Player Matchup

Athena
Athena
GrxyScythe
Athena
Level 103
God Stats
3W - 3L
1,457 SR
Queue Stats
70W - 63L
1,433 Elo+
Party 1
Rama
Rama
RxdScythe
Rama
Level 118
God Stats
8W - 2L
1,966 SR
Queue Stats
132W - 129L
1,469 Elo+
Party 1
Hel
Hel
WhxteScythe
Hel
Level 125
God Stats
2W - 1L
1,506 SR
Queue Stats
92W - 78L
1,496 Elo+
Party 1
Team Averages
Level 115
1,643 SR
1,466 Elo+

VS

Team Averages
Level 37
1,498 SR
1,397 Elo+
Anhur
Anhur
CrispyChips99
Anhur
Level 2
God Stats
7W - 4L
1,500 SR
Queue Stats
20W - 19L
1,412 Elo+
Party 2
Jormungandr
Jormungandr
MrAmnesiaBE
Jormungandr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 83L
1,434 Elo+
Party 2
Baron Samedi
Baron Samedi
ufatava
Baron Samedi
Level 45
God Stats
6W - 8L
1,493 SR
Queue Stats
57W - 74L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
GrxyScythe
Athena
15
3 / 0 / 9
9,117
760
7,061
13,443
11,589
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
15
5 / 2 / 6
9,390
783
13,384
10,250
4,084
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

14
5 / 2 / 5
9,037
753
14,000
9,995
3,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 2
7,639
637
12,865
14,114
5,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Jormungandr
MrAmnesiaBE
Jormungandr
14
2 / 3 / 1
8,186
682
7,466
17,589
15,679
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Baron Samedi
ufatava
Baron Samedi
12
2 / 4 / 0
7,948
662
7,253
10,521
6,750
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
13
Kills
4
4
Deaths
13
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
Athena
GrxyScythe
Athena
3
0
9
7.5
L
Jormungandr
MrAmnesiaBE
Jormungandr
2
3
1
0.83
W
Rama
5
2
6
4
W
5
2
5
3.75
L
Baron Samedi
ufatava
Baron Samedi
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,445
Damage
27,584
33,688
Taken
42,224
19,330
Mitigated
28,142
11,922
Healing
10,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,865
8,757
0
2,531
14,114
5,713
186
6,070
7,972
32
34,723
W
Athena
GrxyScythe
Athena
7,061
1,535
0
1,176
13,443
11,589
192
5,953
7,490
22,307
74
L
Jormungandr
MrAmnesiaBE
Jormungandr
7,466
2,405
109
5,161
17,589
15,679
28
9,604
7,963
19,987
0
W
Rama
13,384
10,920
0
3,264
10,250
4,084
1,144
3,847
6,403
0
42,322
W
14,000
1,097
3,011
4,471
9,995
3,657
0
4,407
5,588
43,439
0
L
Baron Samedi
ufatava
Baron Samedi
7,253
783
950
1,898
10,521
6,750
360
5,295
5,196
26,071
1,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,544
Gold Earned
23,773
147
Minions Killed
120
0
Camps Cleared
0
655,670
Distance Traveled
606,778
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,639
637
63
5
0
173,585
0
W
Athena
9,117
760
29
2
0
252,189
0
L
Jormungandr
8,186
682
16
1
0
235,736
0
W
Rama
9,390
783
57
5
0
186,578
3
W
Hel
9,037
753
61
5
0
216,903
0
L
Baron Samedi
7,948
662
41
3
0
197,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role