Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Charliedog555
Olorun
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 49L
1,506 Elo+
Party 2
Vamana
Vamana
TheMarzz
Vamana
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
191W - 163L
1,537 Elo+
Party 3
Hel
Hel
Thefatbo1
Hel
Level 136
God Stats
1W - 1L
1,826 SR
Queue Stats
119W - 116L
1,526 Elo+
Party 2
Erlang Shen
Erlang Shen
bosslibra
Erlang Shen
Level 127
God Stats
1W - 2L
1,635 SR
Queue Stats
58W - 48L
1,585 Elo+
Party 3
Team Averages
Level 116
1,592 SR
1,531 Elo+

VS

Team Averages
Level 91
1,610 SR
1,520 Elo+
Ra
Ra
Adayelpro
Ra
Level 125
God Stats
2W - 3L
1,645 SR
Queue Stats
45W - 31L
1,564 Elo+
Solo
Kali
Kali
NIALL97
Kali
Level 123
God Stats
3W - 0L
1,719 SR
Queue Stats
105W - 93L
1,516 Elo+
Party 1
Arachne
Arachne
ScottyB666
Arachne
Level 74
God Stats
6W - 4L
1,558 SR
Queue Stats
148W - 147L
1,470 Elo+
Party 1
Bacchus
Bacchus
Whiskyto_Gamer
Bacchus
Level 46
God Stats
1W - 1L
1,244 SR
Queue Stats
72W - 70L
1,527 Elo+
Solo
Izanami
Izanami
joshovi20
Izanami
Level 87
God Stats
6W - 1L
1,886 SR
Queue Stats
137W - 129L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
5
0 / 3 / 0
2,972
594
1,261
4,847
1,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 2 / 0
3,517
703
572
3,246
1,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vamana
TheMarzz
Vamana
6
1 / 1 / 1
3,990
798
3,659
4,574
2,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

1
0 / 0 / 0
2,557
511
42
838
326
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
bosslibra
Erlang Shen
7
1 / 0 / 0
3,695
739
955
3,350
1,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 1
4,041
808
955
1,148
381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Kali
NIALL97
Kali
6
1 / 3 / 1
3,641
728
2,779
5,527
2,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arachne
ScottyB666
Arachne
7
1 / 0 / 0
3,419
684
655
2,836
917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

6
3 / 0 / 0
3,964
793
1,684
3,847
2,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
joshovi20
Izanami
7
0 / 0 / 3
3,658
732
2,680
2,147
582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
2
Kills
6
6
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
3
0
0
W
1
0
1
1.5
L
0
2
0
0
W
Kali
NIALL97
Kali
1
3
1
0.5
W
Arachne
ScottyB666
Arachne
1
0
0
1
L
Vamana
TheMarzz
Vamana
1
1
1
1.5
L
0
0
0
0
W
3
0
0
3
L
Erlang Shen
bosslibra
Erlang Shen
1
0
0
1
W
Izanami
joshovi20
Izanami
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,489
Damage
8,753
16,855
Taken
15,505
6,780
Mitigated
6,581
6,735
Healing
6,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
1,261
326
0
1,070
4,847
1,841
0
1,312
3,535
0
12,254
W
955
203
280
574
1,148
381
0
225
923
26,252
0
L
572
217
0
897
3,246
1,041
0
763
2,433
18,080
4,737
W
Kali
NIALL97
Kali
2,779
1,235
0
2,229
5,527
2,333
0
314
4,925
0
17,086
W
Arachne
ScottyB666
Arachne
655
502
0
1,372
2,836
917
0
259
2,577
0
13,798
L
Vamana
TheMarzz
Vamana
3,659
1,699
0
2,021
4,574
2,224
0
0
4,323
940
21,243
L
42
0
88
379
838
326
0
372
466
288
0
W
1,684
266
0
1,144
3,847
2,368
0
42
3,805
9,943
0
L
Erlang Shen
bosslibra
Erlang Shen
955
423
0
2,280
3,350
1,348
0
142
3,208
0
21,650
W
Izanami
joshovi20
Izanami
2,680
1,755
0
1,000
2,147
582
21
0
2,147
0
25,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,731
Gold Earned
18,723
142
Minions Killed
160
0
Camps Cleared
0
446,591
Distance Traveled
530,044
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
2,972
594
14
3
0
96,066
0
W
Ra
4,041
808
48
10
0
103,189
1
L
Olorun
3,517
703
44
9
0
86,835
0
W
Kali
3,641
728
19
4
0
100,125
0
W
Arachne
3,419
684
30
6
0
125,595
0
L
Vamana
3,990
798
41
8
0
101,848
0
L
Hel
2,557
511
0
0
0
26,729
0
W
Bacchus
3,964
793
14
3
0
112,907
0
L
Erlang Shen
3,695
739
43
9
0
135,113
0
W
Izanami
3,658
732
49
10
0
88,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role