Player Matchup

Gilgamesh
Gilgamesh
Gold V
 
Gilgamesh
Gold V
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Janus
Janus
Silver I
Cabezox12
Janus
Silver I
Level 107
God Stats
0W - 1L
1,290 SR
Queue Stats
9W - 11L
1,394 MMR
Party 2
Neith
Neith
Gold V
Kori9
Neith
Gold V
Level 54
God Stats
1W - 1L
1,922 SR
Queue Stats
9W - 9L
1,533 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 94
1,570 SR
1,476 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 153
1,746 SR
1,442 MMR
Morgan Le Fay
Morgan Le Fay
Gold V
BDB x JDATCH
Morgan Le Fay
Gold V
Level 144
God Stats
4W - 2L
1,734 SR
Queue Stats
234W - 251L
1,311 MMR
Solo
Arachne
Arachne
Gold II
HawWaterNLemons
Arachne
Gold II
Level 159
God Stats
6W - 7L
1,648 SR
Queue Stats
95W - 113L
1,635 MMR
Party 1
Shiva
Shiva
Gold IV
x-_Casca
Shiva
Gold IV
Level 157
God Stats
7W - 4L
1,856 SR
Queue Stats
40W - 45L
1,379 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
0 / 4 / 1
8,377
558
4,571
18,485
17,049
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Janus
Cabezox12
Janus
14
1 / 3 / 0
9,196
613
11,943
11,099
3,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Kori9
Neith
14
0 / 3 / 1
8,738
583
7,981
13,794
5,056
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

Bans
AresBacchusMartichorasAchilles

VS

Bans
TiamatThothVulcanHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BDB x JDATCH
Morgan Le Fay
16
4 / 0 / 6
10,760
717
17,784
6,891
2,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 0 / 3
10,682
712
7,233
11,514
5,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shiva
x-_Casca
Shiva
17
2 / 1 / 7
10,887
726
14,470
16,445
19,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
1
Kills
10
10
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
4
1
0.13
W
Morgan Le Fay
BDB x JDATCH
Morgan Le Fay
4
0
6
7
L
Janus
Cabezox12
Janus
1
3
0
0.33
W
4
0
3
5.5
L
Neith
Kori9
Neith
0
3
1
0.17
W
Shiva
x-_Casca
Shiva
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,495
Damage
39,487
43,378
Taken
34,850
25,955
Mitigated
28,028
8,598
Healing
12,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,571
983
0
1,820
18,485
17,049
0
6,287
10,593
0
22,929
W
Morgan Le Fay
BDB x JDATCH
Morgan Le Fay
17,784
1,223
0
914
6,891
2,823
517
3,589
3,302
46,859
0
L
Janus
Cabezox12
Janus
11,943
211
0
2,681
11,099
3,850
0
3,901
6,549
53,038
0
W
7,233
3,544
0
6,730
11,514
5,901
1,833
3,111
8,403
0
51,183
L
Neith
Kori9
Neith
7,981
1,746
0
4,097
13,794
5,056
290
5,791
6,844
0
45,840
W
Shiva
x-_Casca
Shiva
14,470
1,662
207
4,605
16,445
19,304
717
5,331
11,114
16
42,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,311
Gold Earned
32,329
220
Minions Killed
201
0
Camps Cleared
0
833,855
Distance Traveled
905,448
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,377
558
30
2
0
290,628
0
W
Morgan Le Fay
10,760
717
76
5
0
291,685
0
L
Janus
9,196
613
102
7
0
276,410
0
W
Arachne
10,682
712
68
5
0
316,675
8
L
Neith
8,738
583
88
6
0
266,817
0
W
Shiva
10,887
726
57
4
0
297,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role