Player Matchup

King Arthur
King Arthur
Chosuff
King Arthur
Level 126
God Stats
0W - 2L
1,484 SR
Queue Stats
66W - 67L
1,546 Elo+
Solo
Tiamat
Tiamat
KamiOniiSan
Tiamat
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 75L
1,529 Elo+
Solo
The Morrigan
The Morrigan
PapaDurff
The Morrigan
Level 123
God Stats
0W - 1L
1,503 SR
Queue Stats
25W - 20L
1,611 Elo+
Solo
Ix Chel
Ix Chel
TheKinetikz
Ix Chel
Level 147
God Stats
12W - 4L
2,008 SR
Queue Stats
290W - 300L
1,507 Elo+
Party 2
Nike
Nike
scrwghost
Nike
Level 147
God Stats
4W - 2L
1,777 SR
Queue Stats
285W - 292L
1,491 Elo+
Party 2
Team Averages
Level 134
1,655 SR
1,537 Elo+

VS

Team Averages
Level 123
1,559 SR
1,525 Elo+
He Bo
He Bo
 
He Bo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
IcyxDragon
Medusa
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,592 Elo+
Party 1
Zhong Kui
Zhong Kui
Kubbee
Zhong Kui
Level 144
God Stats
8W - 2L
1,797 SR
Queue Stats
225W - 219L
1,573 Elo+
Solo
Terra
Terra
XxSunnyIMOBxX
Terra
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 58L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chosuff
King Arthur
8
0 / 6 / 2
5,653
707
4,161
11,384
9,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Tiamat
16
2 / 1 / 1
7,432
929
7,359
7,346
3,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
PapaDurff
The Morrigan
10
1 / 4 / 1
6,004
751
4,395
6,511
2,594
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Ix Chel
TheKinetikz
Ix Chel
12
0 / 1 / 3
6,049
756
7,052
7,511
3,225
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Nike
11
1 / 4 / 2
6,161
770
5,897
9,808
7,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
2 / 1 / 10
7,691
961
6,879
5,755
2,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Susano
 
Susano
12
3 / 1 / 8
7,116
890
4,991
8,387
3,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
IcyxDragon
Medusa
13
5 / 2 / 9
8,000
1,000
12,770
7,314
3,537
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Mace

Mace

+10
Physical Power

Zhong Kui
Kubbee
Zhong Kui
14
4 / 0 / 11
7,939
992
11,395
11,121
11,349
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

13
2 / 0 / 12
8,167
1,021
3,105
7,459
5,272
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
66
4
Kills
16
16
Deaths
4
9
Assists
50
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
2
1
10
7
W
Susano
 
Susano
3
1
8
7
L
King Arthur
Chosuff
King Arthur
0
6
2
0.17
W
Medusa
IcyxDragon
Medusa
5
2
9
4.75
L
Tiamat
2
1
1
2.5
W
Zhong Kui
Kubbee
Zhong Kui
4
0
11
9.5
L
The Morrigan
PapaDurff
The Morrigan
1
4
1
0.38
L
Ix Chel
TheKinetikz
Ix Chel
0
1
3
1.5
W
2
0
12
8
L
Nike
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,864
Damage
39,140
42,560
Taken
40,036
26,261
Mitigated
26,635
16,311
Healing
23,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
6,879
702
1,326
690
5,755
2,698
105
3,015
2,740
16,989
1,028
W
Susano
 
Susano
4,991
702
1,205
687
8,387
3,779
780
3,078
5,309
0
9,723
L
King Arthur
Chosuff
King Arthur
4,161
402
499
745
11,384
9,840
0
5,736
5,648
0
6,268
W
Medusa
IcyxDragon
Medusa
12,770
4,392
427
769
7,314
3,537
420
3,997
3,317
0
28,374
L
Tiamat
7,359
538
1,203
2,197
7,346
3,382
0
3,717
3,629
20,809
0
W
Zhong Kui
Kubbee
Zhong Kui
11,395
410
1,136
4,373
11,121
11,349
64
4,482
6,639
20,757
473
L
The Morrigan
PapaDurff
The Morrigan
4,395
135
477
887
6,511
2,594
0
3,359
3,152
9,946
0
L
Ix Chel
TheKinetikz
Ix Chel
7,052
1,123
5,276
3,607
7,511
3,225
0
4,102
3,409
14,450
0
W
3,105
31
9,156
3,865
7,459
5,272
0
4,234
3,225
6,894
861
L
Nike
5,897
0
577
843
9,808
7,220
0
3,839
5,969
0
10,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,299
Gold Earned
38,913
69
Minions Killed
103
0
Camps Cleared
0
722,659
Distance Traveled
852,871
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,691
961
21
3
0
153,622
2
W
Susano
7,116
890
10
1
0
169,814
0
L
King Arthur
5,653
707
4
1
0
141,201
0
W
Medusa
8,000
1,000
28
4
0
165,276
0
L
Tiamat
7,432
929
24
3
0
147,331
0
W
Zhong Kui
7,939
992
28
4
0
179,520
0
L
The Morrigan
6,004
751
13
2
0
127,478
0
L
Ix Chel
6,049
756
14
2
0
170,874
0
W
Terra
8,167
1,021
16
2
0
184,639
0
L
Nike
6,161
770
14
2
0
135,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role