Player Matchup

Izanami
Izanami
Onibozuu
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Da Ji
Da Ji
Stevensp10
Da Ji
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Nox
Nox
cerberussama
Nox
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,009 Elo+
Party 2
Jormungandr
Jormungandr
epicshotfail999
Jormungandr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 3
Loki
Loki
marius09r1
Loki
Level 125
God Stats
22W - 17L
1,500 SR
Queue Stats
107W - 126L
1,425 Elo+
Solo
Team Averages
Level 69
1,500 SR
1,387 Elo+

VS

Team Averages
Level 82
1,711 SR
1,574 Elo+
Chaac
Chaac
Frost5554
Chaac
Level 65
God Stats
3W - 0L
1,944 SR
Queue Stats
99W - 66L
1,521 Elo+
Party 1
Discordia
Discordia
JeyJee_
Discordia
Level 138
God Stats
3W - 2L
1,623 SR
Queue Stats
46W - 15L
1,685 Elo+
Party 1
Rama
Rama
MarVol2017
Rama
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 38L
1,470 Elo+
Solo
Danzaburou
Danzaburou
SalvatoreUwU
Danzaburou
Level 41
God Stats
2W - 0L
1,720 SR
Queue Stats
80W - 41L
1,545 Elo+
Party 1
Camazotz
Camazotz
conairrr
Camazotz
Level 88
God Stats
11W - 6L
1,769 SR
Queue Stats
21W - 11L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Onibozuu
Izanami
15
1 / 8 / 1
9,804
891
3,512
18,784
8,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
15
2 / 4 / 1
10,011
910
5,400
11,587
7,560
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 3 / 4
9,931
903
7,318
10,945
5,058
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Jormungandr
epicshotfail999
Jormungandr
15
1 / 0 / 4
10,101
918
13,023
21,021
30,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

15
1 / 1 / 3
10,378
943
11,083
9,861
4,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

189

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Frost5554
Chaac
17
5 / 1 / 9
11,045
1,004
12,100
14,165
20,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
JeyJee_
Discordia
18
4 / 0 / 11
11,554
1,050
28,814
5,431
2,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 3 / 4
10,543
958
7,113
9,648
4,096
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
SalvatoreUwU
Danzaburou
16
0 / 0 / 8
10,578
962
10,172
4,685
2,290
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

Camazotz
conairrr
Camazotz
17
5 / 1 / 9
11,570
1,052
9,457
10,204
4,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
57
5
Kills
16
16
Deaths
5
13
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Chaac
Frost5554
Chaac
5
1
9
9.5
W
Discordia
JeyJee_
Discordia
4
0
11
9.5
W
2
3
4
1.33
L
Izanami
Onibozuu
Izanami
1
8
1
0.19
W
Danzaburou
SalvatoreUwU
Danzaburou
0
0
8
4
L
Da Ji
2
4
1
0.63
L
0
3
4
0.67
W
Camazotz
conairrr
Camazotz
5
1
9
9.5
L
Jormungandr
epicshotfail999
Jormungandr
1
0
4
3
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,336
Damage
67,656
72,198
Taken
44,133
57,038
Mitigated
33,765
2,645
Healing
9,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Frost5554
Chaac
12,100
919
0
2,882
14,165
20,372
0
5,969
7,638
90
21,156
W
Discordia
JeyJee_
Discordia
28,814
316
0
804
5,431
2,202
0
2,005
3,289
47,689
0
W
7,113
5,999
0
919
9,648
4,096
0
4,648
4,545
0
25,316
L
Izanami
Onibozuu
Izanami
3,512
2,388
0
512
18,784
8,989
0
8,192
10,285
0
13,563
W
Danzaburou
SalvatoreUwU
Danzaburou
10,172
4,193
0
2,466
4,685
2,290
0
1,330
3,355
0
29,582
L
Da Ji
5,400
1,688
0
144
11,587
7,560
0
5,096
6,312
0
9,230
L
7,318
311
0
0
10,945
5,058
0
7,172
3,678
26,296
996
W
Camazotz
conairrr
Camazotz
9,457
1,553
0
1,984
10,204
4,805
0
4,251
5,782
0
24,666
L
Jormungandr
epicshotfail999
Jormungandr
13,023
2,396
0
1,989
21,021
30,740
0
5,381
15,492
32,385
544
L
11,083
1,103
0
0
9,861
4,691
0
3,063
6,514
0
31,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,225
Gold Earned
55,290
171
Minions Killed
193
5
Camps Cleared
12
1,009,696
Distance Traveled
1,076,884
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,045
1,004
23
2
0
208,806
0
W
Discordia
11,554
1,050
41
4
1
223,321
0
W
Rama
10,543
958
50
5
2
185,695
0
L
Izanami
9,804
891
33
3
2
181,368
0
W
Danzaburou
10,578
962
55
5
4
215,919
0
L
Da Ji
10,011
910
14
1
0
185,385
1
L
Nox
9,931
903
44
4
3
198,503
0
W
Camazotz
11,570
1,052
24
2
5
243,143
0
L
Jormungandr
10,101
918
33
3
0
199,516
0
L
Loki
10,378
943
47
4
0
244,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role