
791
7,133
0
43,016
W
3,865
631
0
3,981
8,981
3,509
0
1,062
7,837
0
31,339
L
Ah Muzen Cab
iSilveira
Ah Muzen Cab
3,923
1,871
0
2,372
5,224
1,874
0
347
4,877
0
42,891
W
Sylvanus
minhamaezinha
Sylvanus
1,142
356
922
2,369
4,896
2,257
60
1,154
3,662
19,815
7,727
L
3,548
149
0
1,960
4,394
1,635
0
2,760
1,634
48,377
1,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,751
Gold Earned
27,524
341
Minions Killed
346
0
Camps Cleared
0
980,601
Distance Traveled
994,835
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,523
552
70
7
0
155,490
2
W
Zeus
5,513
551
86
9
0
195,602
1
W
Cernunnos
5,335
534
85
9
0
216,815
0
L
Ganesha
4,879
488
1
0
0
206,106
2
W
Chaac
6,290
629
72
7
0
197,771
0
L
King Arthur
5,196
520
77
8
0
243,603
0
W
Ne Zha
5,356
536
55
6
0
214,766
0
L
Ah Muzen Cab
5,477
548
89
9
0
178,407
0
W
Sylvanus
5,030
503
48
5
0
169,881
3
L
Janus
5,676
568
104
10
0
196,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role