Player Matchup

Ares
Ares
Gold IV
RatChet C07
Ares
Gold IV
Level 157
God Stats
1W - 4L
1,517 SR
Queue Stats
47W - 51L
1,557 MMR
Solo
Izanami
Izanami
Gold II
TheChosenGoat
Izanami
Gold II
Level 128
God Stats
1W - 2L
1,534 SR
Queue Stats
56W - 58L
1,556 MMR
Party 2
Hera
Hera
Gold II
ZedolasGaming
Hera
Gold II
Level 120
God Stats
2W - 1L
1,815 SR
Queue Stats
56W - 58L
1,556 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 135
1,622 SR
1,556 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 120
1,722 SR
1,537 MMR
Amaterasu
Amaterasu
Gold II
Istwan
Amaterasu
Gold II
Level 108
God Stats
26W - 23L
1,638 SR
Queue Stats
52W - 57L
1,487 MMR
Solo
Rama
Rama
Gold III
LinkKholin
Rama
Gold III
Level 127
God Stats
19W - 12L
1,634 SR
Queue Stats
117W - 142L
1,430 MMR
Party 1
Discordia
Discordia
Platinum IV
iDaViiD7
Discordia
Platinum IV
Level 126
God Stats
7W - 1L
1,895 SR
Queue Stats
120W - 138L
1,693 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 2
9,231
659
7,313
17,396
22,197
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
16
2 / 4 / 2
10,453
747
11,132
15,443
6,882
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 6 / 4
9,414
672
9,990
10,870
5,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
AchillesAh Muzen CabNe ZhaThothMorgan Le Fay

VS

Bans
KuzenboHou YiPersephoneAnhurAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Istwan
Amaterasu
17
2 / 1 / 9
10,756
768
10,516
17,993
17,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

17
7 / 2 / 5
11,662
833
14,325
12,343
5,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
iDaViiD7
Discordia
17
4 / 2 / 6
11,556
825
13,523
8,265
3,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
5
Kills
13
13
Deaths
5
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Istwan
Amaterasu
2
1
9
6.5
W
7
2
5
4.75
L
2
3
2
1
L
Izanami
2
4
2
0.75
L
1
6
4
0.5
W
Discordia
iDaViiD7
Discordia
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,435
Damage
38,364
43,709
Taken
38,601
34,408
Mitigated
26,665
2,666
Healing
13,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Istwan
Amaterasu
10,516
4,623
0
8,999
17,993
17,250
453
6,553
11,440
0
34,444
W
14,325
7,877
0
2,177
12,343
5,731
2,346
5,884
6,459
0
62,013
L
7,313
101
0
1,000
17,396
22,197
0
5,285
11,717
19,053
523
L
Izanami
11,132
5,950
0
750
15,443
6,882
0
4,620
10,386
0
52,823
L
9,990
2,005
0
916
10,870
5,329
48
3,558
6,968
37,045
0
W
Discordia
iDaViiD7
Discordia
13,523
360
0
2,011
8,265
3,684
481
4,925
3,340
68,817
251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,098
Gold Earned
33,974
162
Minions Killed
231
0
Camps Cleared
0
733,386
Distance Traveled
846,353
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,756
768
37
3
0
305,683
1
W
Rama
11,662
833
84
6
0
254,977
0
L
Ares
9,231
659
25
2
0
254,910
0
L
Izanami
10,453
747
85
6
0
251,476
0
L
Hera
9,414
672
52
4
0
227,000
0
W
Discordia
11,556
825
110
8
0
285,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role