Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
ElSalvitaLoko
Erlang Shen
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 14L
1,367 Elo+
Party 1
Xing Tian
Xing Tian
GIGI FR
Xing Tian
Level 212
God Stats
5W - 8L
1,511 SR
Queue Stats
214W - 214L
1,447 Elo+
Solo
Ullr
Ullr
MarcM2001
Ullr
Level 111
God Stats
2W - 4L
1,413 SR
Queue Stats
45W - 43L
1,496 Elo+
Party 1
Team Averages
Level 119
1,485 SR
1,462 Elo+

VS

Team Averages
Level 130
1,549 SR
1,508 Elo+
Neith
Neith
 
Neith
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
ImBadSorry6969
Horus
Level 101
God Stats
3W - 4L
1,375 SR
Queue Stats
59W - 58L
1,468 Elo+
Solo
Sobek
Sobek
InsaneSpec
Sobek
Level 148
God Stats
3W - 2L
1,434 SR
Queue Stats
34W - 41L
1,516 Elo+
Party 2
Nu Wa
Nu Wa
L0wKii
Nu Wa
Level 145
God Stats
3W - 0L
1,868 SR
Queue Stats
74W - 71L
1,516 Elo+
Solo
Sun Wukong
Sun Wukong
TMBHellfire
Sun Wukong
Level 93
God Stats
3W - 6L
1,569 SR
Queue Stats
59W - 56L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
2 / 2 / 1
6,631
603
7,794
4,847
1,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ne Zha
 
Ne Zha
11
1 / 2 / 2
5,828
530
6,614
11,061
4,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Erlang Shen
ElSalvitaLoko
Erlang Shen
10
0 / 1 / 0
5,490
499
4,058
13,748
6,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xing Tian
GIGI FR
Xing Tian
8
0 / 1 / 0
5,127
466
2,783
9,616
6,874
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Ullr
10
0 / 4 / 0
4,849
441
2,126
8,029
2,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
3 / 1 / 4
6,575
598
7,126
4,589
1,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
3 / 0 / 5
6,583
598
7,403
10,822
7,372
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Sobek
11
3 / 1 / 0
6,053
550
3,005
9,213
5,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Nu Wa
L0wKii
Nu Wa
9
0 / 1 / 3
5,325
484
4,319
5,418
1,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sun Wukong
TMBHellfire
Sun Wukong
12
1 / 0 / 0
6,723
611
10,494
9,784
6,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
10
10
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
2
2
1
1.25
L
Ne Zha
 
Ne Zha
1
2
2
1
W
Neith
 
Neith
3
1
4
5
L
Erlang Shen
ElSalvitaLoko
Erlang Shen
0
1
0
0
L
Xing Tian
GIGI FR
Xing Tian
0
1
0
0
W
3
0
5
5.5
W
Sobek
3
1
0
3
W
Nu Wa
L0wKii
Nu Wa
0
1
3
1.5
L
Ullr
0
4
0
0
W
Sun Wukong
TMBHellfire
Sun Wukong
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,375
Damage
32,347
47,301
Taken
39,826
22,884
Mitigated
22,246
15,391
Healing
13,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
7,794
2,618
0
924
4,847
1,908
0
2,142
2,477
54,709
1,373
L
Ne Zha
 
Ne Zha
6,614
2,253
0
4,962
11,061
4,321
0
3,051
7,754
0
48,553
W
Neith
 
Neith
7,126
1,399
0
1,345
4,589
1,492
0
1,008
3,581
0
50,815
L
Erlang Shen
ElSalvitaLoko
Erlang Shen
4,058
2,024
0
6,918
13,748
6,818
0
415
13,235
0
38,524
L
Xing Tian
GIGI FR
Xing Tian
2,783
154
0
1,725
9,616
6,874
0
592
8,858
18,651
364
W
7,403
2,555
382
3,507
10,822
7,372
0
4,687
5,939
0
22,499
W
Sobek
3,005
450
0
4,314
9,213
5,077
0
1,656
7,417
30,133
8,911
W
Nu Wa
L0wKii
Nu Wa
4,319
893
0
755
5,418
1,598
0
2,527
2,593
33,692
0
L
Ullr
2,126
1,029
0
862
8,029
2,963
0
158
7,853
0
34,528
W
Sun Wukong
TMBHellfire
Sun Wukong
10,494
3,114
0
3,332
9,784
6,707
0
0
9,784
0
57,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,925
Gold Earned
31,259
353
Minions Killed
336
0
Camps Cleared
0
1,104,280
Distance Traveled
1,093,130
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,631
603
116
11
0
232,093
2
L
Ne Zha
5,828
530
73
7
0
247,083
0
W
Neith
6,575
598
71
6
0
202,784
0
L
Erlang Shen
5,490
499
74
7
0
228,551
1
L
Xing Tian
5,127
466
23
2
0
217,145
3
W
Horus
6,583
598
39
4
0
228,807
0
W
Sobek
6,053
550
61
6
0
233,009
1
W
Nu Wa
5,325
484
69
6
0
213,460
0
L
Ullr
4,849
441
67
6
0
179,408
0
W
Sun Wukong
6,723
611
96
9
0
215,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role