Player Matchup

Arachne
Arachne
Dude Pest
Arachne
Level 124
God Stats
3W - 7L
1,500 SR
Queue Stats
53W - 56L
1,516 Elo+
Solo
Surtr
Surtr
IS THAT HOOK
Surtr
Level 167
God Stats
45W - 27L
1,665 SR
Queue Stats
112W - 74L
1,641 Elo+
Solo
Thoth
Thoth
SLAYER BONES
Thoth
Level 158
God Stats
19W - 24L
1,408 SR
Queue Stats
171W - 187L
1,411 Elo+
Solo
Team Averages
Level 150
1,524 SR
1,523 Elo+

VS

Team Averages
Level 135
1,558 SR
1,573 Elo+
Janus
Janus
Downlow40
Janus
Level 156
God Stats
2W - 1L
1,256 SR
Queue Stats
12W - 14L
1,531 Elo+
Solo
King Arthur
King Arthur
Mono3312
King Arthur
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 10L
1,734 Elo+
Solo
Nemesis
Nemesis
Ruaimoko
Nemesis
Level 121
God Stats
3W - 0L
1,918 SR
Queue Stats
17W - 20L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dude Pest
Arachne
8
1 / 0 / 1
4,133
827
2,308
4,977
2,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
1 / 1 / 1
4,298
860
5,073
6,431
3,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

4
0 / 1 / 0
3,526
705
458
900
223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Downlow40
Janus
7
0 / 2 / 2
4,114
823
1,502
3,118
960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Mono3312
King Arthur
7
1 / 0 / 1
4,576
915
6,297
4,101
3,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nemesis
Ruaimoko
Nemesis
8
1 / 0 / 1
4,476
895
2,305
3,382
1,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
2
Kills
2
2
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
Downlow40
Janus
0
2
2
0.5
L
Arachne
Dude Pest
Arachne
1
0
1
1.5
L
1
1
1
1.5
W
King Arthur
Mono3312
King Arthur
1
0
1
1.5
W
Nemesis
Ruaimoko
Nemesis
1
0
1
1.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,839
Damage
10,104
12,308
Taken
10,601
5,944
Mitigated
5,449
4,196
Healing
1,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Downlow40
Janus
1,502
110
0
250
3,118
960
0
396
2,530
12,453
0
L
Arachne
Dude Pest
Arachne
2,308
1,414
0
1,859
4,977
2,261
0
275
4,465
0
6,973
L
5,073
2,099
0
2,337
6,431
3,460
0
1,064
5,122
504
11,986
W
King Arthur
Mono3312
King Arthur
6,297
1,496
0
661
4,101
3,292
0
237
3,748
0
17,551
W
Nemesis
Ruaimoko
Nemesis
2,305
864
0
925
3,382
1,197
0
197
3,110
0
15,312
L
458
95
0
0
900
223
0
171
729
3,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,957
Gold Earned
13,166
36
Minions Killed
100
0
Camps Cleared
0
224,483
Distance Traveled
290,643
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
4,114
823
34
7
0
86,768
0
L
Arachne
4,133
827
13
3
0
106,583
0
L
Surtr
4,298
860
17
3
0
93,164
0
W
King Arthur
4,576
915
29
6
0
96,368
0
W
Nemesis
4,476
895
37
7
0
107,507
0
L
Thoth
3,526
705
6
1
0
24,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role