Player Matchup

Tiamat
Tiamat
ItsH3ADSHOT23
Tiamat
Level 139
God Stats
0W - 2L
1,285 SR
Queue Stats
54W - 72L
1,382 Elo+
Solo
Odin
Odin
Necronomenah
Odin
Level 124
God Stats
1W - 1L
1,881 SR
Queue Stats
95W - 41L
1,660 Elo+
Solo
Izanami
Izanami
Pluto222173
Izanami
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,081 Elo+
Solo
Hou Yi
Hou Yi
Stuqib
Hou Yi
Level 150
God Stats
2W - 2L
1,500 SR
Queue Stats
100W - 93L
1,400 Elo+
Solo
Pele
Pele
tha_t8ke0va
Pele
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
147W - 149L
1,480 Elo+
Solo
Team Averages
Level 125
1,533 SR
1,401 Elo+

VS

Team Averages
Level 109
1,609 SR
1,451 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Dhawgy
Hachiman
Level 108
God Stats
5W - 2L
1,693 SR
Queue Stats
179W - 193L
1,485 Elo+
Solo
Nike
Nike
Jordy51_J
Nike
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 33L
1,406 Elo+
Solo
Anubis
Anubis
Skymph
Anubis
Level 104
God Stats
3W - 0L
1,927 SR
Queue Stats
98W - 100L
1,447 Elo+
Solo
Pele
Pele
StonedandSalty
Pele
Level 158
God Stats
2W - 2L
1,427 SR
Queue Stats
224W - 235L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 6
8,379
762
8,009
10,427
7,594
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
5 / 4 / 4
9,341
849
9,269
13,883
18,592
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Izanami
Pluto222173
Izanami
14
0 / 5 / 7
7,691
699
7,850
10,639
3,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Hou Yi
Stuqib
Hou Yi
16
3 / 5 / 7
9,154
832
10,487
12,061
4,819
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 5 / 4
7,721
702
3,228
6,616
1,813
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
0 / 4 / 15
8,434
767
4,666
8,188
3,220
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
Dhawgy
Hachiman
16
4 / 3 / 9
9,331
848
8,193
8,975
3,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
18
5 / 3 / 14
10,389
944
13,382
12,630
8,976
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
Skymph
Anubis
17
8 / 2 / 6
10,475
952
7,257
6,586
3,569
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

18
6 / 2 / 12
10,468
952
17,025
10,976
5,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
79
12
Kills
23
23
Deaths
14
28
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
0
4
15
1.88
W
Hachiman
Dhawgy
Hachiman
4
3
9
2.83
L
2
4
6
1.25
W
Nike
5
3
14
4
L
5
4
4
1.75
L
Izanami
Pluto222173
Izanami
0
5
7
0.7
W
Anubis
Skymph
Anubis
8
2
6
5.5
W
6
2
12
6
L
Hou Yi
Stuqib
Hou Yi
3
5
7
1.3
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,843
Damage
50,523
53,626
Taken
47,355
36,693
Mitigated
24,741
11,481
Healing
13,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
4,666
3,027
1,481
1,060
8,188
3,220
1,305
1,327
6,861
0
10,247
W
Hachiman
Dhawgy
Hachiman
8,193
4,534
717
1,507
8,975
3,703
1,203
1,588
7,387
0
17,437
L
8,009
379
1,233
2,804
10,427
7,594
0
777
9,622
19,743
0
W
Nike
13,382
1,185
757
2,796
12,630
8,976
471
3,085
9,545
0
27,817
L
9,269
1,095
418
1,884
13,883
18,592
0
1,673
12,072
0
17,217
L
Izanami
Pluto222173
Izanami
7,850
5,451
0
837
10,639
3,875
0
995
9,566
0
19,199
W
Anubis
Skymph
Anubis
7,257
89
295
670
6,586
3,569
543
758
5,828
14,201
678
W
17,025
2,419
1,499
2,803
10,976
5,273
702
1,251
9,725
0
38,523
L
Hou Yi
Stuqib
Hou Yi
10,487
4,511
1,222
2,109
12,061
4,819
0
1,862
10,073
0
27,943
L
3,228
567
506
468
6,616
1,813
0
1,188
5,366
0
5,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,286
Gold Earned
49,097
113
Minions Killed
136
0
Camps Cleared
0
869,901
Distance Traveled
1,031,840
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,434
767
11
1
0
179,615
0
W
Hachiman
9,331
848
20
2
0
199,618
0
L
Tiamat
8,379
762
24
2
0
218,162
0
W
Nike
10,389
944
25
2
0
236,154
0
L
Odin
9,341
849
19
2
0
214,125
0
L
Izanami
7,691
699
22
2
0
180,153
0
W
Anubis
10,475
952
24
2
0
193,150
0
W
Pele
10,468
952
56
5
0
223,303
0
L
Hou Yi
9,154
832
42
4
0
169,770
0
L
Pele
7,721
702
6
1
0
87,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role