Player Matchup

Ares
Ares
OscarTheMonstro
Ares
Level 128
God Stats
1W - 0L
1,733 SR
Queue Stats
35W - 34L
1,575 Elo+
Solo
Surtr
Surtr
SC Baugh
Surtr
Level 148
God Stats
5W - 2L
1,762 SR
Queue Stats
28W - 13L
1,539 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SC TatrBacnTots
Ah Muzen Cab
Level 148
God Stats
5W - 3L
1,568 SR
Queue Stats
26W - 11L
1,545 Elo+
Party 1
Nox
Nox
Spacie
Nox
Level 145
God Stats
19W - 1L
1,935 SR
Queue Stats
179W - 25L
1,851 Elo+
Party 2
Janus
Janus
dvdabc
Janus
Level 153
God Stats
20W - 1L
1,888 SR
Queue Stats
192W - 28L
1,861 Elo+
Party 2
Team Averages
Level 144
1,777 SR
1,674 Elo+

VS

Team Averages
Level 136
1,550 SR
1,458 Elo+
Chaac
Chaac
APlaguedBear
Chaac
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,293 Elo+
Party 3
Zeus
Zeus
PurpleOverLord
Zeus
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 3
Thanatos
Thanatos
Turtle Trixz
Thanatos
Level 134
God Stats
0W - 1L
1,709 SR
Queue Stats
27W - 32L
1,457 Elo+
Solo
Fafnir
Fafnir
dyvonh
Fafnir
Level 158
God Stats
1W - 1L
1,786 SR
Queue Stats
157W - 156L
1,494 Elo+
Solo
Jing Wei
Jing Wei
the backlash487
Jing Wei
Level 142
God Stats
0W - 2L
1,256 SR
Queue Stats
28W - 25L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 7
8,874
887
8,340
11,057
10,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Surtr
SC Baugh
Surtr
15
3 / 2 / 6
8,616
862
6,858
12,100
9,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
SC TatrBacnTots
Ah Muzen Cab
13
1 / 0 / 8
7,883
788
6,872
4,952
2,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

Nox
Spacie
Nox
15
1 / 1 / 13
8,404
840
8,379
8,035
3,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Janus
dvdabc
Janus
16
11 / 0 / 6
9,740
974
13,278
7,543
2,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
7,562
756
11,001
14,874
9,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+150
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 6s. This effect can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 5 / 1
6,967
697
9,828
8,499
2,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thanatos
Turtle Trixz
Thanatos
13
2 / 5 / 1
7,407
741
3,652
8,499
3,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fafnir
dyvonh
Fafnir
13
0 / 3 / 3
7,730
773
2,468
10,520
11,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
15
0 / 2 / 1
7,857
786
2,298
5,843
2,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
10
18
Kills
3
3
Deaths
18
40
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
2
0
7
5.5
L
0
5
1
0.1
W
Surtr
SC Baugh
Surtr
3
2
6
3
W
Ah Muzen Cab
SC TatrBacnTots
Ah Muzen Cab
1
0
8
5
W
Nox
Spacie
Nox
1
1
13
7.5
L
Thanatos
Turtle Trixz
Thanatos
2
5
1
0.5
W
Janus
dvdabc
Janus
11
0
6
14
L
Fafnir
dyvonh
Fafnir
0
3
3
0.5
L
Jing Wei
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,727
Damage
29,247
43,687
Taken
48,235
28,367
Mitigated
28,941
8,151
Healing
9,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,001
2,700
0
3,624
14,874
9,470
0
6,211
8,299
0
30,184
W
8,340
1,188
0
3,852
11,057
10,737
54
4,006
6,384
15,301
2,997
L
9,828
706
0
490
8,499
2,863
0
6,629
1,636
17,480
0
W
Surtr
SC Baugh
Surtr
6,858
2,977
109
2,615
12,100
9,126
1,035
2,411
9,038
818
21,875
W
Ah Muzen Cab
SC TatrBacnTots
Ah Muzen Cab
6,872
2,526
183
132
4,952
2,042
1,409
772
3,912
0
22,770
W
Nox
Spacie
Nox
8,379
673
0
710
8,035
3,477
1,605
1,182
6,608
21,723
765
L
Thanatos
Turtle Trixz
Thanatos
3,652
347
0
3,008
8,499
3,382
0
5,500
2,816
0
14,509
W
Janus
dvdabc
Janus
13,278
597
0
550
7,543
2,985
348
2,135
4,858
34,076
0
L
Fafnir
dyvonh
Fafnir
2,468
211
0
1,387
10,520
11,149
0
6,282
4,096
5,183
284
L
Jing Wei
2,298
1,496
0
848
5,843
2,077
1,084
3,880
1,775
0
26,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,517
Gold Earned
37,523
201
Minions Killed
206
0
Camps Cleared
0
1,145,422
Distance Traveled
949,826
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,562
756
67
7
0
194,555
0
W
Ares
8,874
887
22
2
0
234,407
0
L
Zeus
6,967
697
34
3
0
186,053
0
W
Surtr
8,616
862
39
4
0
227,047
0
W
Ah Muzen Cab
7,883
788
36
4
0
214,594
0
W
Nox
8,404
840
39
4
0
214,506
0
L
Thanatos
7,407
741
30
3
0
160,746
0
W
Janus
9,740
974
65
7
0
254,868
0
L
Fafnir
7,730
773
8
1
0
210,830
0
L
Jing Wei
7,857
786
67
7
0
197,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role