Player Matchup

Osiris
Osiris
DonMatteohh
Osiris
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 40L
1,527 Elo+
Party 2
Cabrakan
Cabrakan
FluffyMedic
Cabrakan
Level 47
God Stats
7W - 5L
1,445 SR
Queue Stats
99W - 115L
1,457 Elo+
Solo
Zeus
Zeus
HyySkä
Zeus
Level 155
God Stats
1W - 1L
1,552 SR
Queue Stats
41W - 31L
1,564 Elo+
Party 2
Heimdallr
Heimdallr
ImBadSorry6969
Heimdallr
Level 101
God Stats
0W - 1L
1,715 SR
Queue Stats
59W - 58L
1,478 Elo+
Solo
Thanatos
Thanatos
Katzentash
Thanatos
Level 72
God Stats
11W - 6L
1,769 SR
Queue Stats
134W - 106L
1,583 Elo+
Solo
Team Averages
Level 102
1,596 SR
1,522 Elo+

VS

Team Averages
Level 112
1,613 SR
1,506 Elo+
Vamana
Vamana
HomeReKter
Vamana
Level 157
God Stats
2W - 2L
1,716 SR
Queue Stats
264W - 240L
1,593 Elo+
Party 1
Cthulhu
Cthulhu
InviSaba
Cthulhu
Level 86
God Stats
3W - 0L
1,891 SR
Queue Stats
139W - 135L
1,451 Elo+
Solo
Neith
Neith
Messien52464
Neith
Level 36
God Stats
6W - 6L
1,442 SR
Queue Stats
21W - 19L
1,452 Elo+
Solo
Scylla
Scylla
Nemesis4815
Scylla
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 85L
1,562 Elo+
Party 1
Bastet
Bastet
doogariii
Bastet
Level 157
God Stats
14W - 15L
1,517 SR
Queue Stats
229W - 214L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
1 / 3 / 0
8,165
454
4,909
13,646
12,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
FluffyMedic
Cabrakan
12
0 / 5 / 2
7,377
410
4,220
16,201
17,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Zeus
HyySkä
Zeus
16
3 / 6 / 2
9,605
534
13,255
12,621
4,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
ImBadSorry6969
Heimdallr
16
2 / 4 / 1
9,293
516
10,669
13,387
6,554
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Katzentash
Thanatos
17
5 / 5 / 3
9,303
517
11,531
19,030
8,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
HomeReKter
Vamana
19
6 / 2 / 5
12,120
673
14,045
17,962
19,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Cthulhu
InviSaba
Cthulhu
14
1 / 3 / 11
9,181
510
9,428
21,112
16,665
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
1 / 1 / 2
9,834
546
6,890
9,355
4,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
17
3 / 5 / 4
10,624
590
5,694
11,391
3,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
doogariii
Bastet
19
11 / 1 / 6
11,404
634
11,163
18,188
8,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
11
Kills
22
23
Deaths
12
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Osiris
1
3
0
0.33
L
Cabrakan
FluffyMedic
Cabrakan
0
5
2
0.2
W
Vamana
HomeReKter
Vamana
6
2
5
4.25
L
Zeus
HyySkä
Zeus
3
6
2
0.67
L
Heimdallr
ImBadSorry6969
Heimdallr
2
4
1
0.63
W
Cthulhu
InviSaba
Cthulhu
1
3
11
2.17
L
Thanatos
Katzentash
Thanatos
5
5
3
1.3
W
1
1
2
2
W
Scylla
3
5
4
1
W
Bastet
doogariii
Bastet
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,584
Damage
47,220
74,885
Taken
78,008
50,437
Mitigated
51,790
26,314
Healing
20,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
4,909
1,503
0
6,212
13,646
12,894
0
1,422
11,555
0
66,407
L
Cabrakan
FluffyMedic
Cabrakan
4,220
966
0
2,017
16,201
17,480
0
2,762
12,993
21,025
0
W
Vamana
HomeReKter
Vamana
14,045
5,105
0
7,060
17,962
19,006
22
2,944
14,402
374
106,673
L
Zeus
HyySkä
Zeus
13,255
2,320
0
610
12,621
4,824
0
3,855
8,447
85,391
0
L
Heimdallr
ImBadSorry6969
Heimdallr
10,669
5,422
0
3,948
13,387
6,554
0
2,533
10,798
0
78,826
W
Cthulhu
InviSaba
Cthulhu
9,428
686
2,396
4,511
21,112
16,665
119
6,034
14,798
41,594
0
L
Thanatos
Katzentash
Thanatos
11,531
2,960
0
13,527
19,030
8,685
0
4,516
14,261
0
84,275
W
6,890
2,147
0
2,380
9,355
4,235
1,241
661
8,694
0
78,261
W
Scylla
5,694
501
0
750
11,391
3,575
237
4,104
6,913
74,439
1,639
W
Bastet
doogariii
Bastet
11,163
2,538
0
3,411
18,188
8,309
1,787
3,630
14,296
0
96,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,743
Gold Earned
53,163
530
Minions Killed
594
0
Camps Cleared
0
1,658,433
Distance Traveled
1,915,848
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,165
454
107
6
0
320,750
5
L
Cabrakan
7,377
410
33
2
0
289,814
0
W
Vamana
12,120
673
159
9
0
352,762
0
L
Zeus
9,605
534
143
8
0
325,206
2
L
Heimdallr
9,293
516
122
7
0
330,941
0
W
Cthulhu
9,181
510
45
3
0
382,326
0
L
Thanatos
9,303
517
125
7
0
391,722
1
W
Neith
9,834
546
134
7
0
375,865
0
W
Scylla
10,624
590
146
8
0
349,273
0
W
Bastet
11,404
634
110
6
0
455,622
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role