Player Matchup

Tiamat
Tiamat
Atlantis_Kun
Tiamat
Level 77
God Stats
0W - 1L
1,472 SR
Queue Stats
19W - 22L
1,503 Elo+
Solo
Serqet
Serqet
Outspokenpanda
Serqet
Level 142
God Stats
3W - 1L
1,483 SR
Queue Stats
99W - 52L
1,696 Elo+
Solo
Nu Wa
Nu Wa
PORTES2857
Nu Wa
Level 120
God Stats
1W - 4L
1,418 SR
Queue Stats
192W - 191L
1,530 Elo+
Solo
Ratatoskr
Ratatoskr
jvalbano32
Ratatoskr
Level 115
God Stats
0W - 2L
1,270 SR
Queue Stats
178W - 160L
1,508 Elo+
Party 1
Hun Batz
Hun Batz
temp-376031
Hun Batz
Level 127
God Stats
0W - 3L
1,180 SR
Queue Stats
55W - 53L
1,516 Elo+
Party 1
Team Averages
Level 116
1,365 SR
1,551 Elo+

VS

Team Averages
Level 156
1,488 SR
1,517 Elo+
Nike
Nike
BoltyAce
Nike
Level 147
God Stats
1W - 1L
1,403 SR
Queue Stats
39W - 31L
1,515 Elo+
Solo
Nox
Nox
HeavyMeat
Nox
Level 62
God Stats
3W - 1L
1,927 SR
Queue Stats
70W - 67L
1,516 Elo+
Solo
Cernunnos
Cernunnos
King_Skoot
Cernunnos
Level 228
God Stats
3W - 0L
1,578 SR
Queue Stats
79W - 59L
1,552 Elo+
Solo
Thor
Thor
Sasori680
Thor
Level 218
God Stats
1W - 1L
1,238 SR
Queue Stats
113W - 138L
1,548 Elo+
Solo
Discordia
Discordia
Xav_Bruh_14
Discordia
Level 123
God Stats
2W - 1L
1,297 SR
Queue Stats
38W - 41L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
5
0 / 0 / 0
6,365
490
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 4 / 9
10,557
812
10,671
13,621
15,720
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
18
6 / 4 / 3
10,371
798
12,608
11,998
5,903
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
jvalbano32
Ratatoskr
16
2 / 4 / 5
8,980
691
7,975
17,652
11,789
Evergreen Acorn

Evergreen Acorn

+35
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 5% of his Maximum Health and Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Hun Batz
temp-376031
Hun Batz
18
4 / 5 / 6
10,186
784
16,030
13,974
9,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
18
3 / 2 / 7
10,387
799
7,765
13,832
14,320
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

16
0 / 3 / 12
9,391
722
7,371
8,410
3,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
King_Skoot
Cernunnos
17
1 / 3 / 11
9,899
761
8,441
11,238
4,301
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
18
4 / 4 / 10
11,209
862
11,585
10,654
4,776
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Xav_Bruh_14
Discordia
19
9 / 5 / 5
11,827
910
13,346
9,291
3,686
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
62
17
Kills
17
17
Deaths
17
23
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
0
0
0
W
Nike
3
2
7
3.25
W
0
3
12
2
W
Cernunnos
King_Skoot
Cernunnos
1
3
11
2.17
L
5
4
9
2.38
L
Nu Wa
6
4
3
1.88
W
Thor
4
4
10
2.25
W
Discordia
Xav_Bruh_14
Discordia
9
5
5
2.3
L
Ratatoskr
jvalbano32
Ratatoskr
2
4
5
1.13
L
Hun Batz
temp-376031
Hun Batz
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,284
Damage
48,508
57,245
Taken
53,425
42,422
Mitigated
30,936
14,116
Healing
14,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
0
0
0
0
0
0
0
0
0
0
0
W
Nike
7,765
410
1,266
3,347
13,832
14,320
334
2,109
11,076
0
27,502
W
7,371
644
597
1,155
8,410
3,853
672
1,954
6,204
15,734
0
W
Cernunnos
King_Skoot
Cernunnos
8,441
2,878
2,287
2,747
11,238
4,301
2,103
5,267
5,871
0
32,767
L
10,671
1,167
372
1,867
13,621
15,720
0
4,394
8,983
389
15,023
L
Nu Wa
12,608
2,569
608
1,261
11,998
5,903
189
3,737
7,925
32,682
888
W
Thor
11,585
483
948
607
10,654
4,776
522
1,944
8,378
0
23,081
W
Discordia
Xav_Bruh_14
Discordia
13,346
402
274
970
9,291
3,686
791
1,105
7,698
26,982
0
L
Ratatoskr
jvalbano32
Ratatoskr
7,975
1,065
1,755
6,978
17,652
11,789
0
6,465
10,755
0
18,439
L
Hun Batz
temp-376031
Hun Batz
16,030
2,465
467
808
13,974
9,010
0
4,945
8,865
0
36,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,459
Gold Earned
52,713
128
Minions Killed
167
0
Camps Cleared
0
1,010,787
Distance Traveled
1,194,946
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,365
490
0
0
0
15,915
0
W
Nike
10,387
799
41
3
0
264,254
0
W
Nox
9,391
722
21
2
0
241,400
0
W
Cernunnos
9,899
761
34
3
0
204,943
0
L
Serqet
10,557
812
11
1
0
267,347
0
L
Nu Wa
10,371
798
46
4
0
214,332
0
W
Thor
11,209
862
24
2
0
241,910
0
W
Discordia
11,827
910
47
4
0
242,439
0
L
Ratatoskr
8,980
691
16
1
0
264,127
0
L
Hun Batz
10,186
784
55
4
0
249,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role