Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Arkdesbrocolis
Athena
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 149L
1,595 Elo+
Solo
Nemesis
Nemesis
CaptCardonut
Nemesis
Level 157
God Stats
1W - 3L
1,259 SR
Queue Stats
51W - 61L
1,489 Elo+
Party 2
Osiris
Osiris
IAmGhostNinja
Osiris
Level 159
God Stats
15W - 12L
1,599 SR
Queue Stats
143W - 138L
1,546 Elo+
Party 2
Cernunnos
Cernunnos
Meyaters
Cernunnos
Level 120
God Stats
23W - 20L
1,656 SR
Queue Stats
169W - 168L
1,562 Elo+
Solo
Team Averages
Level 146
1,503 SR
1,538 Elo+

VS

Team Averages
Level 130
1,663 SR
1,705 Elo+
The Morrigan
The Morrigan
Aviceraete
The Morrigan
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 107L
1,551 Elo+
Solo
Osiris
Osiris
CthulhuHasAwoken
Osiris
Level 126
God Stats
4W - 0L
1,875 SR
Queue Stats
22W - 11L
1,898 Elo+
Party 1
Tyr
Tyr
LaughingPumpkin
Tyr
Level 149
God Stats
9W - 5L
1,789 SR
Queue Stats
27W - 15L
1,898 Elo+
Party 1
Sol
Sol
Neyme
Sol
Level 124
God Stats
59W - 52L
1,639 SR
Queue Stats
273W - 223L
1,662 Elo+
Solo
Arachne
Arachne
kewlofthestory
Arachne
Level 127
God Stats
10W - 10L
1,510 SR
Queue Stats
92W - 91L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
0 / 6 / 0
6,203
477
3,857
11,150
4,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 3 / 1
6,375
490
3,737
14,282
13,394
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nemesis
CaptCardonut
Nemesis
11
3 / 5 / 0
6,681
514
4,582
12,672
4,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 1 / 2
8,135
626
12,331
16,149
15,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Cernunnos
Meyaters
Cernunnos
11
0 / 3 / 0
6,335
487
4,868
9,662
3,847
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Aviceraete
The Morrigan
15
3 / 1 / 7
9,102
700
8,614
6,735
2,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 3 / 1
7,393
569
4,999
13,640
15,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
3 / 0 / 5
7,816
601
6,289
11,653
10,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sol
Neyme
Sol
15
5 / 0 / 3
8,917
686
14,044
9,210
3,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

14
6 / 0 / 1
8,062
620
7,568
15,124
7,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
18
18
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
6
0
0
L
0
3
1
0.17
W
The Morrigan
Aviceraete
The Morrigan
3
1
7
6.5
L
Nemesis
CaptCardonut
Nemesis
3
5
0
0.6
W
1
3
1
0.5
L
1
1
2
2
W
3
0
5
5.5
L
Cernunnos
Meyaters
Cernunnos
0
3
0
0
W
Sol
Neyme
Sol
5
0
3
6.5
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,375
Damage
41,514
63,915
Taken
56,362
41,693
Mitigated
39,507
21,018
Healing
21,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
3,857
204
0
1,117
11,150
4,490
20
4,782
6,368
44,609
0
L
3,737
1,136
0
1,798
14,282
13,394
0
8,494
5,788
21,683
1,397
W
The Morrigan
Aviceraete
The Morrigan
8,614
2,195
0
1,252
6,735
2,671
444
3,319
3,416
69,497
3,076
L
Nemesis
CaptCardonut
Nemesis
4,582
1,694
0
4,594
12,672
4,908
0
2,725
9,947
0
39,690
W
4,999
1,926
0
2,819
13,640
15,152
0
103
13,537
0
43,141
L
12,331
6,067
0
10,642
16,149
15,054
66
0
16,149
0
77,039
W
6,289
583
0
4,926
11,653
10,323
46
2,308
9,345
0
27,918
L
Cernunnos
Meyaters
Cernunnos
4,868
2,046
0
2,867
9,662
3,847
0
4,815
4,847
0
50,272
W
Sol
Neyme
Sol
14,044
6,976
0
4,683
9,210
3,710
2,903
2,275
6,935
88,718
5,870
W
7,568
5,513
0
7,404
15,124
7,651
0
300
14,824
0
56,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,729
Gold Earned
41,290
401
Minions Killed
442
0
Camps Cleared
0
1,280,329
Distance Traveled
1,341,640
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,203
477
78
6
0
220,774
1
L
Athena
6,375
490
35
3
0
269,137
1
W
The Morrigan
9,102
700
116
9
0
266,642
0
L
Nemesis
6,681
514
70
5
0
276,893
0
W
Osiris
7,393
569
80
6
0
250,111
0
L
Osiris
8,135
626
127
10
0
275,640
0
W
Tyr
7,816
601
28
2
0
323,549
9
L
Cernunnos
6,335
487
91
7
0
237,885
0
W
Sol
8,917
686
138
11
0
245,564
4
W
Arachne
8,062
620
80
6
0
255,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role